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Usability

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Universal usability refers to the design of information and communications products and services that are usable for every citizen. The concept of universal usability is closely related to the concepts of universal accessibility and universal design.

 

26.
#29732

Accessibility Meets Usability: Designing for Multimedia Using Digital Storytelling   (PDF)

Initially, this article provides an overview of digital storytelling that describes its uses, technology, a methodology for creating a digital story, tips for creating a digital story, assessment strategies for digital stories, and links to current examples of digital stories. Next, this article recounts the third author's first experience with digital story-telling, in the context of helping children with hearing loss adopt a more positive frame of reference toward their disability. It describes the storyboarding process, explains how writing is still a primary concern, and gives some valuable advice concerning the pros and cons of dabbling in high- technology. Last it discusses accessibility and usability requirements for digital stories.

Reece, Gloria A. and Judy Vinegar. STC Proceedings (2004). Articles>Accessibility>Multimedia>Usability

27.
#23594

Accessibility Redefined   (PDF)

Accessibility has come a long way. Not only most public places but even many private areas now claim to be 'accessible'. However, this term usually implies that a person in a wheelchair is able to get to the inside of a venue. This is not enough. If I am using a wheelchair, I would like to be completely autonomous and move around freely. I don’t want to have to go along a long dark corridor to use a service lift in order to get to another floor. Although I always appreciate it, I don’t want to have to count on the generosity of passersby to help me open a door or push my wheelchair up a slope. My only wish is to blend in with other people, and enjoy life as much as anyone else.

Vais, Fabien. STC Proceedings (2003). Design>Accessibility>User Centered Design>Universal Usability

28.
#27921

Accessing Information through Natural Language Interface   (members only)

The natural language interface (NLI) is a module that allows the user to access the information stored in the underlying database by typing requests expressed in a natural language.

Kovacs, Laszlo and Sieber, Tanja. tekom (2005). Articles>Usability

29.
#18441

Accommodating Mobility Impaired Users on the Web

Worldwide, there are more than 750 million people with disabilities and this number is increasing. It is critical that the Web be usable by anyone, regardless of individual capabilities and disabilities since the World Wide Web is supposed to be a place where everyone has the ability to find information or shop. Website designers should be sure that the web pages can be accessible by everyone no matter who or where. Accessibility, a category of usability, is a software product's ability to be used by people with disabilities, such as motion impairment.

Deng, Yu. Universal Usability (2001). Articles>Usability>Accessibility

30.
#22949

Accountability of Accessibility and Usability

Focus on your users, all of them. Learn from mistakes currently made on the Web. If a user can't fill out a form, they can't buy anything from your site. People turned away by unusable sites will probably try a competitor's site. Don't be the site that turned people away. Make your Web site as usable and accessible as possible. It's the business savvy thing to do. It's the right thing to do. If you don't, someone just might force you legally to do it or threaten to sue.

Pavka, Anitra. Digital Web Magazine (2002). Design>Web Design>Accessibility>Usability

31.
#11812

Achieving Usability Beyond ISO 9001  (link broken)

In the January issue, David Dick described how ISO standards 9241-11 and 13407 could be used to create standards and strategies for usability in the product life cycle. Another ISO standard that is an integral part of the product life cycle is called ISO 9001. ISO 9001:1994, 'Model for Quality Assurance in Design, Development, Production, Installation and Serving', specifies (quality system) requirements for achieving customer satisfaction by preventing non-conformity at all stages from design through servicing.

Dick, David J. Usability Interface (1998). Articles>Usability>Standards>ISO 9001

32.
#29449

The Achilles Heel of Product Design Competitions and the Fair Judging Solution

I have judged a fair number of national and international product design competitions (five in the past three years alone) and each has made the same procedural mistake: products are assembled and categorized, judging criterion are devised, reputable judges are assembled, and yet we judges never see or touch the products in person. Instead, we receive a set of written documents describing each product, its intended function, and its design process. Imagine an art contest conducted by email and you get the gist of what's going on out there.

Buttiglieri, Rich. Usability Professionals Association (2007). Design>Usability>Assessment

33.
#18320

Active Table-of-Contents Control for Content Navigation and Customization   (PDF)

This report illustrates the design of a novel user interface feature to provide simple and rapid navigation and user customization of the contents of a complex, multipart document. Within a performancesupport application for classroom teachers, the objective was to provide an efficient and instantly learnable scheme for direct user control over the parts to be included in the document as well as quick access to any part of the document. The design relies on the techniques of instructive interaction, an innovative approach for making user interfaces self-teaching even when they incorporate novel or non-standard features.

