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In recent years, organizations for information architects (also known as 'information designers') have become vital and interesting places to meet and discuss emerging issues in usability, experience design, interaction design and metadata collection/development.
101. #21344 Coherence, Context, Relevance: Special Deliverable There are a lot of things that make deliverables good: coherence, context and relevance hardly constitute a comprehensive list. But by focusing on techniques that achieve coherence, context and relevance, information architects can address the challenges of starting a document, focusing the document and explaining its value. Brown, Dan. Boxes and Arrows (2002). Articles>Information Design>Rhetoric 102. #29440 Combining the Print and Online Media Offers Synergies Companies had decades of experience in using printed materials to persuade readers to contact them, whether by phone, mail, or in person. This model of interaction with customers had worked so well and so predictably that we simply moved it online, largely unmodified. That was by no means wrong, but as Web technology and our comprehension of that technology both evolved, the approach proved limiting. Hart, Geoffrey J.S. Geoff-Hart.com (2001). Articles>Document Design>Information Design 103. #21330 It seems like a lifetime ago when I asked my boss if I could adopt the title 'Information Architect.' After all, according to Richard Saul Wurman's definition, that is what I was. He laughed at me and said Information Architect isn’t a title, or a role. It’s not a job. That conversation took place only four years ago. Malone, Erin. Boxes and Arrows (2002). Careers>Information Design 104. #22747 Commercializing the Semantic Web The Semantic Web really is an attempt to reconceptualize and reengineer AI for the Web. Discusses the path forward for successfully selling and developing Semantic Web technology into industry. Clark, Kendall Grant. XML.com (2003). Design>Information Design>Metadata>XML 105. #13943 Communicating Effectively With Interaction The ability to build interactions that support, enable, and improve communication is a valuable skill for help developers, Web-site designers, multimedia content developers, information-rich user interface designers-anyone who designs and develops information to be used online. This paper presents the basics of interaction design for information products and describes some basic underlying human factors and user-interface design principles. Ames, Andrea L. ACM SIGDOC (2001). Presentations>Information Design>User Centered Design>Multimedia 106. #27890 Rene Pawlitzek continues to advance the Hamlets framework, which extends Java servlets and enforces the separation of content and presentation. In this article, he proposes a new refinement: a method of compiling Hamlet templates that can improve application performance. Pawlitzek, Rene. IBM (2006). Articles>Information Design>Server Side Includes>Java 107. #20732 Complexity In Indexing Systems -- Abandonment And Failure: Implications For Organizing The Internet The past hundred years have seen the development of numerous systems for the structured representation of knowledge and information, including hierarchical classification systems with notation as well as alphabetical indexing systems with sophisticated features for the representation of term relationships. The reasons for the lack of widespread adoption of these systems, particularly in the United States, are discussed. The suggested structure for indexing the Internet or other large electronic collections of documents is based on that of book indexes: specific headings with coined modifications. Weinberg, Bella Hass. ASIST (1996). Articles>Indexing>Information Design 108. #18171 Complexity Theory as a Way of Understanding our Role in the World-Wide Web Complexity theory offers a way of understanding our role within the World Wide Web. Postulating a rhetorical object based on object-oriented analysis and design, we can harness a number of ideas from complexity theory to gain a new perspective on the Web. This paper reviews a number of complexity ideas that may help technical communicators grapple with the exponential growth in the volume of inter-related and interacting rhetorical objects on the Web, viewing the rhetorical situation as the result of the law of increasing returns, which has brought us through a phase transition to a new environment, with its own emergent properties, creating new roles for writers, and new work for managers. Price, Jonathan R. Communication Circle, The (1999). Articles>Information Design>Theory>Web Design 109. #14221 Confessions of a Gardener: A Review of Information Ecologies This review of Information Ecologies places the text in the mediating tradition that seeks a middle ground between rigid technological determinism and indifferent value neutrality. The biological metaphors for situated technology use make interesting reading,but the stories may not be compelling evidence that users really can shape technological change from the local level. Hart-Davidson, William. Journal of Computer Documentation (2000). Articles>Information Design>TC 110. #10358 Conflicting Standards for Designing Data Displays: Following, Flouting, and Reconciling Them Standards for designing data displays—for