| |||||||||
|
51. #20884 Help! Tips for Working in Flash MX Before starting work in Flash, sketch out basic screen layouts, a full storyboard, and make notes about any interactivity you want to include. Knowing everything you want to do and how you want it to look before starting to make your movie will save time and frustration. Agena, Kate. Purdue University (2003). Articles>Multimedia>Software>Flash 52. #28367 Human-Computer Interaction: Guidelines for Web Animation Human-computer interaction in the large is an interdisciplinary area which attracts researchers, educators, and practioners from many differenf fields. Human-computer interaction studies a human and a machine in communication, it draws from supporting knowledge on both the machine and the human side. This paper is related to the human side of human-computer interaction and focuses on animations. Galyani, Golnessa Moghaddam and Mostafa Moballeghi. uiGarden (2006). Articles>Human Computer Interaction>User Experience>Flash 53. #30118 Incorporating Animation into Help Files Information clarity, ease of use, and modern computing speeds are reasons to consider animation in Help files. Sharp's article presents three common types of animation and how to make them work for you. Sharp, Roger A. Intercom (2007). Articles>Documentation>Video>Flash 54. #22112 Inside "Skip Intro": An Author Interview Flash has been in the news quite a bit these days, partly because of the current release and partly because of the ongoing fallout over the Jakob Nielsen article (Flash: 99% Bad). Even Macromedia has gotten into the act, working with Nielsen to improve the face of Flash and the challenge of usability. 'What Nielsen said, apart from the sensationalistic nature of the headline, was bang-on,' said Duncan McAlester, co-author of ‘Skip Intro.’ 'Flash, for the most part, had been used in a very poor manner up until that time (and still is in many cases).' Segal, Nathan. Streaming Media World (2002). Design>Web Design>Software>Flash 55. #25962 Integrating Video in a Flash Movie Want to integrate video in your Flash movie? You have two choices. You can embed the video in your Flash document, or keep progressively download it into a SWF file using from a FLV (Flash Video) file. In this tutorial you’ll learn to use the Media Playback Component to display a FLV file in a Flash movie. Cashman, Cyndy. Layers Magazine (2005). Design>Multimedia>Video>Flash 56. #19318 Amongst Internet developers, Macromedia Flash is certainly something of a hot potato. On the one hand, many designers see Flash as a powerful multimedia tool that encourages originality and dynamism on the otherwise 'static' web. Proponents of usability, on the other hand, have argued that the presence of Flash on a website is a 'usability disease', '99% bad' and have even branded it as 'evil'. They ask the obvious question: why do the biggest, most well known and profitable websites in the world decide against using Flash? However, the reality is that although Flash presents many usability issues, it is not inherently unusable. It can be used to create usable websites - but this requires designers to follow strict implementation guidelines. Gaine, Frank. Frontend Infocentre (2000). Design>Multimedia>Software>Flash 57. #27559 If your Flash efforts need to go on some sort of weight loss program, here's a good place to start. Green, Tom. Community MX (2006). Design>Web Design>Interaction Design>Flash 58. #23061 Macromedia Flash: A New Hope for Web Applications Some new, cutting-edge applications have demonstrated Flash's potential to surpass the power of traditional software applications. These web applications leverage the strengths of Flash to help users make better sense of large amounts of data, presenting information in an easily accessible, graphical visual representation. In this white paper, we will explore how Flash can help developers easily build the next generation of web applications. We will also look at several new applications that have recently appeared on the scene and talk about how they leverage the benefits of Flash. Perfetti, Christine and Jared M. Spool. User Interface Engineering (2004). Design>Web Design>Multimedia>Flash 59. #25206 Communicating with PHP (or any other server-side script) from Macromedia Flash has become much easier with the introduction of the LoadVars object in Macromedia Flash MX. Here's a sample in which I use a MySQL database (containing friends' e-mail and phone information and a picture and caption if we have one), a PHP script to access that information, and Macromedia Flash to present it. I'll go through each of the steps I went through to create it. Triolo, Helen. Adobe (2004). Design>Web Design>Server Side Includes>Flash 60. #20016 Resources for beginner, intermediate, and advanced Macromedia Flash developers. Learn about the tools and features, plus techniques for animation, interactivity, application design, drawing techniques, and more. Find free vector clip art, audio files, sound loops, FLA source files, and add-ons. Chastain, Sue. About.com (1997). Design>Web Design>Software>Flash 61. #20562 Macromedia Flash is primarily an animation development application. Its feature-set includes such things as vector-based drawing, Web animations and interactive effects. Drawing is required for animation, which in turn is part of interactive effects. Kurtus, Ron. School for Champions (2002). Design>Web Design>Multimedia>Flash 62. #14185 Making Flash Usable for Users With Disabilities Flash designs are easier for users with disabilities to use when designers combine visual and textual presentations, minimize incessant movement, decrease spacing between related objects, and simplify features. Nielsen, Jakob. Alertbox (2002). Design>Web Design>Interactive>Flash 63. #25200 Modeling User Workflows for Rich Internet Applications As Rich Internet Applications (RIAs) become more advanced, the tasks, problems, and processes they address become increasingly complex, making it more important than ever to accurately model user workflows. Early Internet applications were often narrowly focused in scope, and the steps were relatively simple and sequential, for example, purchasing items through simple e-commerce, reserving hotel rooms, or renting cars. But as productivity applications move toward a web-based distribution model, the tasks become more complicated. Hogue, David. Adobe (2005). Design>User Centered Design>Web Design>Flash 64. #25632 