A directory of resources inthe field of technical communication.

Design>Project Management

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26.
#22044

Generate a Site Plan

Generating a site plan is an optimal approach to starting your site.

Tech-Writer (2001). Design>Web Design>Information Design>Project Management

27.
#27856

How to Plan Manpower on a Web Team

Just how many people does it take to properly manage a website? It depends on the website. Shane Diffily explains how to figure it out.

Diffily, Shane. List Apart, A (2006). Design>Web Design>Project Management>Collaboration

28.
#30441

How to Present a Business Case for Web Site Investments

How can you convince others that Web investments are a wise decision in a slow economy?

Costello, Rick. STC Chicago (2003). Articles>Web Design>Project Management>Business Case

29.
#13763

In Defense of Scope Creep

Web developers are a tough lot, willing to brave constantly changing technologies, competing “standards,” and tools that are often clumsy and dull. Yet brave as we are, two little words strike fear in the hearts of even the boldest of us, making us consider a change to a less stressful job-air traffic control, perhaps. Scope creep threatens to undermine all our hard work, causing rewrite after rewrite of carefully crafted markup and code. In short, scope creep is evil. That’s the prevailing wisdom. But consider the results of four studies done over the last five years that show that as little as 20% of corporate software projects are successful. Prevailing, it may be, but is it wisdom?

Helms, Hal. List Apart, A (2002). Design>Project Management>Web Design

30.
#21735

Information Architecture and Ulcers

Being an information architect can be stressful. There are certain points in the design process that are more stress-inducing than others.

Morville, Peter. Argus Center (2000). Articles>Information Design>Project Management

31.
#29913

Information Modeling: A Practical Approach   (PDF)

Information models are a critical component of single sourcing, enterprise content management, and dynamic content management. The information model is your blueprint for the effective writing, structuring, and delivery of reusable content. This session explains how to design information models, including information product models and element models. It also explains the role of metadata and how to effectively design it.

Rockley, Ann. STC Proceedings (2003). Articles>Information Design>Content Management>Project Management

32.
#23988

Innovate, One Step at a Time

During recessions, uncertainty prevails, and like a driver trying to weave his way along a mountain road in heavy fog, many businesspeople eventually tire and just pull their businesses over to what seems like a safe embankment, turn off their engines of innovation and progress, and wait for the fog to lift. But how long can one afford to sit on the roadside? At what point does it become riskier to do nothing than to proceed with caution? One has to wonder if there's a better way, a way to keep moving forward in measured, confident increments, rather than eventually creating an additional element of uncertainty by deferring innovation altogether.

Fleck, Pat. Cooper Interaction Design (2002). Design>Project Management

33.
#22082

Intranet Teams: a Leadership and Coaching Role

The intranet team often becomes viewed as a gatekeeper or bottleneck that does little more than say 'no' to business units. The business then reacts by rebelling against this centralised control, or simply working around the intranet team. There is a better way. Intranet teams should instead look to playing a leadership and coaching role in the organisation. These two approaches provide a range of techniques for encouraging organisational change and supporting staff activities.

Robertson, James. Step Two (2004). Design>Web Design>Collaboration>Project Management

34.
#25153

Is Your Designer Costing You Money?

The pitfalls of using a graphic designer that is not experienced can have financial and emotional consequences. Designers must understand what software program to use for the task at hand. A designer that is not experienced can cost the customer time, money and unnecessary stress.

Reichel, Gary. Design, Typography and Graphics (2004). Design>Project Management>Graphic Design

35.
#28645

Issues in Sizing UCD Projects

Sizing UCD projects presents special challenges to usability practitioners and consultants. Each project and UCD methodology comes with its own set of variables that makes it difficult to accurately estimate resource requirements and completion times.

Usability Body of Knowledge (2007). Articles>Usability>User Centered Design>Project Management

36.
#31508

Laws of Web Site Management and Digital Branding

We urgently need a quick crash course on web site management; otherwise, connecting with potential customers will become a very tough challenge. Lucky are those who have a unique domain name without the additional baggage of extraneous language, numbers, dashes or slashes. Studies have shown that 90 percent of business names are problematic. These problems are serious issues for achieving higher visibility.

Javed, Naseem. Communication World Bulletin (2004). Articles>Web Design>Project Management>Marketing

37.
#23517

Lean Interaction Design and Implementation

Lean UI development in Feature Driven Development is achieved through right-first-time implementation of the interaction designer's intent using David Harel's Statechart notation to model the interaction design.

Anderson, David J. UIdesign (2003). Design>Web Design>Project Management>Interaction Design

38.
#23975

Making Your Design Real: The Form and Behavior Specification

Let's say your development organization has embraced design as a key to creating successful products. You've devoted time and energy to creating the perfect, goal-directed design for your product. Your programmers are ready and eager to start putting that design into code. So…now what? How do you communicate your design to your development team, accurately and in sufficient detail? One approach is to produce a Form & Behavior Specification.