example, bar graphs, line graphs, pie charts, scatter plots—can be classified into four types: Conventional—emphasis on imitating generic forms that meet readers’ expectations. Perceptual—emphasis on optimizing reader behavior in accessing data visually. Informational—emphasis on transferring information clearly and concisely from designer to reader. Aesthetic—emphasis on taste, cultural values, and expressive elements. While each of these standards has merit, and some overlap occurs among them, they often conflict with each other, leaving the information designer in a quandary as to which standard to follow. Designers can resolve this dilemma by allowing the rhetorical situation—the readers of the display, its purpose, the context in which they use it—to guide the design process, telling designers when to follow, blend, or flout the standards. Kostelnick, Charles. Technical Communication Online (1998). Design>Information Design>Technical Illustration>Charts and Graphs 111. #25372 Connecting the MySQL GUI Tools to a Remote Server through a Firewall A large percentage of MySQL users are using MySQL on a web server hosted by an ISP. Most hosting providers block port 3306 (the MySQL server port) at the firewall, preventing outside access to MySQL. This is an important security practice and you should be very concerned if your ISP does not block port 3306. In this article I will demonstrate how to connect the MySQL GUI tools, including MySQL Administrator and MySQL Query Browser, to a remote server using SSH port forwarding. This article will be written with the assumption that the reader is using Microsoft Windows, but the principles presented will be applicable to Linux users. Hillyer, Mike. VBMySQL.com (2004). Articles>Information Design>Databases>SQL 112. #30228 Connectors for Dashboards and Portals The building block system includes several types of Connectors that make it possible for designers and architects to link the different areas of a Dashboard together via a consistent, easily understandable navigation model. The system also ensures the resulting information architecture can grow in response to changing needs and content. There's no special stacking hierarchy for the Connectors. However, they do have an official stacking size (most are size 3) in order to keep Dashboards constructed with the building blocks internally consistent. Lamantia, Joe. Boxes and Arrows (2007). Articles>Web Design>Information Design 113. #30414 Considering Product Usability Along with Information Usability In this progression we will examine ways that technical communicators can improve both information usability and product usability. The presentation will center around two major points. Grice, Roger A. STC Proceedings (1993). Articles>Usability>Information Design 114. #13724 Constructing the Flattened Self: After Postmodernism in Computer Interfaces Since this is going to be a wild ride across a some disciplines that don’t normally talk to each other, let me start with a short, structural overview to get everyone situated. I’m going to begin by defining some terms. They’re all relatively simple, common terms, but I’m going to attempt to bring them together in a particular configuration; in order for that configuration to make sense, I need to settle on some loose definitions and, at the same time, make the terms relevant to our discussion. Next--and this is probably the bulk of the talk--I’ll be outlining a geneaology of work, particularly as it relates to interface design. In this history, I’m interested in understanding, from a critical perspective, what happens to work as it increasingly takes place within the computer interface. I’ll say here that the end of this history is where the terms “postmodernism,” “work,” and “interface” come together. Finally, I’ll offer some suggestions—and examples—of ways that we -- as teachers, researchers, designers, communicators -- can begin to deal productively with some of the problems I see with how interfaces are currently being designed and used. Johnson-Eilola, Johndan. Clarkson University (2000). Articles>Information Design>Hypertext>Theory 115. #29443 Not all content is created equal. In fact, the real issue isn't the primacy of content, since no user in their right mind will come to stare at a blank screen labeled Me.com; the real issue is what type of content you're offering. Hart, Geoffrey J.S. Geoff-Hart.com (2001). Design>Web Design>Information Design 116. #22441 Content Management and Information Architecture Content management is information architecture writ large. Boiko, Bob. ASIST (2001). Presentations>Content Management>Information Design 117. #19153 A Content Management Project Presents Unique Challenges At a basic level, implementing a content management system (CMS) is like deploying any other large software package. Fundamental project management principles must be followed, along with best practice technical guidelines. Beyond this, however, a CMS project presents a number of unique challenges. These must be recognised and addressed for the project to be successful. Robertson, James. Step Two (2003). Design>Content Management>Information Design 118. #28342 After ensuring that content is useful, well-written, and in a format that is suitable for the Web, it is important to ensure that the information is clearly organized. In some cases, the