The Slow Tail: Time Lag Between Visiting and Buying
Users often convert to buyers long after their initial visit to a website. A full 5% of orders occur more than four weeks after users click on search engine ads.
Nielsen, Jakob. Alertbox (2005). Articles>Web Design>E Commerce>Usability
Top Ten Mistakes of Shopping Cart Design Revisited: A Survey of 500 Top E-Commerce Websites
A list of common mistakes with e-commerce shopping cart design were identified in a previous issue of Usability News. This article revisits that list and reviews how 500 of the top Internet retail sites of today implemented their shopping cart design.
Naidu, Shivashankar and Barbara S. Chaparro. Usability News (2007). Design>Web Design>E Commerce>Usability
Suggested tasks for testing of ecommerce sites such as compare product features for products A and B.
Bohmann, Kristoffer. Bohmann Usability (2000). Design>Web Design>Usability>E Commerce
UK E-Commerce Losing Half Its Local Business
UK e-commerce businesses could be losing as much as half their local business, if they opt for a 'dot com' web address.
Usability by Design (2005). Design>Web Design>Usability>E Commerce
Usability in Customer Relationship Management (CRM)
In CRM, user acceptance is a huge issue. End users, who are rarely the same people who choose applications in the first place, can be extraordinarily resourceful when it comes to undermining or working around new products or implementations introduced by manager. All this means that creating applications that are efficient and enjoyable to use is imperative for both ISVs and CRM implementers.
Farrell, Tom. Frontend Infocentre (2001). Articles>Web Design>E Commerce>Usability
The Usability of eBay's Checkout Feature
The article briefly highlights some frustrations sellers have with eBay's Checkout feature.
Rhodes, Matt. WebWord (2001). Design>Web Design>Usability>E Commerce
Usability Testing of Travel Websites

A usability study was conducted to identify usability problems as well as recommendations for improvement for three travel sales websites. The study performed testing on twenty participants, between the ages of 19 and 65, recruited from the university campus consisting of students, faculty, and staff. The three websites tested were Expedia.com, Orbitz.com, and Travelocity.com. Each participant was given general instructions and a pre-survey to determine their demographics and level of Internet experience. The usability study tested participants on the task of finding the same itinerary on each travel website. The participant during testing was under observation of the experimenter that maintained an observation log. A post-survey along with a debriefing session was conducted to gather additional feedback. The average testing time for participants was 30 minutes. The results of this study are presented as well as a future research discussion consisting of the development of usability guidelines for designers of travel websites.
Carstens, Deborah S. and Pauline Patterson. Journal of Usability Studies (2006). Articles>Web Design>Usability>E Commerce
What Makes People Trust Online Gambling Sites? 
A validated model of trust was used as a framework for an empirical study to identify on- and offline factors that influence gamblers’ perception of an online casino’s trustworthiness. The results suggest that the quality with which casinos address gamblers’ trust concerns by providing appropriate content is the prime factor. However, designing for trust must be part of a consistent strategy that also involves customer service and usability.
Shelat, B. and F.N. Egger. ACM SIGCHI (2002). Design>Web Design>E Commerce>Usability
What's the Skinny on Weight Loss Websites?
This study reports on the usability test of three weight loss websites. In addition, eye tracking patterns were observed for initial exposure to each site home page. Results indicate that participants were able to search the Atkins diet site more efficiently than the Jenny Craig website or Weight Watchers website and preferred this site overall. Analysis of eye-tracking data suggests users first fixate on graphics and large text even when looking for specific information. Interface issues contributing to overall satisfaction and preference are discussed.
Shaikh, A. Dawn, J. Ryan Baker and Mark C. Russell. Usability News (2004). Design>Web Design>Usability>E Commerce
Learn From Your Customers for Usable Web Applications
Usability consultant Paul Englefield takes you on a journey to demonstrate that listening to your customers is the only way to provide the ultimate usability when designing an e-commerce site or Web-based applications. Through examples, the article weaves user-centered design techniques into the steps of designing an effective business site, focusing on gathering data about your customers' (and their customers') usage behaviors, offers two design models, and demonstrates how to integrate customers' input into the testing and evaluation process.
Englefield, Paul. IBM (2003). Articles>Web Design>Usability>E Commerce
The job of a retail site is to attract the consumer, sell the product, and deliver it. In the case of a manufacturer site, the only difference when encountering a retail customer is that, instead of delivering the product, the site may deliver the customer—to an authorized retailer.
Tognazzini, Bruce. Nielsen Norman Group (2007). Articles>Web Design>E Commerce>Usability
Increasing Online Sales: Simple Usability Problems To Avoid
When designing an online store, you have to consider many different types of customers: repeat customers, first-timers, people in a rush, etc. One thing that would help all of them is optimum usability. You can achieve this in a variety of ways, starting with eliminating the most common usability problems from your website. Fixing any one of the following eight common usability problems will get you started on the path to usability and user-experience heaven and, ultimately, more sales.
Holesh, Kevin. Smashing (2009). Articles>Web Design>Usability>E Commerce
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