Olshavsky, Ryan. Cooper Interaction Design (2003). Design>Project Management>User Interface

39.
#30166

Managing a Large Web Page Project   (PDF)

Web page projects can be completed in minimal time if you have your team's buy-in. You need a team leader that finds creative ways to energize the team and has excellent organizational and communication skills. Standards, spreadsheets, and databases, and a knowledgeable technical and creative group provide essential tools to success. But, enthusiasm and synergy are the key components that make the project work, with upper management behind you all the way. Completion of the project finds excellent bonuses for a job well done!

Ricks, Debra. STC Proceedings (1997). Articles>Web Design>Project Management

40.
#15165

Managing--and Surviving--A Design Project   (PDF)

Describes a process for designing documents that establishes clear goals and minimizes disagreements.

Harvey, Patrick. Intercom (2001). Design>Project Management>Collaboration

41.
#29434

Measure Twice, Cut Once

Acting without planning can be expensive, and because of the potential cost of poorly thought-out actions, we should not only plan, but plan twice.

Hart, Geoffrey J.S. Geoff-Hart.com (2000). Articles>Project Management>Planning>User Centered Design

42.
#26927

Notes on the Role of Project Managers in Interface Design

This describes the role that I played as program manager for IE5.0, and the basic process we used (the essay is derived from an old post to chiweb). It's a good anecdote as to how one team managed the cross discipline work of design and usability, with the engineering and development process.

Berkun, Scott. ScottBerkun.com (2002). Articles>Management>Project Management>Interaction Design

43.
#28917

Pioneering a User Experience (UX) Process

Creating a User Experience (UX) process can be a very rewarding journey; it can also be a nightmare if approached from the wrong angle. Initiating a culture-shift, overhauling existing processes, evangelizing, strategizing, and educating is an enormous undertaking. Often it's a lonely path the UX advocate walks, especially if you are the only one who is driving that change from within the company. But that path is ripe with opportunities to improve your company's product creation process, as well as the product itself.

Hillman, Amy. UXmatters (2007). Design>User Experience>Project Management

44.
#24636

Planning a Web Site Redesign in Six Steps   (PDF)

True Web site redesigns focus on much more than visuals. Brink and Regenold's redesign process will help technical communicators rethink a site from the ground up.

Brink, Marcia and Michele Regenold. Intercom (2004). Articles>Web Design>Redesign>Project Management

45.
#19801

Producing a Multimedia Product—Design Phase   (PDF)

Multimedia is an exciting new technology that gives technical communicators a broad range of tools for designing information. Considerations such as: content and organization, style, installation and distribution, legal issues, and cultural issues bring new challenges for technical communicators. By following a four step process of brainstorming, reviewing technical source material, preparing an information map, and developing storyboards, technical communicators can take on the opportunities that multimedia creates.

Iverson, Ellen Roscoe. STC Proceedings (1994). Design>Project Management>Multimedia

46.
#23979

Product Complexity Driving You Crazy? Learn Where to Cut

The more complex your product is, the harder it will be to use. And the harder your product is to use, the more your customers will rely on your technical support department, which tends to increase your costs and decrease your customers' overall satisfaction with the product. The good news is that one of the most simple and effective ways to reduce complexity is to cut unnecessary features from your product. But how do you know which features to cut?

Greenwood, Wayne. Cooper Interaction Design (2002). Design>Project Management>Usability

47.
#21770

Project Definition and Scope   (Word)

A template for providing historical information, available industry research, initial scope, a rough schedule, and implementation plans for the proposed project. It should outline business objectives of the project. It is to be completed by the project requestor – usually a business stakeholder.

Malone, Erin. AIfIA (2003). Resources>Web Design>Project Management>Workflow

48.
#18671

The Role of Project Managers in Interface Design

This describes the role that I played as program manager for IE5.0, and the basic process we used. It's a good anecdote as to how one team managed the cross discipline work of design and usability, with the engineering and development process.

Berkun, Scott. UIWeb (1999). Design>Project Management>User Interface

49.
#21394

Searching for the Center of Design

Design is driven by many considerations. But on each project I've worked on, there seems to be a consistent center — a driver that determines priorities, direction, and the metrics used to measure success.

McMullin, Jess. Boxes and Arrows (2003). Design>Project Management

50.
#28929

Setting Up Business Stakeholder Interviews Part 2

In part one, Michael shared how to navigate company politics to set up great stakeholder interviews. Here he covers his five tips for navigating company politics, avoiding client bias, and eliciting the information you need to inform your design.

Beavers, Michael. Boxes and Arrows (2007). Articles>Interviewing>Project Management>User Centered Design

 
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