A directory of resources inthe field of technical communication.

Human Computer Interaction

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76.
#19398

HCI Conferences and Workshops

HCI Events listed by date. If you want to submit a paper an overview sorted by submission date might be more convenient. Events of interest may also appear on the CapCHI events page.

de Graaff, Hans. HCI Index. Academic>Conferences>Human Computer Interaction

77.
#19139

HCI Design for Network and System Management

All too often the people responsible for the care and feeding of the information technology infrastructure are poorly supported by the very technology they must manage, even as the popularity and use of networks (such as for the World Wide Web) grows. Corporate MIS staffs spend billions of dollars just on managing their computing infrastructures, and still they must continually cope with ineffectual products that do not support them in their work. A $2,000 PC may cost $5,000 to $10,000 a year to support.(1) This Special Interest Group (SIG) provided an opportunity for over 30 HCI practitioners and researchers in the domain of network and system management to share information about the problems faced by operators, system managers, administrators, and end users, and to explore new techniques in user interface design that might provide better support in the future. The group spent the majority of its time sharing information about design problems in a structured brain-storming exercise. Candidate areas for solutions were considered in response to the defined problem.

Graefe, Thomas M. and Dennis Wixon. SIGCHI Bulletin (1997). Design>Human Computer Interaction>Management

78.
#13086

HCI Education and CHI 97

Education always plays an important role in the annual CHI conference. The tutorial program provides a valuable opportunity for both HCI practitioners and researchers to explore new topics. Other venues, including workshops, panels, special interest group sessions, and papers are also used to explore educational issues. This year HCI Education was represented by a panel, a Special Interest Group, and several short papers discussing issues important to HCI education.

Sears, Andrew and Marian Williams. SIGCHI Bulletin (1997). Articles>Education>Human Computer Interaction>Usability

79.
#13084

HCI Education and CHI 98

This year, the CHI conference placed special emphasis on three application domains: education, entertainment, and health care. The education domain included everything from pre-school for children through continuing education for working professionals. HCI education was well-represented, and was the focus of a paper and a panel.

Williams, Marian G. and Andrew Sears. SIGCHI Bulletin (1998). Articles>Education>Human Computer Interaction>Usability

80.
#13083

HCI Education: Past, Present and Future?

The roots of HCI came from a number of separate disciplines, including computer graphics, human factors, ergonomics etc. (Hewett et al., 1992). In higher education, HCI was also represented as separate disciplines and sub-disciplines with separate courses or modules within the various disciplines. In contrast, the 1980's began to recognize the multi-disciplinary nature of the field. Conferences such as SIGCHI and books on HCI (e.g. Baecker & Buxton, 1987; Card, Moran & Newell, 1983; Norman, 1988; Shneiderman, 1987) appeared that brought the various disciplines together in new ways.

Gasen, Jean B. SIGCHI Bulletin (1996). Articles>Education>Human Computer Interaction>Usability

81.
#13089

HCI Education: Where is it Headed?

As HCI continues to mature as a discipline, we must continue to question the bounds of the field. We must define what is within the realm of HCI and what is not. To begin, we can explore some of the proposed definitions for the discipline.

Sears, Andrew. SIGCHI Bulletin (1997). Articles>Education>Human Computer Interaction>Usability

82.
#15060

The HCI Index

This collection of pages points you to many different resources on Human-Computer-Interaction on the Internet.

de Graaff, Hans. HCI Index. Resources>Human Computer Interaction

83.
#19399

HCI Publications and Other Information

This section lists various sorts of publications: weblogs, columns, journals, magazines, papers, reports, theses, web sites, etc.

de Graaff, Hans. HCI Index. Resources>Human Computer Interaction>Online

84.
#19138

HCI Solutions for Managing the IT Infra-structure

In a kick-off Special Interest Group (SIG) at CHI 97, participants focused on key design challenges in the domain of network and system management. At the conclusion of the CHI 97 SIG the group decided it would be helpful to continue to meet and to provide a forum for exploring solutions to these key design challenges. The CHI 98 SIG provided an opportunity for over 30 HCI practitioners and researchers in the management domain to share information about work in several key areas.

Graefe, Thomas M. and Dennis Wixon. SIGCHI Bulletin (1998). Design>Human Computer Interaction>Management

85.
#19400

HCI Tools

A variety of tools to help do HCI-related work better or easier.

de Graaff, Hans. HCI Index. Resources>Human Computer Interaction>Software

86.
#13280

HCI Usability: Impact of Style, Graphics, and Quality on Web-Site Effectiveness   (PDF)

The rampant growth of the WWW has resulted in a very large number of web sites being produced and used before standards and guidelines for appearance and interaction could be developed and accepted. Two factors that could affect user performance and perceived quality of a web site are: surface blemishes added, and the presence of extra, gratuitous features. The effects of these two factors can be assessed through performance testing and attitudinal surveys. the approach or design criteria for each site. We chose as a basis, a classification presented by Karen Schriver of traditions that have shaped our thinking about, and approach to, document design and evaluation.

Grice, Roger A., Lenore S. Ridgway and Raymond A. Lutzky. STC Proceedings (2000). Presentations>Human Computer Interaction>Web Design

87.
#22786

HCIRN Job Bank

Job postings in Human-Computer Interaction, organized by geographic region.

