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	<title>Design&gt;Web Design&gt;History</title>	<link>http://tc.eserver.org/dir/Design/Web-Design/History</link>
	<description>A listing of the most recently indexed works about Design and Web Design and History in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
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		<title>Design&gt;Web Design&gt;History</title>
		<link>http://tc.eserver.org/dir/Design/Web-Design/History</link>
	</image>
	<item>
		<title>HTML Evolution</title>
		<link>http://tc.eserver.org/35393.html</link>
		<guid>http://tc.eserver.org/35393.html</guid>
		<description>HTML is being developed outside of the W3C by a number of browser implementers, excluding Microsoft. The prevalent feeling amongst those that do so is that if the W3C doesn&apos;t adopt their spec, the W3C will look dull.</description>
	</item>
	<item>
		<title>Digital Content Developers and Cultural Memory</title>
		<link>http://tc.eserver.org/32899.html</link>
		<guid>http://tc.eserver.org/32899.html</guid>
		<description>Digital content producers must regard preservation and archiving as an essential task.</description>
	</item>
	<item>
		<title>The History of the Internet and the Web, and the Evolution of Web Standards</title>
		<link>http://tc.eserver.org/32427.html</link>
		<guid>http://tc.eserver.org/32427.html</guid>
		<description>a brief overview of the creation of the Internet, the World Wide Web, and the &quot;web standards&quot; that this entire series focuses upon. I think it is useful and interesting to understand how we got to where we are, but it will be short enough so you don’t get overwhelmed, and can get into the details nice and quickly.</description>
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	<item>
		<title>HTML Museum: Font and Page Size</title>
		<link>http://tc.eserver.org/31984.html</link>
		<guid>http://tc.eserver.org/31984.html</guid>
		<description>I want to spend some time on a series of articles on web design usability practices. I call this series, the HTML Museum. I hope to update it with articles that address past web design practices and why they are no longer in use.The first exhibit deals with font, text and page size.</description>
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	<item>
		<title>&apos;Faces of the Fallen&apos; and the Dematerialization of US War Memorials</title>
		<link>http://tc.eserver.org/29799.html</link>
		<guid>http://tc.eserver.org/29799.html</guid>
		<description>The advent of internet technology has enabled the process of memorialization of those killed in US military conflicts to keep pace with the casualties themselves and, as such, has marked a shift in both the ideology of the war memorial as symbol and the ideology-driven media use of those symbols. This article argues that a process of increasing humanization and specificity enabled by the information architecture of the internet has led to a form of `war memorial&apos;, exemplified by www.facesofthefallen.org, that emphasizes decontexualized human loss at the expense of a coherent representation of a military nature for the loss itself.</description>
	</item>
	<item>
		<title>CSS @ Ten: The Next Big Thing</title>
		<link>http://tc.eserver.org/29560.html</link>
		<guid>http://tc.eserver.org/29560.html</guid>
		<description>CSS is ten years old this year. Such an anniversary is an opportunity to revisit the past and chart the future. CSS has fundamentally changed web design by separating style from structure. It has provided designers with a set of properties that can be tweaked to make marked-up pages look rightand CSS3 proposes additional properties requested by designers.</description>
	</item>
	<item>
		<title>Using the Internet as a Tool for Public Service: Creating a Community History Web Site</title>
		<link>http://tc.eserver.org/29117.html</link>
		<guid>http://tc.eserver.org/29117.html</guid>
		<description>Creating a community history Web site is a way for technical communication practitioners, students, and teachers to improve their expertise while performing a valuable public service. Developers of this kind of Web site combine personal interest in the history and culture of their chosen communities with professional interest in a wide range of skills: for example, online research, Web site design, creation of artwork, photography, graphics editing, collaboration, professional/technical writing, as well as site publication and promotion. Technical communicators working on community history Web sites enjoy creative freedom that makes these projects especially engaging and fun. While learning about subjects of particular interest and improving professional skills, developers gain the satisfaction of trying to help communities increase civic pride and heritage tourism. Also, the technical communication profession benefits when its members demonstrate good citizenship to employers, other constituencies, and the public.</description>
	</item>
	<item>
		<title>Podcasting: The Devastating Lows, the Dizzying Highs, the Creeeeeeeamy Middles</title>
		<link>http://tc.eserver.org/27635.html</link>
		<guid>http://tc.eserver.org/27635.html</guid>
		<description>I&apos;m going to introduce podcasting via talking about its history, and work through what a podcast actually is. Then I&apos;ll talk about our experience podcasting WE05, both from a practical and a business point of view. The overarching theme of this presentation will be podcasting from the broadcaster&apos;s point of view. For info about podcasting from the listener&apos;s point of view, check this page here.</description>
	</item>
	<item>
		<title>Tracking Changes on Web Pages</title>
		<link>http://tc.eserver.org/26647.html</link>
