<?xml version="1.0" encoding="utf-8" ?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
	<title>Design&gt;Web Design&gt;Human Computer Interaction</title>	<link>http://tc.eserver.org/dir/Design/Web-Design/Human-Computer-Interaction</link>
	<description>A listing of the most recently indexed works about Design and Web Design and Human Computer Interaction in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
	<image>
		<url>http://tc.eserver.org/images/newlogo.gif</url>
		<title>Design&gt;Web Design&gt;Human Computer Interaction</title>
		<link>http://tc.eserver.org/dir/Design/Web-Design/Human-Computer-Interaction</link>
	</image>
	<item>
		<title>Zebra Striping: More Data for the Case</title>
		<link>http://tc.eserver.org/32238.html</link>
		<guid>http://tc.eserver.org/32238.html</guid>
		<description>I recently conducted a study into the helpfulness (or lack thereof) of zebra striping—the shading of alternate rows in a table or form. The study measured performance as users completed a series of tasks and found no statistically significant improvement in accuracy—and very little statistically significant improvement in speed when zebra stripes were implemented.</description>
	</item>
	<item>
		<title>No-One Looks at the Screen</title>
		<link>http://tc.eserver.org/28413.html</link>
		<guid>http://tc.eserver.org/28413.html</guid>
		<description>One of the most fundamental factors in designing for screen-based media is: No-one likes looking at a computer screen.</description>
	</item>
	<item>
		<title>Scrolling and Scrollbars</title>
		<link>http://tc.eserver.org/26641.html</link>
		<guid>http://tc.eserver.org/26641.html</guid>
		<description>Despite posing well-known risks, websites continue to feature poorly designed scrollbars. Among the ongoing problems that result are frustrated users, accessibility challenges, and missed content.</description>
	</item>
	<item>
		<title>Depth vs Breadth in the Arrangement of Web Links</title>
		<link>http://tc.eserver.org/23075.html</link>
		<guid>http://tc.eserver.org/23075.html</guid>
		<description>The purpose of this study was to examine the effect of depth and breadth of web site structure on the user response time.</description>
	</item>
	<item>
		<title>Human-Computer Interaction and Your Site</title>
		<link>http://tc.eserver.org/22463.html</link>
		<guid>http://tc.eserver.org/22463.html</guid>
		<description>Ever wondered what makes some websites easier to use than others, or why some people seem to master new navigation systems quickly while others struggle to learn? Do you know why users get lost in electronic space or find it difficult to communicate with others through the medium of technology? These questions are just some of the driving forces behind research in the developing field of Human Computer Interaction.</description>
	</item>
	<item>
		<title>Human Factors for Web Page Design</title>
		<link>http://tc.eserver.org/20165.html</link>
		<guid>http://tc.eserver.org/20165.html</guid>
		<description>Knowing the purpose of your web page is the most important step to applying human factors principles to your design. By understanding the&#xD;special chahnges related to presenting information&#xD;on a web page, in addition to understanding the&#xD;way human-9 use their eyes, prioritize the&#xD;information they process, and react to sound, you&#xD;can apply principles of information design and&#xD;interface design to create effective web pages.&#xD;Numerous sources of information about what to do&#xD;and what not to do on a web page are available&#xD;from the World Wide Web.</description>
	</item>
	<item>
		<title>Fitts&apos;s User Interface Law Applied to the Web</title>
		<link>http://tc.eserver.org/18682.html</link>
		<guid>http://tc.eserver.org/18682.html</guid>
		<description>Interface design is difficult in part because everything requires interpretation. A design that works for one task or one user might not be appropriate for another. In other types of engineering, like architecture or bridge building, designers can always rely on laws of physics and gravity to make designs work. There is at least one immutable rule for interface design that we know about, and it&apos;s called Fitts&apos;s Law. It can be applied to software interfaces as well as Web site design because it involves the way people interact with mouse or other pointing devices. Most GUI platforms have built-in common controls designed with Fitts&apos;s Law in mind. Many Web designers, however, have yet to recognize the powerful little facts that make this concept so useful. </description>
	</item>
	<item>
		<title>Affect and Machine Design: Lessons for the Development of Autonomous Machines</title>
		<link>http://tc.eserver.org/18402.html</link>
		<guid>http://tc.eserver.org/18402.html</guid>
		<description>Human beings have evolved a rich and sophisticated set of processes for engaging with the world in which cognition and affect play two different but equally crucial roles.&#xD;Cognition interprets and makes sense of the&#xD;world. Affect evaluates and judges,&#xD;modulating the operating parameters of&#xD;cognition and giving a warning about possible&#xD;dangers. The study of how these two systems&#xD;work together provides guidance for the&#xD;design of complex autonomous systems that&#xD;must deal with a variety of tasks in a&#xD;dynamic, often unpredictable, and sometimes&#xD;hazardous environment.</description>
	</item>
	<item>
		<title>HCI Usability: Impact of Style, Graphics, and Quality on Web-Site Effectiveness</title>
		<link>http://tc.eserver.org/13280.html</link>
		<guid>http://tc.eserver.org/13280.html</guid>
		<description>The rampant growth of the WWW has resulted in a very&#xD;large number of web sites being produced and used before&#xD;standards and guidelines for appearance and interaction&#xD;could be developed and accepted. Two factors that could&#xD;affect user performance and perceived quality of a web site&#xD;are: surface blemishes added, and the presence of extra,&#xD;gratuitous features. The effects of these two factors can be&#xD;assessed through performance testing and attitudinal&#xD;surveys.&#xD;the approach or design criteria for each site. We chose as a&#xD;basis, a classification presented by Karen Schriver of&#xD;traditions that have shaped our thinking about, and approach&#xD;to, document design and evaluation.</description>
	</item>
	<atom:link href="http://tc.eserver.org/dir/Design/Web-Design/Human-Computer-Interaction.xml" rel="self" type="application/rss+xml"/>
</channel>
</rss>