A directory of resources inthe field of technical communication.

Design>User Centered Design>Communication

10 found.

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1.
#29745

Communications and CARE Models   (PDF)

Customer communication is a key element in a technical communicator's life. Our customers are usually our subject matter experts (SMEs). Yet, customers are more than just SMEs. They are our co-workers, managers, and others both internally and externally that we interface with. In this paper, We start by finding out who your customers are and why you may treat them differently. Following this brief discussion, we then look introspectively into the common communication forms and review different CARE (Customers Are Really Exciting) models that you can use to make your customer communication, whether face-to-face or in written form, more enjoyable.

Damrau, Jackie. STC Proceedings (2004). Articles>Business Communication>User Centered Design

2.
#29630

Communications and CARE Models   (PDF)

Customer communication is a key element in a technical communicator's life. Our customers are usually our subject matter experts (SMEs). Yet, customers are more than just SMEs. They are our co-workers, managers, and others both internally and externally that we interface with. In this paper, We start by finding out who your customers are and why you may treat them differently. Following this brief discussion, we then look introspectively into the common communication forms and review different CARE (Customers Are Really Exciting) models that you can use to make your customer communication, whether face-to-face or in written form, more enjoyable.

Damrau, Jackie. STC Proceedings (2005). Articles>Business Communication>User Centered Design

3.
#19145

Designers' Roles in Communicating with Users

Defining 'the user experience' is difficult since it can extend to nearly everything in someone's interaction with a product, from the text on a search button, to the color scheme, to the associations it evokes, to the tone of the language used to describe it, to the customer support. Understanding the relationship between these elements requires a different kind of research than merely timing how quickly a task is accomplished or testing to see how memorable the logo is.

Light, Ann. Usability News (2003). Design>User Centered Design>Communication>User Experience

4.
#18914

Listening to the Learners: A Case Study in Health Information Website Design   (PDF)

An important mantra of user-centered design is to 'know thy user.' Accomplishing this requires one to decide what should be known about the user and how to gather the information. In this paper, we focus on the specific instance where the user is a learner. Specifically, we describe our efforts to listen to the learners of an information website, the Arthritis Source, and to act on this information.

Turns, Jennifer and Tracey S. Wagner. STC Proceedings (2002). Articles>User Centered Design>Scientific Communication>Usability

5.
#27279

Overview of the IMSA Project, A Patient-Oriented Information System   (PDF)   (peer-reviewed)

This paper proposes an overview of the IMSA application, a patient-oriented medical information system. IMSA stands for Interactive Multimedia System for Auto-medication and aims to provide a health-care Internet tool for the end-user. This system proposes an environment that integrates on-line health information, medical and pharmaceutical databases and a knowledge-based system for medical diagnosis. The implementation process focuses on cognitive science, knowledge representation and human-computer interaction.

Curé, Oliver. Data Science Journal (2002). Articles>Scientific Communication>User Centered Design

6.
#29344

Understanding Users' Commitment to Specific Technologies   (members only)

Users often become committed to certain versions and features of technology, making them leery when upgrades roll around. You can make the transition easier with these communication techniques.

Kalvar, Shannon T. TechRepublic (2003). Articles>Technology>Communication>User Centered Design

7.
#27023

Why People Matter

I view a user experience as a conversation between people separated over the distance of time. At one end of that conversation are those who create the product; at the other, the people who use it. In between is the product itself--with a design that either helps or hinders; creates a barrier-free interaction or shouts in an unfamiliar language. Because this conversation does not happen in real time, we are not there to smooth over the rough spots and make sure that we have spoken clearly. Instead, we have to build our understanding of those users into every aspect of the design, by putting people--users--at the center of the design process.

Quesenbery, Whitney. UXmatters (2005). Articles>User Experience>Communication>User Centered Design

8.
#34966

Analysis of the Behaviour of the Users of a Package of Electronic Journals in the Field of Chemistry   (peer-reviewed)   (members only)

The purpose of this research is to analyse the behaviour of the users of a package of electronic journals using the data of consumption per IP address. The paper analyses the data of consumption at the University of Barcelona of 31 electronic journals of the American Chemical Society (ACS) in 2003. Data of sessions, articles downloaded and abstracts viewed were analysed.

Borrego, Angel and Cristabal Urbano. Journal of Documentation (2007). Articles>Scientific Communication>User Centered Design

9.
#35248

Online Customer Communities   (peer-reviewed)   (members only)

This article describes how the author investigated the business case for the operation of online customer communities, and evaluated their impact. This was achieved through analysis of opinions from members in company-sponsored and member-initiated online customer communities. The research aimed to understand the relationship between customer and company in online communities, explore the motivations of customers to participate in online customer communities, and the benefits of these communities to companies. The main findings of the research revealed that online customer communities are beneficial to both company and customer. The evaluation concludes with a set of recommendations to companies on how online customer communities might be effectively created and managed.

Paterson, Lorraine. Business Information Review (2009). Articles>Business Communication>Social Networking>User Centered Design

10.
#35728

Forget the Golden Rule new!

Treat others the way you would want to be treated. It seems ridiculous to think that one of the most common rules taught to children somehow hinders effective business communication when these children become adults. But it’s true. To be effective at communicating with customers (for example, internal audiences who buy into ideas or messages, or external audiences who buy products or services), one must turn away from this standard rule and focus instead on treating others the way they want to be treated.

Parkhurst, Morgan Leu. Communication World Bulletin (2009). Articles>Business Communication>User Centered Design>Marketing

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