<?xml version="1.0" encoding="utf-8" ?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
	<title>Articles&gt;Web Design&gt;User Experience&gt;Social Networking</title>	<link>http://tc.eserver.org/dir/Articles/Web-Design/User-Experience/Social-Networking</link>
	<description>A listing of the most recently indexed works about Articles and Web Design and User Experience and Social Networking in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
	<image>
		<url>http://tc.eserver.org/images/newlogo.gif</url>
		<title>Articles&gt;Web Design&gt;User Experience&gt;Social Networking</title>
		<link>http://tc.eserver.org/dir/Articles/Web-Design/User-Experience/Social-Networking</link>
	</image>
	<item>
		<title>Understanding the Experience of Social Network Sites</title>
		<link>http://tc.eserver.org/35235.html</link>
		<guid>http://tc.eserver.org/35235.html</guid>
		<description>Although social networking sites have become the commonplace over the past eight years since the introduction of Friendster in 2002, designers have not yet explored two important notions: 1) What kind of social experience do social networking sites foster?; and 2) Do social networking sites encourage community?</description>
	</item>
	<item>
		<title>Defining Social Media Settings</title>
		<link>http://tc.eserver.org/35099.html</link>
		<guid>http://tc.eserver.org/35099.html</guid>
		<description>As we explore what social technologies can offer and the boundaries they can cross—boundaries that had confined the traditional Web—UX professionals must now take up a new design challenge. We must address the changing needs for social media and facilitate users’ taking better advantage of everything social media has to offer.</description>
	</item>
	<item>
		<title>Are URL Shorteners A Necessary Evil, Or Just Evil?</title>
		<link>http://tc.eserver.org/34126.html</link>
		<guid>http://tc.eserver.org/34126.html</guid>
		<description>What started out as something people did via e-mail and bookmark-sharing services like Delicious, is now moving to Facebook, Twitter, and other social broadcasting services. It is just so much more efficient to share a link once with all your friends and followers than to send it to each one individually.</description>
	</item>
	<item>
		<title>Experience Attributes: Crucial DNA of Web 2.0</title>
		<link>http://tc.eserver.org/33584.html</link>
		<guid>http://tc.eserver.org/33584.html</guid>
		<description>The industry has spent a lot of time defining Web 2.0 and mapping its DNA. But as we attempt to emulate the fast-growth success of the Web 2.0 darlings, we need to zero in on the parts of the DNA that actually create this noteworthy new value.</description>
	</item>
	<item>
		<title>On a Scale of 1 to 5: Understanding Risk Improves Rating and Reputation Systems</title>
		<link>http://tc.eserver.org/31830.html</link>
		<guid>http://tc.eserver.org/31830.html</guid>
		<description>Where would we be without rating and reputation systems these days? Take them away, and we wouldn’t know who to trust on eBay, what movies to pick on Netflix, or what books to buy on Amazon. Reputation systems (essentially a rating system for people) also help guide us through the labyrinth of individuals who make up our social web. Is he or she worthwhile to spend my time on? For pity’s sake, please don’t check out our reputation points before deciding whether to read this article.</description>
	</item>
	<atom:link href="http://tc.eserver.org/dir/Articles/Web-Design/User-Experience/Social-Networking.xml" rel="self" type="application/rss+xml"/>
</channel>
</rss>