HTML, which stands for Hyper Text Markup Language, is the predominant markup language for web page design. It is often used in combination with JavaScript and CSS. Current versions of the HTML specification include HTML 5 and XHTML.
This XHTML cheat sheet is excellent for XHTML coders. Along with many basic attributes, this two-page grid includes references that even experienced web professionals would find useful. Three types of elements are defined in this cheat sheet: block, inline and table elements. The miscellaneous section includes 22 additional elements. Each row contains the name, description and attributes of each of the elements available for use.
Flyspray (2007). Resources>Web Design>Standards>XHTML
With the flurry of HTML5 tweets this past month, I felt it was somewhat easier to park some of them in a blog post. Retweeting was adding to the confusion for a non-HTML5 person like me.
STC AccessAbility SIG (2009). Articles>Web Design>Standards>HTML5
Misunderstanding Markup: XHTML 2/HTML 5 Comic Strip
Now that the development of XHTML 2 is discontinued, should we stick to XHTML 1.0 or move forward to HTML 5 or better prefer the old HTML 4? Let’s set things straight once and for all. In this post we are trying to clear up the confusion, explain what is what and describe what markup language you can use for your web-sites.
Colbow, Brad. Smashing (2009). Articles>Web Design>Standards>HTML5
Why is HTML Suddenly Interesting?
Today the HTML conversation is reborn. Standards development around HTML seems to actually have a chance of influencing user experience in the browser, and Microsoft itself is participating in the HTML 5 conversation despite still holding roughly two-thirds of the browser market. While Microsoft's market share is only slowly eroding, developer mindshare seems to have shifted decisively to the band of WHATWG upstarts, Microsoft's competitors.
St. Laurent, Simon. O'Reilly and Associates (2009). Articles>Web Design>Standards>HTML5
How to Draw with HTML 5 Canvas
Among the set of goodies in the HTML 5 specification is Canvas which is a way to programmatically draw using JavaScript. We’ll explore the ins and outs of Canvas in this article, demonstrating what is possible with examples and links.
Newman, Jamie. Carsonified (2009). Articles>Web Design>Graphic Design>HTML5
Why Apple is Betting on HTML 5: A Web History
To get an accurate picture of why HTML 5 matters and how its adoption will change the future of the web and software in general, you have to take a look at the squabbling drama of contention that HTML 5 is emerging from as industry rivals work to achieve a new level of consensus on how the web should work.
Dilger, Daniel Eran. AppleInsider (2009). Articles>Web Design>Standards>HTML5
Are you interested in HTML 5 and what's coming down the pipeline but haven't had time to read any articles yet? We've put together an educational Introduction to HTML 5 video that goes over many of the major aspects of this new standard. In the video we also crack open the HTML 5 YouTube Video prototype to show you some of the new HTML 5 tags, such as nav, article, etc.
Google (2009). Articles>Web Design>Standards>HTML5
Ready or not, here it comes. Despite the confusion surrounding its evolution, real-world HTML 5 is right around the corner. Longtime ALA contributor J. David Eisenberg returns to get us all up to speed on the markup we’re about to be writing.
Eisenberg, J. David. List Apart, A (2009). Articles>Web Design>Standards>HTML5
Dive Into HTML5 seeks to elaborate on a hand-picked Selection of features from the HTML5 specification and other fine Standards. I shall publish Drafts periodically, as time permits.
You may well ask: “How can I start using HTML5 if older browsers don’t support it?” But the question itself is misleading. HTML5 is not one big thing; it is a collection of individual features. So you can’t detect “HTML5 support,” because that doesn’t make any sense. But you can detect support for individual features, like canvas, video, or geolocation.
Dive Into HTML5 (2009). Articles>Web Design>Standards>HTML5
Let’s Call It a Draw(ing Surface)
HTML 5 defines the CANVAS element as “a resolution-dependent bitmap canvas which can be used for rendering graphs, game graphics, or other visual images on the fly.” A canvas is a rectangle in your page where you can use JavaScript to draw anything you want.
Dive Into HTML5 (2009). Articles>Web Design>Graphic Design>HTML5
HTML 5 Differences from HTML 4
HTML 5 defines the fifth major revision of the core language of the World Wide Web, HTML. "HTML 5 differences from HTML 4" describes the differences between HTML 4 and HTML 5 and provides some of the rationale for the changes.
W3C (2009). Articles>Web Design>Standards>HTML5
Adventures in Web 3.0: Part 1 - HTML 5
With HTML5 markup in place I started wondering about how CSS would affect things. The first thing I discovered was that Firefox doesn't have much in the way of default styling for the new elements - so setting background colours doesn't have much effect until I added some default styles.