		<guid>http://tc.eserver.org/26647.html</guid>
		<description>Often a small change to a web page is a clue that something big has happened or will happen, and automated tracking tools alert you the moment something has changed.</description>
	</item>
	<item>
		<title>Brewster Kahle Saves the Web</title>
		<link>http://tc.eserver.org/26203.html</link>
		<guid>http://tc.eserver.org/26203.html</guid>
		<description>The Internet Archive is one of the largest archives of digital media in existence. It contains five times more information than is in the Library of Congress and several times more information than is currently available publicly on the web. David Womack interviewed its creator, Brewster Kahle, for Loop.</description>
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	<item>
		<title>Corporate Pages 2002-2004 (Part 1)</title>
		<link>http://tc.eserver.org/26139.html</link>
		<guid>http://tc.eserver.org/26139.html</guid>
		<description>In 2002 I saved nine sample web pages from corporate web sites, for teaching purposes. On 1 June 2004 I took another look at those pages or their current equivalent. No way is this a systematic study or even a random sample. But the results are interesting and do reflect trends in corporate web sites.</description>
	</item>
	<item>
		<title>Architecting Our Profession</title>
		<link>http://tc.eserver.org/25604.html</link>
		<guid>http://tc.eserver.org/25604.html</guid>
		<description>The change within the interface design process over the past five to ten years has coincided with an increasing number of large companies refining an industrial style model of design instead of focusing on specialization or interaction sustainability through design accuracy.</description>
	</item>
	<item>
		<title>The History of Weblogs</title>
		<link>http://tc.eserver.org/25554.html</link>
		<guid>http://tc.eserver.org/25554.html</guid>
		<description>Weblogs are often-updated sites that point to articles elsewhere on the web, often with comments, and to on-site articles.</description>
	</item>
	<item>
		<title>Weblogs and Power Laws</title>
		<link>http://tc.eserver.org/25556.html</link>
		<guid>http://tc.eserver.org/25556.html</guid>
		<description>It&apos;s been shown that the distribution of links on the web scales according to a power law, so it comes as no surprise that the distribution of links to weblogs does as well.</description>
	</item>
	<item>
		<title>Weblogs: A History and Perspective</title>
		<link>http://tc.eserver.org/25551.html</link>
		<guid>http://tc.eserver.org/25551.html</guid>
		<description>Rebecca Blood, an early blogger, describes the rise of blogging.</description>
	</item>
	<item>
		<title>Lessons Learned from the Dot.Com Crash: A Passenger&apos;s Story</title>
		<link>http://tc.eserver.org/21731.html</link>
		<guid>http://tc.eserver.org/21731.html</guid>
		<description>Describes the inner workings of the dot.coms during the high-speed transition from irrational exuberance to outright panic.</description>
	</item>
	<item>
		<title>How Programmers Stole the Web</title>
		<link>http://tc.eserver.org/21432.html</link>
		<guid>http://tc.eserver.org/21432.html</guid>
		<description>In the late 1970s, a great flood of creative talent, drawn from the ranks of people who had never before touched a computer, took to the keyboards of the early microcomputers and started a revolution. The early programming environments and languages were simple, natural, and accessible. Within five years, that group had been disenfranchised by the advent of &apos;serious&apos; computing environments, such as Pascal and C, and software settled back down to being the business of professionals.&#xD;&#xD;With the advent of the web, another even greater flood of talent was unleashed, but this time the end came sooner. Within two years, the originally simple HTML environment had become clouded with hacks on top of hacks, as the C++ boys moved in and took over. The new talent could only continue to produce pretty pictures, while the traditional priesthood again took up the real work of programming. The web has stagnated ever since.</description>
	</item>
	<item>
		<title>Progressive Enhancement and the Future of Web Design</title>
		<link>http://tc.eserver.org/21173.html</link>
		<guid>http://tc.eserver.org/21173.html</guid>
		<description>A look at the past and future of Web design, including a new strategy called progressive enhancement.</description>
	</item>
	<item>
		<title>Kill the 53-Day Meme</title>
		<link>http://tc.eserver.org/20832.html</link>
		<guid>http://tc.eserver.org/20832.html</guid>
		<description>One frequently finds newspaper or magazine articles about the Internet or the World Wide Web stating that the number of servers on the WWW is doubling every 53 days, &apos;according to a source at Sun Microsystems.&apos; Well, I am that source, and I don&apos;t believe the 53-day estimate any more.</description>
	</item>
	<item>
		<title>Xanadu Systemet</title>
		<link>http://tc.eserver.org/19014.html</link>
		<guid>http://tc.eserver.org/19014.html</guid>
		<description>Ted Nelsons Xanadu system tog sin begyndelse omkring 1960, som et universitetsprojekt. I Xanadu er der tale om hypertext, som igen vil henvise til hyperlinks. Men i Xanadu systemet kan man rent faktisk godt tale om en kæde (læs; Links). </description>
	</item>
	<item>
		<title>Interaction Design History in a Teeny Little Nutshell</title>
		<link>http://tc.eserver.org/18722.html</link>
		<guid>http://tc.eserver.org/18722.html</guid>
		<description>Before computers, there wasn’t &apos;interaction design.&apos; But most of the qualities we seek have been valued through the ages.</description>
	</item>
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