A directory of resources inthe field of technical communication.Design
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In recent years, organizations for information architects (also known as 'information designers') have become vital and interesting places to meet and discuss emerging issues in usability, experience design, interaction design and metadata collection/development.

 

326.
#18431

Argus Center for Information Architecture

The Argus Center for Information Architecture works to define and advance the evolving discipline of information architecture. The Argus Center serves as a focal point for learning about the theory and practice of information architecture. Towards this goal, we: manage a selective collection of links to the most remarkable content, events, and people in our field; produce original articles, white papers, conferences, and seminars that draw from the experience and expertise of the Argus team; conduct research, independently and through partnerships, focused on improving our collective understanding of information architecture.

Argus Center (2001). Organizations>Information Design

327.
#23070

Arquitectura de Información: Una Disciplina "De Lujo" en Chile

Un resumen de la historia y estado actual del campo de la Arquitectura de Información en Chile.

Gutierrez, Malisa and Javier Velasco. AIfIA (2003). (Spanish) Articles>Web Design>Information Design

328.
#23197

La Arquitectura de la Información del Siglo XX al XXI

Resumen de la historia reciente de la Arquitectura de Información, comenzando en la decada de 1970.

Bustamante, Jesus. AIfIA (2002). (Spanish) Articles>Information Design

329.
#23760

Arrows in Our Quiver

On mailing lists, at conferences, in conversations at cocktail hours, I'm starting to see a growing awareness of how our various disciplines form a community of practice.

Olsen, George. Boxes and Arrows (2002). Articles>Web Design>Community Building

330.
#20996

Art and Culture

This site offers a unique approach to contextual navigation, and one that has gotten the attention of many reviewers. From the site: 'ArtandCulture.com is a dynamic destination that delivers unique access to the best arts and cultural content and related products available on the web today....focused on creating the context that makes information truly meaningful.' In this review, I'll focus on some of the interesting navigation strategies the site presents.

Danzico, Liz. Bobulate (2003). Design>Web Design>User Interface>DHTML

331.
#18970

Art and the Zen of Web Sites

What is web publishing? Putting together a web site is a unique blend of publishing, user interface design, and technology. The three main activities of visiting a web site are reading text, viewing images, and interacting with its interface.

Karp, Tony. TLC Systems (2002). Design>Web Design

332.
#22797

Art Direction and the Web

Introduces the principles and techniques of the art director, and shows how art directional concepts can shape memorable user experiences.

Hay, Stephen. List Apart, A (2004). Design>Web Design>Graphic Design

333.
#20939

Art from Turmoil: Stock Promotions Blitz Metaculture   (PDF)

The stock catalog, a tool that was once used for research, has become a funky book that you look through for ideas and inspiration.

Shinn, Nick. ShinnType (2002). Design>Graphic Design>Publishing

334.
#24134

The Art of Being Human

Site visitors crave the sense that someone is there, within and behind your Web pages, your emails and newsletters.

Usborne, Nick. ClickZ (2001). Articles>Web Design>Writing

335.
#14191

The Art of Being Human

Site visitors crave the sense that someone is there, within and behind your Web pages, your emails and newsletters. Dealing with the bare technology of online interactions is a cold experience for many, or even most of us. It makes us feel anxious. Technology isn't warm. It has no heart. It neither understands us, nor cares for us. For many Web sites, whether for businesses or organizations, we simply plug in and play the bare technology - the super-duper means of information delivery. All the site visitor sees and feels is the design, the interface, the links and the clicks. The experience is about as warm and human as banking with an ATM machine.

Spool, Jared M. User Interface Engineering (2002). Articles>Web Design>User Centered Design>Usability

336.
#25438

The Art of Blogging, Part 1: Overview, Definitions, Uses, and Implications

Innovations build on existing perceptions and structures - at least until the new ideas are fully manifested. Then, the innovation discards the shackles of the old model and stands on its own merits and strengths. The development of video is often used to support this phenomenon. Video was initially used only to tape existing live stage performances - a new concept built on the perceptional structure of the existing. True innovation in this medium did not occur until someone recognized the uniqueness of video, and the limitations of live stage shows.

Siemens, George. elearnspace (2002). Articles>Web Design>Writing>Blogging

337.
#25439

The Art of Blogging, Part 2: Getting Started, "How To", Tools, Resources

The best way to learn to blog is to blog. Fortunately, getting started is fairly simple. Three main options exist: hosted, remote server, and desktop.

