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1.
#18291

GNOME 2.0 Human User Interface Guidelines

This document tells you how to create applications that look right, behave properly, and fit into the GNOME user interface as a whole. It is written for interface designers, graphic artists and software developers who will be creating software for the GNOME environment. Both specific advice on making effective use of interface elements, and the philosophy and general design principles behind the GNOME interface are covered.

Gnome.org (2003). Design>User Interface>Style Guides>Linux

2.
#18292

Why GNOME Hackers Should Care about Usability

Usable Us'a*ble, a. Capable of being used. For such a simplistic definition, this encapsulates the fundamental goal of usability very well. Usable software is software that people can use; whether to write Email, play games or develop the next killer application. GNOME is many different things, but certainely one of its significant aspects is to provide an environment for users - for people. What a disappointment it should be when a user's ability to access one of the features we have coded is impaired or altogether halted because they don't understand how to manipulate the interface.

Nickell, Seth. Gnome.org. Articles>Usability>Programming

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