content on a site can be organized in multiple ways to accommodate multiple audiences. Organizing content includes putting critical information near the top of the site, grouping related elements, and ensuring that all necessary information is available without slowing the user with unneeded information. Content should be formatted to facilitate scanning, and to enable quick understanding. Usability.gov (2006). Design>Information Design>Web Design>Writing 119. #13827 Content, Structure, and Relevance: The Ploy's the Thing Attracting and retaining an audience on the Web requires the skills of a playwright, and like a good playwright, you have to be able to skillfully combine three inseparable elements: Content, structure, and relevance. Content is one of the hot buzzwords of the new millennium. Without content, your site can be aptly described by MacBeth's despairing lament: 'A tale told by an idiot, full of sound and fury, signifying nothing.' (Substitute 'Flash and Shockwave' for 'sound and fury' and you've got the picture.) Despair describes the second of these three components, because if you don't create a site structure that helps people find all that fine content you've created, they'll give up and go elsewhere--or go mad with the effort of searching, with results every bit as tragic for your job prospects as 'the Scottish play' is reputed to be for actors. And the part about 'signifying nothing'? If the content that visitors do eventually find isn't relevant to their needs, they're not going to come back any more than Lady MacBeth will. Hart, Geoffrey J.S. TECHWR-L (2001). Design>Information Design 120. #21643 In this chapter we examine the RSS 0.91, 0.92, and 2.0 specifications in detail. We also show how to create your own feeds and use those created by others. Hammersley, Ben. O'Reilly and Associates (2003). Design>Information Design>XML>RSS 121. #25666 Context-Dependent Information Filtering People tend to use different terms to describe a similar concept. Due to the unique backgrounds, training and experiences of different people, it is impractical to force them to use the same set of terms for information retrieval. This paper presents an approach to allow different user groups to access and view information from heterogenous systems by using their own preferred vocabularies. In the meantime, the retrieval concept depends on the task context. A task ontology is used to reflect users' common perception of problem solving processes. The discovered concepts then uniquely reflects the contextual need of distinct user groups. Lee, Maria R. ISRDP in Digital Libraries (1997). Articles>Information Design 122. #30415 Contextual Inquiry: Listening and Questioning to Improve Information Design Contextual Inquiry is a field research technique that focuses on interviewing users in their own context as they do actual work. As a basis for effective design, Contextual Inquiry can contribute to the requirements and structure of systems and information. This half-day workshop presents a practical introduction to Contextual Inquiry as a step in designing information that supports and extends users' work. Beabes, Minette A., Mary E. Raven, and Karen Holtzblatt. STC Proceedings (1993). Articles>Information Design>Methods>Contextual Inquiry 123. #10321 The Contribution of Hypermedia Link Authoring Linking, when properly executed, enhances the value of content by providing a consistent perspective and organizational scheme that enriches the user's experience. Link authoring, like content authoring, is a creative process of making connections between disparate yet related information. Effective link authoring requires intellect, creativity, and domain knowledge to define the relationships among concepts that can support a particular pedagogical objective. The contribution of hypermedia link authoring is often poorly understood and unrecognized by traditional academic and publishing communities. Publishers of commercial and academic hypermedia typically neither formally recognize link authoring as something that should be protected by copyright, nor do they extend to those involved in link authoring the same degree of credit or remuneration given conventional content authors or illustrators. Bergeron, Bryan P. and Michael T. Bailin. Technical Communication Online (1997). Design>Information Design>Hypertext>Multimedia 124. #30416 Control Charts, Quality Assurance, and Information Development The purpose of this paper is to explore a method that allows information developers to measure the quality assurance being invested in the products they create. A successful project achieves a balance between the time it takes to produce information, the associated cost, and the quality of the end product. Murphy, Stephen W. STC Proceedings (1993). Articles>Information Design>Assessment 125. #20897 Controlled Vocabularies: A Glosso-Thesaurus 'There is a singular lack of vocabulary control in the field of controlled vocabularies,' Bella Hass Weinberg, professor of library science at St. John's University in New York, is fond of saying. To help you cut through the maze of verbiage often found in this field, we have created a glossary of terms. Fast, Karl, Fred Leise and Mike Steckel. Boxes and Arrows (2003). Articles>Information Design>Metadata>Controlled Vocabulary
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