A look at how to quantify or measure the benefits of a better user interface built with Ajax.
Charland, Andre. SlideShare (2006). Presentations>Web Design>Usability>Ajax
Application of Theory: Minimalism and User Centered Design 
In the discipline of software and information development, minimalist design is not just doing with less (less features, words, widgets). It is selectively choosing what to include or eliminate with the purpose of making it easier for the user to quickly learn about a product in a natural and painless way and to start using it to do real work. User centered design fits well with minimalist theory because it incorporates user feedback throughout the development cycle. It is the best way to find out what customers actually do with your product and learn first-hand how you can help them with their goals. My team applied both these theories to our task of designing and building a set of samples for a Web development product. This paper shares our struggles and successes.
Lou, Mary Mazzara. STC Proceedings (2001). Presentations>Usability>User Centered Design>Theory
Assessing Web site usability can be complex, because the medium can be both a document and a 'software product.' Documentation usability testing asks how headings, page elements, and index entries help users find the content they need, and whether that content is useful. Software usability testing asks how well the user inteface supports users’ job-task activity, indicates functionality, provides navigation signposts and program status, and prevents errors. A Web site must meet a combination of these goals—links should lead to the content that users seek, through pathways that users can easily follow without reaching a dead-end or getting lost.
Hinderer, Deborah and Laurie Kantner. STC Proceedings (1998). Presentations>Usability>Web Design
Behavioral Concepts: Effectiveness and User Response

What are hazards and why do we need them? Best practices for key elements of hazards.
Guren, Leah. In Other Words (2006). Presentations>Usability>User Centered Design
Beyond the Universal User: How to Design for the Universe of Users 
There are problems with non-user-centered/system-centered design. We must know, understand, and work with actual users so that the people who use the product can do so quickly and easily to accomplish their own tasks.
Bowie, Jennifer L. Texas Tech University (2003). Presentations>Web Design>Usability>Personas
The Case for User-Centered Design 
The need for user-centered design in this era of rapid technological change is reviewed, and key ingredients of a user-centered design process are described: (1) involvement of users, structured by rigorous user input and feedback methodologies, (2) multidisciplinary teamwork, from developing the initial concepts and approach to evaluating and refining the product after its introduction in the marketplace, and (3) focus on competitiveness, on state-of-theart user interfaces and technology. Data supporting the economic value of user-centered design processes is also reviewed.
Soderston, Candace and Thyra L. Rauch. STC Proceedings (1996). Presentations>User Centered Design>Usability
Cognitive Strain as a Factor in Effective Document Design

People have a limited amount of cognitive resources. Coping with the increasing amount of information presented via a software interface strains a user’s cognitive resources. If a person has to use documentation, whether on-line or paper, additional cognitive resources are consumed, often overloading the user. Using several windows or multi-media elements can compound the problem. Unfortunately, as Wickens (1992) states, humans are unable to manage excessive cognitive strain and they respond by getting frustrated, committing errors, shedding tasks, or reverting to known methods.
Albers, Michael J. ACM SIGDOC (1997). Presentations>User Centered Design>Usability>Cognitive Psychology
Computing Is About People, Not Machines 
An IBM Ease of Use poster with the message Computing is about People, Not Machines.
IBM (1999). Design>Presentations>Posters>Usability
Conducting a (User-Centered) Expert Review 
How do you review a product for usability, but make that review user-centered?
Quesenbery, Whitney and Caroline Jarrett. STC Proceedings (2007). Presentations>Usability>Testing>User Centered Design
Conducting Usability Tests to Upgrade Your Web Sites 
Usability testing can be planned and executed at various levels of complexity to enhance your Web site throughout stages of development. Include usability testing in the front-end planning and set Web site usability goals. Test early prototypes and then test again to quantify improvements. Assemble a team to plan the testing even if it is just two people. If you follow a planning and testing checklist, you should be rewarded with valuable data to analyze and upgrade your Web site. The process and outcome can enhance your company¶s reputation or improve your credibility as an information designer or developer.
Lester, Susan M.J. STC Proceedings (1999). Presentations>Web Design>Usability
Creating a Unified Web Site Design for the School of Technology at Purdue University 
The problem with any poorly designed web site is inconsistency. As a web designer or developer, one must create a web site as a finite, predictable universe with a specific set of standards and design specifications. When visitors go to any given page on a site, they should be able to recognize that they’re in the same site. The main focus of this paper outlines how a unified web site design was created for the School of Technology at Purdue University. In developing unified web sites it is important to have visual hints throughout a given site such as consistent typefaces for specific needs, consistent color palettes, and consistent placement and layout.
Miller, Susan G. STC Proceedings (2000). Presentations>Web Design>Usability
Creating Effective Presentation Slides
The key methods you can employ to create effective presentation slides.
Doumont, Jean-luc. IEEE PCS (2008). Design>Presentations>Usability>Podcasts
Delivering Customer Satisfaction: Our Experiences with Responding to Customer Feedback 
The success of an organization that publishes product information depends on customer satisfaction. IBM Product Announcement Support representatives share their experiences in achieving very high levels of customer satisfaction. * How we conducted our surveys and feedback sessions: – Actual approaches – Sample surveys and feedback * How we used this feedback to: – Change the content and format of our deliverable dramatically – Offer our customers additional ways to access product information As writers in IBM Product Announcement Support, our mission is to produce high-quality, effective offering information worldwide. Simply put, we publish IBM product announcements on the full range of IBM hardware, software, and services.
Howell Betz, Margaret. STC Proceedings (1996). Presentations>Usability>User Centered Design
Gathering Input for the Best Possible Prototype 
Prototyping has long been a part of the sofiware development process, but is still an underutilized aspect of documentation design, particularly for online design. Developing a detailed approach to prototyping lets writers design and confirm document usability early in the development cycle. Implementing detailed prototyping in an iterative design cycle ultimately leads to the best possible document for the audience.
Mobley, Karen L. STC Proceedings (1997). Presentations>User Centered Design>Usability
Discusses how Anthem attained the training, standards, and resources they needed to create a sustained usability effort.
Weinschenk, Susan and Kyle Tolar. Human Factors International (2006). Presentations>Usability>User Centered Design
Incorporating Navigation Research into a Design Method 
A presentation about whether an underlying spatial metaphor aids information design usability.
Lombardi, Victor. Information Architecture Summit (2004). Presentations>Information Design>Usability
Information Design Considerations for Improving Situation Awareness in Complex Problem-Solving

