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Design>Web Design>Planning

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About Goals

I believe that the best way to design web sites is to bear in mind the goals of the site and its users.

Hunt, Ben. Web Design From Scratch (2005). Design>Web Design>Planning


Creating a Site Design Plan

All the books tell me to set goals for my site. OK. They say that those goals need to be measurable and definite. Fine. But asking my client, “What are the site’s goals?” never seemed to get me what I wanted. It occurred to me that a better approach might be to get some background info from the client and then set the goals and present them to the client for approval.

Morrill-McClure, Karen. Digital Web Magazine (2005). Articles>Web Design>Planning>Information Design


Design Trends for 2010: Web Development Trends for 2010

Trends appear and disappear. Here are some of web development trends that will dominate during the 2010. I’m covering 5 trends regarding the web development. From real-time web and collaboration to geo-tagging and RIA frameworks… See what is new and coming in 2010 and stay ahead of the curve!

UX Passion (2010). Articles>Web Design>Planning


Designing Through the Storm

As designers, we all face the inevitable slump. That point where our creativity stagnates and we find ourselves at a dead end. Walter Stevenson offers suggestions on staying productive and creative.

Stevenson, Warren. List Apart, A (2006). Design>Web Design>Planning


Developing Trends and Challenges for the Information Industry Examined in the Context of the Online Information Conference   (peer-reviewed)   (members only)

This paper examines emerging trends in the information industry that are likely to be of interest to information professionals during 2008. These include web 2.0, enterprise 2.0, social networking, semantic web, risk management, user-generated content, universal search, crowdsourcing and new roles for information professionals.

Allen, Katherine. Business Information Review (2008). Articles>Information Design>Web Design>Planning


Five Ways the Face of the Web will Change

The web is pretty ubiquitous; it’s basically everywhere you go nowadays, from our phones to our computers giving us an almost constant connection to the net. The internet itself has close to 2 billion users, which is quite a few people. Prevalence is predicted to spread, with countries even making broadband a legal right.

Webtint (2009). Articles>Web Design>Planning>Bandwidth


For a Future-Friendly Web

No one knows what the landscape will look like even just two years down the road, so it would be foolish to say that we can create anything that is truly future proof. But while there aren’t cut-and-dried prescriptive solutions for dealing with this increasing diversity, there are things we can do as web creators to better prepare for what’s in store.

Frost, Brad. List Apart, A (2012). Articles>Web Design>Standards>Planning


Gantt to Glory: Evolving from Project Management to Successful Web Operations

Is the sheer possession of a PMP intended to be the Holy Grail of successful web projects, known to fail at a startling rate, or simply a way to divorce oneself from whatever outcome may result from the web project?

Podnar, Kristina. Content Wrangler, The (2008). Articles>Web Design>Project Management>Planning


Nineteen Important Factors Before Launching Your Website

When launching a website many developers often forget some factors that should be consider before making everything public. This article reviews some of the important factors many forget during the web development process. Forgetting these can add up to huge problems in the future. Considering these items will help user experiences and may save a few headaches down the road.

Netjelly (2010). Articles>Web Design>Planning


Prototyping with XHTML

Looking for another way of realizing your design deliverables? XHTML are easy to code, can double as specifications, and create constraints that increase design effectiveness.

Ramsay, Anders and Leah Buley. Boxes and Arrows (2008). Articles>Web Design>Planning>XHTML


Quick CSS Mockups with Photoshop

You need to make a set of web design mockups for your client. You'd like to find an easy way to show these mockups in clean XHTML and CSS code, because plain JPGs don't convey the full sense of the design, and sliced tables are evil. In fact, let's forget table slices ever existed. This article is for people who need to produce valid, standards-compliant mockups quickly, with the graphics tools they already use.

Voogt, Casper. List Apart, A (2007). Design>Web Design>Planning>CSS


The Quiet Death of the Major Re-Launch

Companies would often hire new outside firms to create and execute these new designs, abandoning the firm that made the previous design. The new firms would try to top the existing design with something dramatically different and attention-grabbing. After all, if you can't notice any change, why did it cost so much?

Spool, Jared M. User Interface Engineering (2003). Articles>Web Design>Planning


Rolling Out a Social Media Strategy

So you have you’re social media strategy, now what? If you’re like most organizations then you can’t roll out a social media campaign in a day, or even in a few weeks. So how do you go about rolling out a social media strategy? My recommendation would be to proceed in phases. What I’m outlining below is a very high level approach to rolling a social media strategy.

