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	<title>Design&gt;Graphic Design&gt;Standards</title>	<link>http://tc.eserver.org/dir/Design/Graphic-Design/Standards</link>
	<description>A listing of the most recently indexed works about Design and Graphic Design and Standards in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
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		<title>Design&gt;Graphic Design&gt;Standards</title>
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		<title>Harnessing the Power of PNGs</title>
		<link>http://tc.eserver.org/29318.html</link>
		<guid>http://tc.eserver.org/29318.html</guid>
		<description>Compared to GIF and JPEG, the PNG file format has a lot to offer: smaller file sizes, higher quality, and superb transparency. All you need are a few guidelines and techniques to expand your design toolbox. </description>
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		<title>JPEG Tutorial</title>
		<link>http://tc.eserver.org/25651.html</link>
		<guid>http://tc.eserver.org/25651.html</guid>
		<description>This page presents a brief description of how JPEG compresses images. JPEG, unlike other formats like PPM, PGM, and GIF, is a lossy compression technique; this means visual information is lost permanently. The key to making JPEG work is choosing what data to throw away.</description>
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		<title>Creating Graphics for Both Web Pages and PDA Displays</title>
		<link>http://tc.eserver.org/23640.html</link>
		<guid>http://tc.eserver.org/23640.html</guid>
		<description>Today, the most common graphic file format used on web pages is raster, which has certain limitations. A new technology called Scalable Vector Graphics is emerging as the raster alternative. SVG files contain all the traits of&#xD;normal vector graphics. Their unique properties make them&#xD;more suitable for mobile product displays. By comparing&#xD;and contrasting SVG and raster traits, one can best&#xD;determine the correct file format for specific end output&#xD;displays.</description>
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		<title>A Higher Standard</title>
		<link>http://tc.eserver.org/22567.html</link>
		<guid>http://tc.eserver.org/22567.html</guid>
		<description>&lt;i&gt;Electronic Publishing&lt;/i&gt; magazine discusses the current activities related to standards development in the graphic arts. If you&apos;ve been wanting to understand more, this is a great article to give you a background on standards development.</description>
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		<title>Standardizing File Formats</title>
		<link>http://tc.eserver.org/22566.html</link>
		<guid>http://tc.eserver.org/22566.html</guid>
		<description>The quest for seamless file exchange in the graphic arts continues. Graphic Arts Monthly takes a look at what CGATS is doing to develop file format standards.</description>
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		<title>The Right Match</title>
		<link>http://tc.eserver.org/21909.html</link>
		<guid>http://tc.eserver.org/21909.html</guid>
		<description>Ever wonder why some graphics file formats have a poor reputation? Sometimes, it&apos;s not because they&apos;re inherently bad, but because they&apos;re not designed to be used in certain ways, on certain printers, or on certain platforms. Knowing how to match a job with the right formats can save you some real headaches.</description>
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		<title>Smart Curves</title>
		<link>http://tc.eserver.org/21843.html</link>
		<guid>http://tc.eserver.org/21843.html</guid>
		<description>SVG is fun, sophisticated, and full of possibilities - and one day it&apos;ll change the way we view the Web.</description>
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		<title>Choosing the Best Graphics Sources</title>
		<link>http://tc.eserver.org/21798.html</link>
		<guid>http://tc.eserver.org/21798.html</guid>
		<description>A guide to using different types of graphic file formats.</description>
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		<title>W3C Standard for Scalable Vector Graphics</title>
		<link>http://tc.eserver.org/21652.html</link>
		<guid>http://tc.eserver.org/21652.html</guid>
		<description>In this installment of &apos;W3C Watch,&apos; a new Intercom department dedicated to discussing the work of the World Wide Web Consortium (W3C) and its potential impact on technical communicators, Porter introduces Scalable Vector Graphics (SVG), which the W3C defines as &apos;a language for describing two-dimensional vector graphics and graphical applications in XML.&apos;</description>
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	<item>
		<title>WebCGM Beyond the Basics</title>
		<link>http://tc.eserver.org/21500.html</link>
		<guid>http://tc.eserver.org/21500.html</guid>
		<description>WebCGM is the choice for implementers looking for interoperability and longevity of their web graphics. However, the standard alone does not give you an electronic parts catalog or interactive manual. This presentation will provide details on how to use WebCGM in real-world applications. This includes developing a concept for graphic navigation and how to implement it using WebCGM navigation. The presentation will also discuss the pros and cons of inline and out-of-line links. It will then provide an outlook over the latest developments around WebCGM, including stylable WebCGM and the WebCGM DOM. Lastly it will offer help for those who need to decide between SVG and WebCGM for their projects.</description>
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