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User Experience

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User experience design is a subset of the field of experience design which pertains to the creation of the architecture and interaction models which impact a user's perception of a device or system. The scope of the field is directed at affecting 'all aspects of the user’s interaction with the product: how it is perceived, learned, and used.'

 

501.
#35504

UXBrighton

There are a multitude of digital media companies in Brighton and many different networking groups. However there are very few opportunities to talk in detail about design both theory and practice. Let’s see how many people we can get together to form an informal group of user experience / interaction / web designers. The aim would be to meet on a semi regular basis maybe using the 20×20 Pecha Kucha presentation format maybe just bringing in problems / concepts or whatever to discuss in an atmosphere of open collaboration.

UXBrighton. Organizations>User Experience>Regional>United Kingdom

502.
#26999

UXmatters

A forum for the discussion of progressive ideas about important issues relating to user experience.

UXmatters (2006). Journals>User Interface>User Experience

503.
#27363

UXnet Blog

News, events and other items of interest about user experience as an umbrella concept for collaboration and cooperation.

UXnet. Resources>Collaboration>User Experience>Blogs

504.
#27014

UXnet Local Ambassadors: Building a Global Community One Locale at a Time

Over the past few decades, we have seen a steady expansion in the number of people who design or evaluate the quality of the user experience of digital products. The popularization of the personal computer in business and at home, the explosion of the Web and Internet applications, and the sudden presence of computer interfaces in everything from medical systems to voting stations to home entertainment centers has greatly accelerated the growth of the user experience (UX) movement.

Ferrara, John, Pabini Gabriel-Petit and Louis Rosenfeld. UXmatters (2006). Design>User Experience>Collaboration>Civic

505.
#35596

Values in Software Design Practice

Every user experience (UX) designer who practices in a corporate setting knows the breathless whirlwind that is modern business. We designers manage relationships with developers, business managers, and customers, and still have a full-time production role researching, designing and validating features and interactions. We rarely have enough time to do everything we should, and therefore have to carefully choose where to spend our time and resources.

Schrag, John. Designing the User Experience at Autodesk (2009). Articles>User Experience>Programming

506.
#34663

Visual Decision Making

User interface experts are often suspicious of the role of visual aesthetics in user interfaces—and of designers who insist that graphic emotive impact and careful attention to a site’s visual framework really contribute to measurable success. Underneath the arguments, I see a fundamental culture clash.

Lynch, Patrick. List Apart, A (2009). Articles>Web Design>Visual Rhetoric>User Experience

507.
#28898

Walking Through Your Product Design With Stakeholders

You are the lead designer--or perhaps even the sole designer on a product team. You have just completed your product design, and it's time to walk through your design approach with the project stakeholders, including management, developers, and users. What do you need to do to prepare for your presentation? This article provides some basic tips to help you better prepare to walk through your product designs with stakeholders.

Szuc, Daniel. UXmatters (2007). Design>Project Management>User Experience>Collaboration

508.
#37197

Want Magazine

Want Magazine was born out of love for new understanding of human-made experiences… and the resulting motivation for contributing in return with enriching experiences of our own.

Want Magazine. Journals>User Experience

509.
#31093

We Tried To Warn You, Part 2

Some failure allows complex organizations to learn and grow; others can be catastrophic. In Part 2 of his series, Peter Jones explores the factors of user experience role, the timing dynamics of large projects, and several alternatives to the framing of UX roles and organizations today.

Jones, Peter. Boxes and Arrows (2008). Design>Web Design>User Experience

510.
#33387

The Web 2.0 Experience Continuum

There’s been a lot of talk about the technology of Web 2.0, but only a little about the impact these technologies will have on user experience. Everyone wants to tell you what Web 2.0 means, but how will it feel? What will it be like for users?

Saffer, Dan. Adaptive Path (2005). Articles>Web Design>User Experience

511.
#33389

Web 2.0: Mistaking the Forest for the Trees?

Think of Web 2.0 as more of a concept than a person, place or thing and you'll find firmer ground. Even better, spend some quality time with O'Reilly's lengthy essay. Finally, keep in mind that the lion's share of Web 2.0 discussion is from a technological perspective; it hasn't yet filtered down to the information architecture, interaction design and similar discussion lists.

Rogers, David J. GotoMedia (2006). Articles>Web Design>User Experience>Interaction Design

512.
#34568

Web Anatomy: Introducing Interaction Design Frameworks

If we simply look at what's already working well, and why, we can give ourselves two things we desperately need: a starting point for the design, and insight into to how to create better-stronger-faster interactions that are just as easy to use as the old classics.

Hoekman, Robert, Jr. User Interface Engineering (2009). Articles>User Experience>Interaction Design>Planning

513.
#32759

Review: Web Design Evolves

I have recently noticed a new breed of web design books that focus on strategy and users rather than specific programming languages or applications.