HCIRN (2003). Careers>Job Listings>Human Computer Interaction

88.
#23118

Help Strategies and Their Effect on Graphical Icon Usage

An increasingly popular component of modern graphical human-computer interfaces are graphical command buttons. Studies have shown that graphical command buttons can enhance user productivity. However, two factors, the time required to acquire a working knowledge of the graphical command set and the need for frequent use to maintain the knowledge limit the effectiveness of graphical command buttons as a user interface strategy. This study attempts to quantify the effects of four types of help (balloon style, a mouse documentation line at the bottom of the screen, a help browser, and hardcopy documentation) on the ability of novice users to acquire a working knowledge of a graphical command set. The study did not find any significant difference (based on the anova and manova tests) between the four treatments.

McAlister, Britt and Chavi Greengart. SHORE (1997). Design>Documentation>Human Computer Interaction>Help

89.
#27394

HFI Certification: Fulfilling Your Needs as a Practitioner

Usability is more and more critical to online success, but most developers have no formal training in it and most companies have no formal program for it.

Schaffer, Eric M. and Phil Goddard. Human Factors International (2006). Presentations>Human Computer Interaction>Usability

90.
#25806

How Do You Make the Student-to-Professional Transition?   (PDF)

A summary of the 1998 panels, 'Transitioning from Student to Professional: What's in Your Future?' and 'To Ph.D. or Not to Ph.D? That Is the Question'.

Trich Kremer, Jennifer D. HFES (2000). Careers>Human Computer Interaction

91.
#20834

How Much Bandwidth is Enough? A Tbps!

In the long term we will need about a million times more bandwidth than a T1, as shown by the following list of requirements for the perfect user interface.

Alertbox (1995). Articles>Human Computer Interaction>User Interface

92.
#18398

Human Error and the Design of Computer Systems

People err. That is a fact of life. People are not precision machinery designed for accuracy. In fact, we humans are a different kind of device entirely. Creativity, adaptability, and flexibility are our strengths. Continual alertness and precision in action or memory are our weaknesses. We are amazingly error tolerant, even when physically damaged. We are extremely flexible, robust, and creative, superb at finding explanations and meanings from partial and noisy evidence. The same properties that lead to such robustness and creativity also produce errors. The natural tendency to interpret partial information -- although often our prime virtue -- can cause operators to misinterpret system behavior in such a plausible way that the misinterpretation can be difficult to discover.

Norman, Donald A. JND.org (1999). Design>Human Computer Interaction>Usability

93.
#10551

The Human Experience

There has been a lot of talk about technology and human experience. Many people believe that technology is bad in the sense that it is making us more and more detached from humanity. The web has much to do with technology. Take cinema for example: films were once genuinely hand crafted and dealt with humanity. Today many films are all technology and deal almost entirely with technology.

Fox, Justin. Digital Web Magazine (2000). Articles>Human Computer Interaction>Technology

94.
#26949

Human Factors

Human Factors is often used interchangeably with User Interface Design or Human-Computer Interface. There is a lot of overlap in these disciplines; however, Human Factors generally refers to hardware design while HCI generally refers to software design.

Usernomics. Design>Human Computer Interaction>User Interface

95.
#10101

Human Factors and Ergonomics Society

Offers general information about the organization, news about the field, links to recently written articles related to Human Factors issues as well as job postings

HFES. Organizations>Human Computer Interaction>Ergonomics

96.
#26947

Human Factors and Ergonomics Standards

This page lists the primary standards and guidelines for Ergonomics, Human Factors, User Interface Design, and Website Design.

Usernomics. Resources>Human Computer Interaction>Ergonomics

97.
#20165

Human Factors for Web Page Design   (PDF)

Knowing the purpose of your web page is the most important step to applying human factors principles to your design. By understanding the special chahnges related to presenting information on a web page, in addition to understanding the way human-9 use their eyes, prioritize the information they process, and react to sound, you can apply principles of information design and interface design to create effective web pages. Numerous sources of information about what to do and what not to do on a web page are available from the World Wide Web.

Billard, Trish. STC Proceedings (1997). Design>Web Design>Human Computer Interaction

98.
#14258

Human Factors in Software Development: Models, Techniques, and Outcomes  (link broken)

We present the results of a survey designed to identify ways that human factors engineers have been successfully involved in software projects. Surveys describing successful and unsuccessful outcomes were returned by 14 human factors engineers and 21 software and documentation engineers at Hewlett Packard. In addition to describing the type of involvement and techniques used, respondents were also asked to define what they considered to be a successful outcome and give their views on what factors contribute to success or failure. The results of this study suggest ways in which the human factors/R&D partnership can be more effective in current development scenarios.

Lundell, Jay and Mark Notess. ACM SIGCHI (1991). Design>Human Computer Interaction>Software

99.
#24820

Human Factors Jeopardy!   (PDF)

This workshop is a stand-alone sequel to the 1993 'Introduction to Human Factors' workshop. It continues the examination of the human-factors issues that face technical communicators in their daily work and again lets participants deal with those issues through a series of exercises and group discussions. Having attended the 1993 workshop is not a prerequisite.

Coe, Marlana A. STC Proceedings (1996). Articles>Human Computer Interaction

100.
#10536

Human Factors: Consultant Search

HFES is pleased to provide this searchable directory of human factors/ergonomics (HF/E) consultants and expert witnesses as a free service to potential clients.

Human Factors and Ergonomics Society. Careers>Human Computer Interaction>Consulting

 
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