<?xml version="1.0" encoding="utf-8" ?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
	<title>Design&gt;Graphic Design&gt;Prepress</title>	<link>http://tc.eserver.org/dir/Design/Graphic-Design/Prepress</link>
	<description>A listing of the most recently indexed works about Design and Graphic Design and Prepress in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
	<image>
		<url>http://tc.eserver.org/images/newlogo.gif</url>
		<title>Design&gt;Graphic Design&gt;Prepress</title>
		<link>http://tc.eserver.org/dir/Design/Graphic-Design/Prepress</link>
	</image>
	<item>
		<title>Easy Duotones and Silhouettes</title>
		<link>http://tc.eserver.org/27429.html</link>
		<guid>http://tc.eserver.org/27429.html</guid>
		<description>Using the Blend If sliders in the Layer Style dialog box, you can quickly and easily create interesting duotone and silhouette effects.</description>
	</item>
	<item>
		<title>Mastering Image Exposure Corrections in Photoshop</title>
		<link>http://tc.eserver.org/25890.html</link>
		<guid>http://tc.eserver.org/25890.html</guid>
		<description>It&apos;s very important to always do your exposure corrections in Photoshop first, before any other corrections or effects. If you don’t, you’ll find that correcting exposure is extremely hard (if not impossible) to do.</description>
	</item>
	<item>
		<title>The Big Picture on Monitors</title>
		<link>http://tc.eserver.org/22700.html</link>
		<guid>http://tc.eserver.org/22700.html</guid>
		<description>The analog format of the CRT is challenged by the digital capabilities of the LCD monitor.</description>
	</item>
	<item>
		<title>Color Imaging Workflow Primitives: Details and Examples</title>
		<link>http://tc.eserver.org/22528.html</link>
		<guid>http://tc.eserver.org/22528.html</guid>
		<description>The term &apos;color fidelity&apos; refers to the successful interoperability of color data, from image creation to output across multiple targets, such that color reproduction quality consistent with the user’s intent can be achieved Note: Interoperability among system color components, necessary for color fidelity, is both color-workflow and market-segment dependent definitions for architecture, image state, and image processing.</description>
	</item>
	<item>
		<title>Color Management How-To: Understanding Computer Color</title>
		<link>http://tc.eserver.org/22529.html</link>
		<guid>http://tc.eserver.org/22529.html</guid>
		<description>Learning how to match the color you see on screen with that in your printed output is critical information for any digital artist or photographer. But first you need to understand how color works both on computer display and on paper. Start with this chapter from &apos;Real World Color Management.&apos;</description>
	</item>
	<item>
		<title>A Horse of a Different Color is Fine--Just be Accurate!</title>
		<link>http://tc.eserver.org/22531.html</link>
		<guid>http://tc.eserver.org/22531.html</guid>
		<description>As much as the hardware and software manufacturers in the digital imaging world would like you to think that buying a digital camera and a photo quality printer will make you Ansel Adams, those of us that earn our living as pixel jockeys battle with color management in one way or another every day. Depending on your workflow and the final destination of your images, there are a number of ways to keep your colors accurate.</description>
	</item>
	<item>
		<title>ICC Color Management for Print Production</title>
		<link>http://tc.eserver.org/22527.html</link>
		<guid>http://tc.eserver.org/22527.html</guid>
		<description>An introduction to device-independent solutions for color management.</description>
	</item>
	<item>
		<title>Soft-Proofing and Printing with Profiles</title>
		<link>http://tc.eserver.org/22524.html</link>
		<guid>http://tc.eserver.org/22524.html</guid>
		<description>Many photographers today print directly from Photoshop to photo-quality inkjet printers or send images to a lab to have enlargements made on LightJets, Lambdas, or the Fuji Pictography and Frontier systems. All of these devices are capable of stunning, photo-realistic output. However, if you do not employ color management effectively the output from these devices will not match the image you saw on your monitor. At best, you will waste some time, ink and paper making reprints. At worst, if you are sending images to a lab, proofs and reprints to get the image correct can become costly.</description>
