A directory of resources inthe field of technical communication.

Stanford University

13 found.

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1.
#18613

AHA: Audio HTML Access   (members only)

This report discusses the 'AHA' system for presenting HTML in audio for blind users and others who wish to access the WWW non-visually. AHA is a framework and set of suggestions for HTML presentation based on an initial experiment. Further experimentation and further revisions will be performed with the system.

James, Frankie. Stanford University (1998). Design>Web Design>Accessibility>Audio

2.
#28233

Building Disappearing Computers   (peer-reviewed)

A trio of systems illustrates the challenges of designing large displays for use in ubiquitous computing environments that are, indeed, unremarkable.

Russell, Daniel M., Norbert A. Streitz and Terry Winograd. Stanford University (2005). Articles>Computing>User Interface

3.
#21715

Copyright Web Sites

A collection of links to high-quality intellectual property websites that focus on copyright.

Stanford University. Resources>Intellectual Property>Copyright

4.
#37757

The Elements of Computer Credibility   (PDF)   (peer-reviewed)

To enhance knowledge about computers and credibility, we define key terms relating to computer credibility, synthesize the literature in this domain, and propose three new conceptual frameworks for better understanding the elements of computer credibility. To promote further research, we then offer two perspectives on what computer users evaluate when assessing credibility. We conclude by presenting a set of credibility-related terms that can serve in future research and evaluation endeavors.

Fogg, B.J. and Hsiang Tseng. Stanford University (1999). Articles>Web Design>Persuasive Design

5.
#28234

Focused Sharing of Information for Multi-disciplinary Decision Making by Project Teams   (peer-reviewed)

Today's electronic and paper-based approaches to the sharing of project information do not scale to the information sharing and interaction challenges of multi-disciplinary project team meetings. The inability to share and interact with information easily and effectively is one of the biggest bottlenecks in using electronic (online) information for collaborative decision-making. Through scenarios from recent construction projects, this paper summarizes existing approaches to the sharing of information and assesses their effectiveness in supporting multi-disciplinary decision-making by project teams. It then discusses recent research into interactive information workspaces where, with minimal software overhead, participants can share information that is relevant to a particular context to establish a common focus. We believe that the construction community can make significant progress quickly in leveraging existing and future investments in information infrastructure if it not only pursues information sharing through the use of product models but also formalizes the focused sharing of information and separates information interaction and view control from software services and underlying data as outlined in this paper.

Liston, Kathleen, Martin Fischer and Terry Winograd. Stanford University (2001). Articles>Collaboration>TC

6.
#28231

From Computing Machinery to Interaction Design

When asked to project 50 years ahead, a scientist is in a bit of a quandary. It is easy to indulge in wishful thinking, or to promote favorite current projects and proposals, but it is a daunting task to anticipate what will actually come to pass in a time span that is eons long in our modern accelerated age. If fifty years ago, when the ACM was founded, biologists had been asked to predict the next 50 years of biology, it would have taken amazing prescience to anticipate the science of molecular biology. Or for that matter, only a few years before the initiation of the ACM even those with the most insight about computing would have been completely unable to foresee today's world of pervasive workstations, mobile communicators, and gigabit networking.

Winograd, Terry. Stanford University (1997). Design>User Interface>Interaction Design

7.
#37850

Journalism in the Age of Data: A Video Report on Data Visualization

Journalists are coping with the rising information flood by borrowing data visualization techniques from computer scientists, researchers and artists. Some newsrooms are already beginning to retool their staffs and systems to prepare for a future in which data becomes a medium. But how do we communicate with data, how can traditional narratives be fused with sophisticated, interactive information displays?

McGhee, Geoff. Stanford University (2011). Articles>Multimedia>Video>Technical Illustration

8.
#25905

Listen Up!: Speech Recognition's Impact on Communication, Rhetoric, and Interface

Look around the computer screen on which you're viewing this document. Do you see a keyboard and mouse a short distance away? These two traditional input devices have become so deeply entrenched as the established human-computer interface that they are inseparable from our notion of the 'computing experience.' Yet in many ways, keyboards and mice only make our experiences with computers more unnatural, forcing us into modes of interaction that we would never use with other people. In other words, they make humans interact with machines, rather than machines with humans.

Propper, Ryan. Stanford University (2005). Articles>User Interface>Rhetoric>Voice

9.
#23312

Mathematical Writing   (PDF)

Issues of technical writing and the effective presentation of mathematics and computer science. Preparation of theses, papers, books, and 'literate' computer programs.

Knuth, Donald E., Tracy Larrabee and Paul M. Roberts. Stanford University (1987). Articles>Writing>Scientific Communication>Mathematics

10.
#28232

Mediating Group Dynamics through Tabletop Interface Design   (PDF)

Our tabletop research efforts at Stanford University have focused on how tabletop user interfaces (UIs) might respond to and even influence a user group's social dynamics.

Morris, M.R., Piper, A.M., Cassanego, A., Huang, A., Paepcke, A., and Winograd, T. Stanford University (2006). Articles>Collaboration>User Interface

11.
#18451

Stanford Guidelines for Web Credibility

How can you boost your web site's credibility? We have compiled 10 guidelines for building the credibility of a web site. These guidelines are based on three years of research that included over 4,500 people.

Stanford University. Design>Web Design>Rhetoric

12.
#20908

Technical Writing and the Macintosh

Technical writing is one of those activities that historians of technology have almost completely ignored.

Stanford University (2000). Articles>Writing>Technical Writing>Macintosh

13.
#33438

Using Computer-Based Narratives to Persuade

Our lab has been investigating how computer-based narratives can change people's beliefs and behaviors.

Fogg, B.J. Stanford University (2004). Articles>Human Computer Interaction>Persuasive Design

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