Crowther, Rob. Boog Design (2009). Articles>Web Design>HTML>HTML5
Adventures in Web 3.0: Part 2 - CSS 3
Unlike its predecessors, CSS3 is not a single, monolithic spec, but a collection of modules all of which are at different levels of completeness. For instance the selectors module became a candidate recommendation in November 2001 and is already widely supported. In this post I'm going to be experimenting with the Backgrounds and Borders module and the Transitions module, mostly because the recent Firefox 3.5 release includes improved (but still experimental) support for some of the more interesting bits of it.
Crowther, Rob. Boog Design (2009). Articles>Web Design>HTML>CSS
Adventures in Web 3.0: Part 3 - More CSS 3
There are some new CSS3 features supported in the latest Chrome release and Firefox alpha which make this worth a second post. This time I'm going to focus on background sizing, CSS gradients and RGBA colours.
Crowther, Rob. Boog Design (2009). Articles>Web Design>HTML>CSS
Decoding the HTML 5 Video Codec Debate
The HTML 5 video element has the potential to liberate streaming Internet video from plugin prison, but a debate over which codec to define in the standard is threatening to derail the effort. Ars takes a close look at the HTML 5 codec controversy and examines the relative strengths and weaknesses of H.264 and Ogg Theora.
Paul, Ryan. Ars Technica (2009). Articles>Web Design>Video>HTML5
HTML 5 and Web Video: Freeing Rich Media from Plugin Prison
DailyMotion and Google are both experimenting with the HTML 5 video element and have strongly endorsed standards-based solutions for deploying video on the Web. Ars takes a close look at the state of open video and explores both the benefits and challenges of liberating rich media from the proprietary plugin prison.
Paul, Ryan. Ars Technica (2009). Articles>Web Design>Video>HTML5
Building Web Pages With HTML 5
Depending on who you ask, HTML 5 is either the next important step toward creating a more semantic web or a disaster that's going to trap the web in yet another set of incomplete tags and markup soup. The problem with both sides of the argument is that very few sites are using HTML 5 in the wild, so the theoretical solutions to its perceived problems remain largely untested.
Webmonkey (2009). Resources>Web Design>Wikis>HTML5
HTML 5 Links Smartphones, Mobiles, Home Electronics
Hypertext Markup Language (HTML) 5 is attracting increasing attention as the standard technology for the next-generation web. Naturally, it will have massive impact on personal computers (PC), smartphones and mobile phones, and the effects will spread out to include other home electronics as well.
Hokugo, Tatsuro. Tech-On (2009). Articles>Web Design>Wireless Web>HTML5
Probably the most worrying thing about the HTML Working Group is the lack of respect for differing opinions that some working group members have. The apparent disinterest in accessibility is another troublesome factor.
456 Berea Street (2009). Articles>Web Design>Accessibility>HTML
HTML 5, Microformats and Testing Accessibility
Testing is vital, particularly at the border of accessibility theory and practice. I wonder, for example, if tabindex and accesskey would have made it to the HTML4 spec if there had been full testing with assistive technology users? What I really want to know from the HTML5 people is who they think is going to do this research that will provide the evidence that their gang requires before useful attributes are restored to the specification.
Lawson, Bruce. BruceLawson.co.uk (2009). Articles>Web Design>Accessibility>HTML5
The HTML working group have decided not to include the headers attribute in the HTML 5.0 working draft, as they believe the scope attribute is sufficient for associating header cells with data cells. With simple and most complex tables, this is a reasonable assertion, but doesn't work with overlaid and irregular tables, where the associated headers aren't in the same column or row.
Lemon, Gez. Juicy Studio (2009). Articles>Web Design>Standards>HTML5
HTML 5 and the Summary Attribute
As I wrote in Help screen reader users by giving data tables a summary, the summary attribute on the table element can be used to provide information that helps non-sighted users understand data tables. The current draft of HTML 5 requires that validators display a warning if they encounter a summary attribute, since it is now an 'obsolete but conforming feature.'
Johansson, Roger. 456 Berea Street (2009). Articles>Web Design>Accessibility>HTML5
HTML is being developed outside of the W3C by a number of browser implementers, excluding Microsoft. The prevalent feeling amongst those that do so is that if the W3C doesn't adopt their spec, the W3C will look dull.
Intertwingly.net (2009). Articles>Web Design>History>HTML5
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