Constantine, Larry L. and Lucy A.D. Lockwood. Foruse.com (2001). Articles>Usability>User Interface

34.
#11790

Add New Tricks to Your Performance

One of the things I noticed about circus performers was that they are always practicing and always learning. Why? Because audiences demand acts that delight them. Therefore, to keep their routines fresh and interesting to themselves as well as to the audience, performers are always learning something new, something more difficult, or something fresh. You, as a technical communicator, need to have the same passion for adding new tricks to your performance. A great place to start is with usability: design, testing, and analysis. Why? If you make sure that your documents are well written, doesn’t that automatically make them usable? Of course not. Well-written documents are simply that—well written. Your prose may be technically accurate, clear, and succinct, but if people can’t find it, or don’t know about it, or if it documents a hard-to-use product, then no one will use it. As Judy Glick-Smith says: 'It’s communication, not literature.'

Wise, Mary. Usability Interface (2000). Articles>Usability

35.
#22306

Adobe's Robert McDaniels Responds (Again) to Nielsen Criticisms of PDF

Many of the 'PDF Usability Crimes' Nielsen cites have nothing to do with Acrobat or PDF but are the result of poor design choices. Most of same arguments about poor navigation, large file sizes, and excessive text blocks can be used to describe poorly designed HTML as well. There are some very valid reasons for using PDF's online as opposed to HTML.

McDaniels, Robert. PlanetPDF (2003). Articles>Usability>Software>Adobe Acrobat

36.
#31836

Adopting the Universal Design Approach Instead of the Stigma That Creates Poorly Accessible Enviroments

Universal Design can be thought of as a contemporary philosophical movement that addresses trends in the growth of the aging population and diversification of user abilities around the world. Stakeholders rely on designers, planners and managers as decision makers leading the drive to create non-segregated environments that help users and eliminate the stigma of disability. However, it seems necessary that everyone involved in the design process becomes aware and willing to bring about change. Therefore, the preparation of design students as well as users to understand the scope of Universal Design must be based on strategies that counteract the continuation of the stigma of disability in the mindset of designers and others who can bring about the changes required to create a more inclusive world.

Guimaraes, Marcelo. uiGarden (2008). Articles>Usability>Accessibility>Universal Usability

37.
#18221

Advanced Issues in Usability: A Progression   (PDF)

In this progression, respected usability specialists will moderate tables on subjects of interest to colleagues who have been working in the usability field for some time. These topics will focus on usability test design, data analysis and presentation, and marketing of data. Attendees should plan to contribute their own experiences. This progression addresses the frequently expressed request by Usability PIC members for more sessions on advanced topics in usability.

Wilson, Chauncey E. and Stephanie L. Rosenbaum. STC Proceedings (1996). Presentations>Usability

38.
#18220

Advanced Issues in Usability: Balancing User Preference and Performance Data Collection   (PDF)

The purpose of this paper is to provide a little background on my position for the progression on usability issues. I’ll present what measures I typically collect, and the differences between performance and preference data. Having this as a starting place may help us to have a useful progression discussion.

Rauch, Thyra L. STC Proceedings (1996). Presentations>Usability>Methods

39.
#19956

Advanced Toolkit for Experienced Technical Communicators: Using a User-Centered Design Process to Overcome Challenges in Implementing a User-Centered Design Process   (PDF)

Technical writers have known for years that a good explanation for a bad software interface may be better than nothing, but that it’s not as good as a usable software interface. With ‘usability' gaining greater visibility, this is a good time to implement a usercentered design process. This article looks at ways that the approach and techniques of such a process can be applied to the task of introducing a new process.

Quesenbery, Whitney. STC Proceedings (2001). Design>User Centered Design>Usability

40.
#20160

Advanced Usability Topics   (PDF)

An increasing number of STC members now have usability programs as part of their job responsibilities, although they’re not always full-time usability specialists. Many STC members have been performing usability activities for several years.

Rosenbaum, Stephanie L. and Lori K. Anschuetz. STC Proceedings (1997). Articles>Usability

41.
#18285

Aesthetics and Usability: A Look at Color and Balance

As websites continue to fight for the attention of potential users, designers must begin to look not only at the inherent usability of the site, but also its perceived usability. For instance, Tractinsky (1997) found a correlation between perceived usability and aesthetics when investigating ATM machines. Subjects based their overall opinion of the usability of the ATM on the 'look' of the machine. Moreover, in examining users' first impression of websites, Shenkman and Jonsson (2000) found that the best predictor for the overall judgment by typical users of a website was its beauty. Design principles are frequently utilized by graphic designers to create aesthetically pleasing websites. The term harmony can be defined as a pleasing arrangement of parts, whether it be music, poetry, or color. In visual experiences, harmony is something that is pleasing to the eye. Two design principles that influence harmony are balance and color. When a website is harmonious, it engages the viewer and creates an inner sense of order, a balance in the visual experience. When something is not harmonious, it becomes either boring or chaotic (Lauer & Pentak, 2002). According to Lindgaard (1999), color is a strong predictor in the overall appeal of a website.