Morgan, Jacob. Social Media Today (2009). Articles>Web Design>Social Networking>Planning


Setting the Stage: Planning a Web Development Project   (PDF)

You have a potential project that has just dropped into your lap. The client (or your boss) asks you the deadly question: 'How much time is this going to take, and how much is it going to cost?' What is the first step you take in identifying the actual costs and timing associated with the project? How much information do you need up front in order to generate a realistic proposal? What other elements do you need to incorporate into the proposal to ensure you can say 'yes' to the project without getting into over your head? This handout has been developed to help you make the right decisions and organize your existing information in a comprehensive manner allowing you to properly identify scope, budget and timing to 'set the stage' before beginning an actual Web project.

Goto, Kelly. GotoMedia (2001). Design>Web Design>Planning


Starting Out Organized: Website Content Planning The Right Way

So many articles explain how to design interfaces, design graphics and deal with clients. But one step in the Web development process is often skipped over or forgotten altogether: content planning. Sometimes called information architecture, or IA planning, this step doesn’t find a home easily in many people’s workflow. But rushing on to programming and pushing pixels makes for content that looks shoehorned rather than fully integrated and will only require late-game revisions.

Wemmer, Kristin. Smashing (2010). Articles>Web Design>Information Design>Planning


Steps of Web Site Development

Development and maintenance of a good Web site implies many consecutive steps involving various actors. These actors all have their own objectives and understanding of the process, but all are supposedly commited to the same overall goal: building the best possible Web site given the set of constraints.

Dubost, Karl. W3C (2003). Design>Web Design>Planning


Thinking in the Right Terms: 7 Components for a Successful Web Site Redesign

Teams who focus on the long term are far more likely to create designs that really pay off for the organization. Short-term thinking gets the design done, but the team ends up doing it all over again months down the road. Long-term thinking deals with the inevitability of changes and turns the site into a living, breathing entity that grows with the organization's needs.

Spool, Jared M. User Interface Engineering (2007). Articles>Web Design>Planning


Twenty Signs You Don’t Want that Web Design Project

Most clients are good clients, and some clients are great clients. But some jobs are just never going to work out well. Herewith, a few indicators that a project may be headed to the toilet.

Zeldman, Jeffrey. Zeldman.com (2008). Articles>Web Design>Project Management>Planning


Web Design for Small Companies: Pretend that You Have a Programmer

Now that the World Wide Web is an established means of business communication and the technology has evolved with it, site designs are looking slicker than ever. You may find that your own website--homegrown or corporate--could use a 'facelift.' But facelifts don't always have to involve the newest technology; sometimes the extra stuff that the techies love actually interferes with good design. Remember the animated Flash intros that so many sites pushed on you upon first visit? It's impressive the first time you see it... and really annoying after a couple of viewings, especially when all you wanted to do was get some information and get out.

Flint, Kim. Carolina Communique (2003). Design>Web Design>Planning


Web Design: Define the Purpose

What's the 'mission' of your site? This is the first and, perhaps, most important question to answer before you embark on developing your site.

Tech-Writer (2001). Design>Web Design>Planning>Rhetoric


Il Web Sarà Elementare

La Rete oggi è disegnata in modo confuso e poco amichevole per gli utenti. Ma la svolta è dietro l'angolo. Parola di un grande architetto di siti.

Reichenstein, Oliver. L'espresso (2010). (Italian) Articles>Web Design>Planning


What to Do Before Your Site Goes Public: 15 Things

I know what it’s like. You’ve worked so hard on that website of yours, and you just want to get it out there, for everyone to see, but take heed, young one, as there is much you have to sort out before you take such a drastic step. Hit the break to find out 15 things that you should be thinking about doing before you start sending out flyers about your new website.

Webtint (2009). Articles>Web Design>Planning


What’s Next in Web Design?

Thinking about what’s next online is fun because everything you wish to come true will come true. While commercial products obey to the laws of the market, which in part are influenced by the resources needed to create these products, the web is defined by the user. If the user wants something he will either get it or create it himself. To see beyond today’s limits of the web all we need to do is see what is needed.

iA (2010). Articles>Web Design>Planning


Why Stylesheet Abstraction Matters

CSS is simple. You assign style primitives to elements and some of those primitives cascade down to the elements contained within. I get it. It’s simple to understand. But CSS is not simple to use or maintain. It’s time for stylesheets to evolve so that we can take web design to the next level.

Eppstein, Chris. Git Hub (2009). Articles>Web Design>CSS>Planning


Wireframing With Patterns

Wireframes can comprise many different patterns, each of which is a discrete element that provides specific functionality and may include instructive copy, images, text fields, buttons, links, etcetera. Together, the patterns create a complete Web page. Of course, when wireframing in patterns, it always helps if there is a pre-existing library of patterns to draw from, but I have found that getting through the first wireframe reveals most of the reusable patterns.

Ellerby, Lindsay. UXmatters (2007). Articles>Information Design>Planning>Web Design



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