The conventional techniques for task analysis derive the basic tasks that make up user actions. However, in the complex-problem solving environment, attempts to describe step-by-step actions break down because no single route to a solution exists. Although individual tasks can be defined, task-analysis normally results in the tasks being divorced from context. However, to support complex problem-solving, the design must place the information within the situation context and allow users to develop and maintain situation awareness.
Albers, Michael J. ACM SIGDOC (1999). Presentations>User Centered Design>Usability
Involving Users Throughout The Information Development Process 
Testing documents for usability is critical, but we don’t always get to do it. Even when we do, too often, it’s too little, too late. What we really want are documents that we are fine-tuning in usability testing because they already meet users’ needs, match our users’ mental models, and fit with the way that our users work.
Redish, Janice C. 'Ginny'. STC Proceedings (1994). Presentations>User Centered Design>Usability
Keeping Users Stuck to Your Site
Discusses the effect of drop-off and how usability initiatives reduced drop-off at Staples.com by 73%. This discussion begins with a definition of drop-off and moves into an explanation of the value of drop-off data. Then we delve into the correlation between drop-off and return on investment. Finally, we highlight two examples of Staples.com initiatives that were focused on reducing drop-off by using a systematic process of customer research and redesign.
Hynes, Colin. Human Factors International (2006). Presentations>Web Design>Usability
Learnability in Information Design

Design of information used for technical communication of complex products should consider how learnable that information is, and strive to deliver materials that are inherently learnable.The speed of information interchange and the demands of the workplace and school curricula require increasingly minimalist approaches to the material that is made available. People are frustrated by long learning times, and new users of software tools demand rapid absorption of tool capabilities. In addition, many readers of technical information are people for whom English is not their native language.Methods and practices that worked in the period when people were willing to commit to hours of study to understand a topic, or days of practice to master a tool, no longer work in a world based on ?internet time.? To assist our understanding of these trends in learning, this paper addresses three key areas related to learnability: proposing a definition of learnability, showing where learnability and usability intersect, and providing a basis for learnability based on some attributes of human beings.
Haramundanis, Kathy. ACM SIGDOC (2001). Presentations>User Centered Design>Usability>Cognitive Psychology
Papers and Presentations from STC India Learning Sessions
View and download papers presented at STC India's learning sessions.
STC India. Presentations>Information Design>Communication>Usability
RBC Royal Bank’s Online Banking Initiatives: Usable Design Now and in the Future
Discuss their initiative to make user-centered design a central part of RBC Royal Bank's Online Banking.
Schaffer, Eric M., Carolyn Burke and Nicole Poirer. Human Factors International (2006). Presentations>Usability>Web Design>E Commerce
Setting Usability Requirements For A Web Site Containing A Form 
We describe the challenges of understanding and setting usability requirements for a web site containing a form. We define 'usability requirements.' Ideally, usability requirements should be defined early in a project. In practice, we often find that the first opportunity we have is when we are asked to undertake an evaluation. Collecting the users' opinions of the requirements as part of the evaluation can often prompt the organization into investigating the users, leading to a better set of requirements and, eventually, a better web site.
Miller, Sarah and Caroline Jarrett. STC Proceedings (2001). Presentations>Accessibility>Web Design>Usability
Understanding Principles of Usability, Part 1
In this podcast, Karen Bachmann, manager of the Usability and User Experience SIG, provides an overview of the user-centered design process. This is part one of a two part series.
Bachmann, Karen L. Tech Writer Voices (2006). Presentations>Usability>User Centered Design>Podcasts
Understanding Users: Making the Transition from a Paper to an Electronic Reference System 
Online technical documentation can be used as an effective job aid if designed properly. However, in many instances designers put the paper documentation online without concern for usability. To design an effective online technical reference system, technical communicators should understand how users interact with the legacy system and how they will interact with the system once it is converted to an online form.
Steward, Sherry. STC Proceedings (2001). Presentations>Web Design>Usability
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