Like many of you, I come from a training background. Like many of you, we’re experts in group facilitation, engaging our learners, and creating instructionally sound materials. Yet, many trainers are not graphic artists nor do we have a score of graphic artists helping us create our training presentations. As a result, our training presentations often may not adequately represent the professionalism and quality that we’ve built into our training.
Traut, Terence R. Presenters University (2003). Design>Graphic Design>Image Editing>Technical Illustration
Electronic Reporting of ANSYS Results 
This documents several ways to get ANSYS plots into your reports without getting out of your chair.
Bright Path Solutions (2005). Design>Graphic Design>Technical Editing
Perspective—it’s one of the first things you learn about in any art class. The basic idea is that it’s the way your eye actually sees something, represented on a flat surface such as paper or a monitor. A simple example is drawing a group of objects: You represent an object in the distance by making it smaller, while making objects close to the viewer larger—make sense? In this tutorial, I’m going to show you how to create perspective shadows in Adobe Photoshop CS3. The result is dynamic, but the technique is a breeze!
Gray, Lawrence. Event DV (2008). Articles>Graphic Design>Image Editing>Technical Illustration
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