Brady, Laurie and Christine Phillips. Usability News (2003). Design>Web Design>Usability

42.
#18393

Affordance, Conventions and Design

Please don't confuse affordance with perceived affordances. Don't confuse affordances with conventions. Affordances reflect the possible relationships among actors and objects: they are properties of the world. Conventions, on the other hand, are arbitrary, artificial and learned. Once learned, they help us master the intricacies of daily life, whether they be conventions for courtesy, for writing style, or for operating a word processor. Designers can invent new real and perceived affordances, but they cannot so readily change established social conventions. Know the difference and exploit that knowledge. Skilled design makes use of all.

Norman, Donald A. JND.org (1999). Design>Usability>Standards

43.
#27360

Affordances

The concept of an affordance was coined by the perceptual psychologist James J. Gibson in his seminal book The Ecological Approach to Visual Perception. The concept was introduced to the HCI community by Donald Norman in his book The Psychology of Everyday Things from 1988. There has however been ambiguity in Norman's use of the concept, and the concept thus requires a more elaborate explanation.

Soegaard, Mads. Interaction-Design.org (2006). Articles>User Interface>Usability

44.
#25193

Affordances and Design

In the world of design, the term 'affordance' has taken on a life far beyond the original meaning. It might help if we return to the original definition. Let me try to clarify the definition of the term and its many uses.

Norman, Donald A. JND.org (2004). Design>Usability

45.
#18392

Affordances and Design

The word 'affordance' was originally invented by the perceptual psychologist J. J. Gibson (1977, 1979) to refer to the actionable properties between the world and an actor (a person or animal). To Gibson, affordances are a relationship. They are a part of nature: they do not have to be visible, known, or desirable. Some affordances are yet to be discovered. Some are dangerous. I suspect that none of us know all the affordances of even everyday objects.

Norman, Donald A. JND.org (2002). Design>Usability

46.
#24578

Afraid So: Horrible Web Monstrosities

Here they come. Nightmare web sites that, from a usability perspective, are horrid monsters. When you're tired and in a hurry, you want a web site to quickly and easily provide relevant content to you, so you can solve a problem or perform some task. Discover common hideous impediments to web usability. WARNING: Not for the faint hearted!

Streight, Steven. Blogger.com (2004). Articles>Web Design>Usability>User Centered Design

47.
#22377

Against Non-Standard Link Colors

User tasks are carried out faster and better with sites that use standard link colors as opposed to non-standard.

Bohmann, Kristoffer. Bohmann Usability (2000). Design>Web Design>Usability>Color

48.
#21283

The Age of Findability

It doesn't replace information architecture. And it's really not a school or brand of information architecture. Findability is about recognizing that we live in a multi-dimensional world, and deciding to explore new facets that cut across traditional boundaries.

Morville, Peter. Boxes and Arrows (2002). Articles>Usability>Search

49.
#13658

The Age of Information Architecture

For the most part, information architects are communicators and strategists. While others merely tolerated the mishmash of responsibilities, they relished it. Designers often put up with having to write HTML but jumped at the chance to 'just do design.' Programmers were forced to meet with clients and work on strategy, but all along probably wanted to just write code. When these two ends of the spectrum split off, the empty middle was a perfect place to be. At the same time, there was an increased (but still hidden) need for information architecture. As the average web project process matured, more problems arose. Formal documentation was needed, business objectives were taking on increased importance, and, as the size increased exponentially, information organization became a much more important role. (The fact that this evolution took place during the 'dot.com fallout' is not insignificant, as this led to the placement of web projects under the same microscope as other business endeavors.) Some of these positions could be filled by existing disciplines; project managers, business analysts, and usability specialists transitioned from 'traditional' work and were added to web teams. Still, there was something missing. The connection between 'the big picture' (business strategy, high-level user tasks, basic structural architecture) and the nitty-gritty (categorization, labeling, bottom-up information hierarchies) often wasn't being made. This is where information architects fit in.

Lash, Jeff. Digital Web Magazine (2002). Articles>Information Design>Usability

50.
#29534

AJAX Usability Metrics

A look at how to quantify or measure the benefits of a better user interface built with Ajax.

Charland, Andre. SlideShare (2006). Presentations>Web Design>Usability>Ajax

 
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