Designing User Experience (2008). Articles>Reviews>Web Design>User Experience

514.
#36415

The Web Designer's Guide to User Experience: Experts Demystify the Process Behind UX Design

User experience ('UX' to its friends) is a term increasingly bandied about. Currently in that strange position of being excitingly new to many, touted as an essential component of web design process by industry experts and seemingly on the way to becoming ubiquitous, UX also has an air of mystery about it.

Grannell, Craig. Tech Radar (2010). Articles>User Experience>Web Design

515.
#27495

The Web Now: Social   (PDF)

A presentation about online community and experience design in modern web design.

Wroblewski, Luke. LukeW Interface Designs (2005). Presentations>Web Design>User Experience

516.
#32986

Web Traffic Analytics and User Experience

As a specialist in the user, you gain knowledge through observation and direct questioning of individual users. Now, you can add to that insights gained from data pulled during their actions on the site. By looking at this information, you will get a fuller picture of user behavior, not in a lab, but in the true user environment.

Diamond, Fran. Boxes and Arrows (2003). Articles>Web Design>User Experience>Log Analysis

517.
#27496

WebFYI

News and articles about web development, design, and marketing for higher education. Plus, occasionally, anything else that strikes our fancy.

WebFYI. Resources>Web Design>User Experience>Blogs

518.
#35756

What Design Researchers Can Learn from Hostage Negotiators

We’ve come to realize that the techniques used by hostage negotiators to resolve crises are also extremely valuable to user experience researchers. In essence, both parties are attempting to establish a relationship, both are trying to keep the communication flowing, and most importantly, both are trying to extract valuable data.

McClain, Brian and Demetrius Madrigal. Boxes and Arrows (2009). Articles>User Experience>Research

519.
#39110

What Does it Take to be a Mobile Designer Today?

Mobile is here to stay, with its own set of rules and constraints. At the same time, it’s a rapidly evolving platform, with new technologies and capabilities being added by the quarter. We can’t design for mobile like we used to do for posters and Web pages. So what toolkit and mindset does a mobile designer need to thrive?

Nouvel, Sergio. UX Magazine (2014). Articles>Web Design>Mobile>User Experience

520.
#36585

What Have We Forgotten About UX?

I seem to have some concepts about what constitutes good usability that are at odds with what I see demonstrated on websites that are about UX and design or are by people who are using their sites to market their UX design services. Before I get specific about what I'm seeing in these sites, I thought I'd outline what the criteria are for me for good UX.

Blankenship, Amy. O'Reilly and Associates (2010). Articles>Web Design>User Experience

521.
#36167

What Is Holding User Experience Back Where You Work?

During our recently completed Managing User Experience Groups course, I used a part of that variation of the metaphor to learn about some of what is holding User Experience back or propelling User Experience forward in the rather wide range of companies represented by the students.

Anderson, Richard I. UX Magazine (2007). Articles>User Experience>Workplace

522.
#37765

What is the Value of Enhancing Your User's Experience?

Nowadays, people expect things to simply work - no prior reading and certainly no training. Either they can gain immediate value, or they will move on. So it's win or lose, based on the initial user experience. For many organizations, this user experience is directly mapped to business success.

UsabilityNet (2006). Articles>Web Design>User Experience>Usability

523.
#33935

What Is User Experience Design

User experience design can sometimes be a slippery term. With all the other often used terms that float around in its realm in the technology and web space: interaction design, information architecture, human computer interaction, human factors engineering, usability, and user interface design. People often end up asking “what is the difference between all these fields and which one do I need?” This article examines the term and field of user experience to plainly extrapolate its meaning and connect the dots with these other fields.

Paluch, Kimmy. Montparnas (2006). Articles>User Experience>User Centered Design

524.
#32588

What Place Does Theater Have in the Creative Process of Design?

As designers, to be truly innovative, we must open ourselves up to new ideas, surround ourselves with diverse inputs, and be willing to embark on a new journey—regardless of whether we know the destination. Actors and others who create theater would tell you this kind of mindset is part their everyday work culture. So, what can we learn from the way actors and other theatrical artists work that will help us be more innovative, too?

Lepore, Traci. UXmatters (2008). Articles>User Experience

525.
#29291

What Puts the Design in Interaction Design

Interaction design lies at the junction of several design disciplines. The resulting crossover between various specialties and issues is often muddled, understandably. There is no doubt that interaction design, as a design discipline, differs from applied human-computer interaction and cognitive psychology. These distinctions are omnipresent in the current literature.

Silver, Kevin. UXmatters (2007). Articles>User Experience>Interaction Design

 
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