Regardless of the cause for your company’s resource crunch, focus on getting small wins as often as possible throughout your involvement in a project. This is a fairly common piece of advice that crops up time and time again, but it’s very much worth repeating. And it applies just as readily to both situations where time is short and those when there’s just not enough of you to go around.
Baty, Steve. UXmatters (2008). Articles>User Experience>Research>Methods
Self-Education in UX and Working with User Research Data
How you can educate yourself in user experience. The best ways to capture and present user research data.
Six, Janet M. UXmatters (2008). Articles>Education>User Experience>Research
Nondirected Interviews: How to Get More Out of Your Research Questions
As user experience designers, a key component to nearly all the techniques we use in our practice is the one-on-one interview. It’s the basis of requirements gathering, usability testing, and task analysis. In order to remove our personal biases, expectations and opinions from the questions asked, I practice a kind of questioning technique called the nondirected interview.
Kuniavsky, Mike. Adaptive Path (2002). Articles>Interviewing>User Experience>Research
Design Research Methods for Experience Design
There is a trend among some in the UX community to take the U out of UX and refer to our discipline simply as experience design. One reason for this change in terminology is that it lets us talk about a specific target audience in terms that resonate with business stakeholders more than the generic term user—for example, customer experience, patient experience, or member experience. The other reason for using the term experience design rather than user experience design is that it recognizes the fact that most customer interactions are multifaceted and complex and include all aspects of a customer’s interaction with a company or other organizational entity, including its people, services, and products.
Hawley, Michael. UXmatters (2009). Articles>User Experience>Research>Methods
One of the key objectives of user research is to identify themes or threads that are common across participants. These patterns help us to turn our data into insights about the underlying forces at work, influencing user behavior. Patterns demonstrate a recurring theme, with data or objects appearing in a predictable manner. Seeing a visual representation of the data is usually enough for us to recognize a pattern. However, it is much harder to see patterns in raw data, so identifying patterns can be a daunting task when we face large volumes of research data. Patterns stand out above the typical noise we’re used to seeing in nature or in raw data.
Baty, Steve. UXmatters (2009). Articles>Research>User Experience
Moving into User Research: Establishing Design Guidelines
The best technical writers do user research to understand the audience for their documentation, create user profiles or personas, perform task analyses, and do usability testing to ensure that their documentation meets users’ needs. All of these are activities in which a user researcher engages. Thus, as a technical writer, you can start amassing experience in user research and building a portfolio of user research documentation.
Six, Janet M. UXmatters (2009). Articles>User Experience>Research>Technical Writing
Can You Say That in English? Explaining UX Research to Clients
It's hard for clients to understand the true value of user experience research. As much as you'd like to tell your clients to go read The Elements of User Experience and call you back when they’re done, that won’t cut it in a professional services environment. David Sherwin creates a cheat sheet to help you pitch UX research using plain, client-friendly language that focuses on the business value of each exercise.
Sherwin, David. List Apart, A (2009). Articles>Consulting>User Experience>Research
What Design Researchers Can Learn from Hostage Negotiators 
We’ve come to realize that the techniques used by hostage negotiators to resolve crises are also extremely valuable to user experience researchers. In essence, both parties are attempting to establish a relationship, both are trying to keep the communication flowing, and most importantly, both are trying to extract valuable data.
McClain, Brian and Demetrius Madrigal. Boxes and Arrows (2009). Articles>User Experience>Research
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