	</item>
	<item>
		<title>Behold the Value of Color</title>
		<link>http://tc.eserver.org/22510.html</link>
		<guid>http://tc.eserver.org/22510.html</guid>
		<description>Why you should be designing pieces to be printed in color.</description>
	</item>
	<item>
		<title>Digital Photography Resources</title>
		<link>http://tc.eserver.org/22506.html</link>
		<guid>http://tc.eserver.org/22506.html</guid>
		<description>A collection of links to online resources for desktop publishers interested in digital photography.</description>
	</item>
	<item>
		<title>Graphic Designer&apos;s Digital Printing and Prepress Handbook</title>
		<link>http://tc.eserver.org/22181.html</link>
		<guid>http://tc.eserver.org/22181.html</guid>
		<description>&lt;i&gt;The Graphic Designer&apos;s Digital Printing and Prepress Handbook&lt;/i&gt; is not a beginner&apos;s manual. Sidles does not walk you step-by-step through the basics of trapping or scanning. Instead, hers is an approach that expands on the knowledge of the graphic design professional. I think her aim is to help you become someone who easily knows how to avoid buying paper that will curl or using overprinted type that is illegible. Sidles, with her print production experience, seems to care about sharing the wisdom she has acquired through decades of haps and mishaps—no small benefit.</description>
	</item>
	<item>
		<title>Color in Mind</title>
		<link>http://tc.eserver.org/21914.html</link>
		<guid>http://tc.eserver.org/21914.html</guid>
		<description>Despite advances in the technology of measuring and managing it, how we perceive color is still full of mystery and illusions.</description>
	</item>
	<item>
		<title>The Full Gamut</title>
		<link>http://tc.eserver.org/21853.html</link>
		<guid>http://tc.eserver.org/21853.html</guid>
		<description>Give your colors the room they need in Photoshop by understanding and choosing RGB working spaces.</description>
	</item>
	<item>
		<title>Getting to the Finish Line</title>
		<link>http://tc.eserver.org/21867.html</link>
		<guid>http://tc.eserver.org/21867.html</guid>
		<description>You&apos;re a designer, so you shouldn&apos;t waste your creative energy worrying about how your Illustrator document will print, right? Wrong. Spending a few minutes planning your project can ensure that its final output will go smoothly, potentially saving you hours of printing-related hassles.</description>
	</item>
	<item>
		<title>Color Glossary</title>
		<link>http://tc.eserver.org/21809.html</link>
		<guid>http://tc.eserver.org/21809.html</guid>
		<description>This glossary lists and explains color and visual perception terms which are relevant for graphic and Web design as well as usability. The information was taken from several sources and adapted to the needs of this glossary</description>
	</item>
	<item>
		<title>Trapping? Dangerous Subject</title>
		<link>http://tc.eserver.org/12924.html</link>
		<guid>http://tc.eserver.org/12924.html</guid>
		<description>Oh, it&apos;s in vogue these days isn&apos;t it. Trap here. Trap there. All the computer graphics experts and magazine writers showing off their divine knowledge, writing about &apos;trapping.&apos; Some people don&apos;t even know what trapping is. Some don&apos;t even care. But the computer industry sure wants us to know – and they want us to buy the latest and greatest software to prove it. Do I sound cynical? (He asks with a sly grin.) Your first line of defense in avoiding trapping traps is to understand the concepts.</description>
	</item>
	<item>
		<title>Getting it to the Printer: DTP to Press FAQ</title>
		<link>http://tc.eserver.org/10245.html</link>
		<guid>http://tc.eserver.org/10245.html</guid>
		<description>Although it takes many hours and piles books to prepare yourself for competent DTP -&gt; Print, we&apos;ve capsulized a series of comments which address some of the most frequent questions readers and workshop attendees ask. These are also based on our mentoring program, and makeover clinics as the most common problem areas we see in beginner to intermediate desktop publishers. These steps will help you as you approach each project. Each topic is by no means a complete text -- but serves to alert you of problem areas, and suggest simple entry-level solutions.</description>
	</item>
	<atom:link href="http://tc.eserver.org/dir/Design/Graphic-Design/Prepress.xml" rel="self" type="application/rss+xml"/>
</channel>
</rss>