Ironically, Flash users who are new to object-oriented programming (OOP) are often familiar with many object-oriented concepts without knowing their formal names. This chapter demystifies some of the terminology and brings newer programmers up to speed on key OOP concepts. It also serves as a high-level overview of OOP in Flash for experienced programmers who are making their first foray into Flash development. Moock, Colin. Adobe (2004). Design>Web Design>Software>Flash 65. #25980 On-Demand Access to Rich Media Assets The maturation of digital asset management technology and products has enabled on-demand DAM services to emerge as an attractive alternative to on-premises installation. Organizations facing a variety of problems and constraints, such as speed to market and scalability, are finding software services models to be the most cost effective approach to digital asset management. This paper identifies the four key factors in making the decision between a services model and on-premises installation. It also argues that the decision should be analyzed in terms of discounted cash flows and presents examples of such calculations. Zoellick, Bill. Gilbane Report (2004). Design>Web Design>Multimedia>Flash 66. #20012 67. #21352 (Over)simple Answers for Simple Minds Part of me feels for Jakob Nielsen for the grief he’s taken over deciding to work with Macromedia after declaring 'Flash 99 percent bad.' After all, the pressures and temptations to provide simple answers to complex issues are ones we all face in our professional practices. Olsen, George. Boxes and Arrows (2002). Design>Multimedia>Interactive>Flash 68. #20567 Planning Your Flash Animations Before you start developing a Flash animation, it is a good practice to write out a plan of action. The reason is that any type of software development can be complex. Good planning helps to avoid mistakes that may be difficult to find and fix. Kurtus, Ron. School for Champions (2002). Design>Multimedia>Planning>Flash 69. #22111 If I see another goofy Flash interface I am going to scream. Please do not take my prior statement as rejection of everything Flash. I love Flash. I think Macromedia Flash is a wonderful tool with wonderful potential. But along the way, we have a lot of learning to do. Kennedy, Tim. Streaming Media World (2000). Design>Web Design>Software>Flash 70. #28066 Requirements for Embedding Macromedia Flash Movies in Microsoft Powerpoint Presentations Embedding is based on the Shockwave Flash Microsoft ActiveX component, an ActiveX component created by Macromedia that allows its content to run in Microsoft Internet Explorer. Flashgeek (2005). Articles>Presentations>Multimedia>Flash 71. #20561 Flash, by Macromedia, is a program designed to create graphics and interactivity for the World Wide Web. Its primary characteristics are moving text, sounds attached to that text and/or to navigational buttons, links, and mouseovers. Flash, for this reason, has been compared to television -- indeed, a web page generated in Flash often seems as if it would be equally at home on a stereo-surroundsound, high-definition TV. But there's a catch. . . . After going through the site a few times, the viewer might well discover that his or her choices are limited to those programmed into the site. But it's likely that the site's entertainment value -- as well as its multi-layered rhetorical messages -- will far outweigh any feelings of deception. . . which is, in itself, a monumental rhetorical statement. Clark, Tracy. Purdue University (2003). Design>Web Design>Rhetoric>Flash 72. #28706 Semantic Flash: Slippery When Wet There's a belief within the web standards community that Flash is part of a different world. While all approaches have limitations and drawbacks, Flash has been scorned to the point that many refuse to acknowledge its benefits. Ultimately, this has led to the creation of a virtual separation among web designers; those who use Flash use it exclusively (leading to a saturation of full-screen, 'Skip Intro'-rich Flash sites on the web) and those who don't ever give it a second thought. Although the brilliant option of the hybrid (part Flash, part HTML) site had always existed, it's never really made it far past the typical Flash intro on a corporate homepage. Throughout the history of Flash on the web, the technology has always been intended to be embedded within HTML. Yet it has often seemed a foreign concept to use the two technologies to complement one another. Mall, Dan. List Apart, A (2007). Design>Web Design>Multimedia>Flash 73. #20015 Serving Up Web-Friendly Animations in a Flash: Macromedia Flash Basics You've undoubtedly heard of Macromedia's Director and have oohed and ahhed over Shockwave movies on the web after, of course, they finally finished downloading. Flash, however, may be less familiar. The May release of Macromedia Flash 2, formerly FutureSplash, marked a new phase in web animation -- one that streams. Working with Flash will enable you to create sophisticated frame by frame animations that stream and include sound. Flash movies require a plug-in; however, you can export your final flash files in one of 12 other formats, including GIF89. So if you're of the anti-plugin crowd, don't hit your back button yet. Besides, if you're relatively sure your audience is using a 'new' browser, then they'll likely have the Shockwave plug-in built in (once both browsers 4.0 are out, that is). Cowen, Amy. WebRef (1997). Design>Web Design>Software>Flash 74. #30464 In this audio-visual age, technical writers need an easy way to deliver Flash-based, dynamic screen demos for their help content. Johnson, Tom H. and Kevin Siegel. Tech Writer Voices (2007). Articles>Documentation>Multimedia>Flash 75. #23068 This article is an examination of the discourse surrounding a new media tool, Macromedia's Flash, and a discussion of a qualitative study of Flash's use by students as part of an electronic portfolio assignment in a first-year composition course. My article explores how the software industry constructs Flash as a discursive object for the regulation of information flow, while also examining how the present generation of students interacts with these new media environments, making meaning within them through the use of simulacra tools. Ellertson, Anthony. Kairos (2003). Articles>Education>Multimedia>Flash
| |||||||||
| |||||||||
Click here to learn how to embed the RSS feed of this category in your website.