Siemens, George. elearnspace (2002). Articles>Web Design>Writing>Blogging

338.
#13674

The Art of Electronic Publishing

This book is a complete birdseye view of the World Wide Web, Internet, and the technologies involved in creating electronic publications from them. This book provides you with background information and practical guidance on how to surf, view, and publish material for the Web, as well as on paper. The explosion of activity surrounding the Internet and the World Wide Web requires a sane, non-hyped guide to help you navigate the sometimes treacherous waters.

Ressler, Sandy. Prentice-Hall (2000). Books>Web Design>Publishing>Online

339.
#20733

The Art of Indexing and Some Fallacies of its Automation  (link broken)

The phrase 'information storage and retrieval,' coined in the fifties - when computers were first harnessed to the twin tasks of recording verbal communication and finding it again on demand - is somewhat misleading and it is also missing a vital element. The misleading part is that many people seem to believe that these tasks can only be performed by machines. Yet information has been stored on stone tablets, papyrus rolls and in books for thousands of years and it has also been found when needed. The missing part is that, in order for stored information to be retrievable - whether manually or by machine - an intermediate operation is of crucial importance: the stored information must be indexed.

Wellisch, Hans H. CPD (1992). Articles>Indexing>Information Design

340.
#14673

The Art of the E-Zine   (PDF)

Walinskas provides several tips for creating readable and informative e-zines.

Walinskas, Karl. Intercom (2000). Design>Publishing>Online

341.
#20244

The Art of Topless Dancing and Information Design

Creating a web site makes for all sorts of strange working relationships. What does an information designer have to do to get a little cooperation?

Warren, Denice. List Apart, A (2001). Design>Information Design>Web Design

342.
#18679

The Art of User Interface Prototyping

It takes a certain craft to know how and when to build prototypes of web designs or software designs. This primer of prototyping explains when and how to build them.

Berkun, Scott. UIWeb (2000). Design>User Interface>Usability

343.
#19368

As Simple As Possible

The virtues of simplicity are well-known among experienced systems designers. And many of the things that are 'right' with simpler software systems are also applicable to Web pages and site designs.

Sullivan, Terry. All Things Web (1996). Articles>Usability>Web Design

344.
#21744

Asilomar Institute for Information Architecture

AIfIA is a non-profit volunteer organization dedicated to advancing and promoting information architecture. Founded in 2002, AIfIA has over 400 members in 30 countries.

AIfIA. Organizations>Information Design>Human Computer Interaction

345.
#22253

ASIS Special Interest Group: Information Architecture

SIG-IA is guided by an ethic of inclusion, in which the full range of participants - from those who are self-taught to those with considerable academic training or practical experience - feel comfortable helping one another develop the professional practice of information architecture.

ASIST. Organizations>Information Design

346.
#18717

Ask DCMI: Dublin Core Metadata Initiative

The Dublin Core Metadata Initiative (DCMI) is an organization dedicated to promoting the widespread adoption of interoperable metadata standards and developing specialized metadata vocabularies for describing resources that enable more intelligent information discovery systems.

DCMI. Design>Information Design>XML>Metadata

347.
#21135

Ask Jeeves and Urinating Canines

First, there were butlers. Then, there were search engines. Today, there is Jeeves, a hybrid less expensive than the former and more user-friendly than the latter. Others have followed in Jeeves's footsteps, but his loafers are hard to fill. While he is no longer an original, he continues to be invaluable for net-novices and net-addicts alike.

Berkowitz, David. WebWord (2000). Articles>Web Design>Search

348.
#20845

Ask Once And Remember

Have you ever tried to place an order with a salesperson or waiter and found yourself answering the same questions over and over again? There are many sites on the Web where this occurs, such as those with product locator searches, shopping carts, and other functions that are supposed to make Web sites more interactive.

Allen, Cliff. Allen.com (2003). Design>Web Design>Adaptive

349.
#18804

Asking for Usernames and Passwords on the Web   (PDF)

The Web has moved beyond purely open content available to all. We now want to use it to collect and provide information that we want to restrict in some way – to members, or to staff, or because it is sensitive or personal data. One common method of restricting access is to ask users to enter username and password. Even this simple combination can be a source of annoyance and frustration to users but it does not have to be. This paper compares options for setting up and maintaining usernames and passwords, and also shows how to design a screen so that users are guided easily to the correct choices.

Miller, Sarah and Caroline Jarrett. STC Proceedings (2002). Design>Web Design>Security

350.
#24200

Asking Questions   (PDF)

Students learn by actively interacting with the material, and by interacting with each other along the way.

Doumont, Jean-Luc. Intercom (2004). Articles>Education>Instructional Design



 
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