A directory of resources inthe field of technical communication.

Articles>Usability>Research

23 found.

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1.
#33352

Acting on User Research

User research offers a learning opportunity that can help you build an understanding of user behavior, but you must resolve discrepancies between research findings and your own beliefs.

Nielsen, Jakob. Alertbox (2004). Articles>Usability>Research

2.
#34942

Connecting Usability Education and Research with Industry Needs and Practices   (peer-reviewed)   (members only)

Ideally, academic research should inform workplace practices and workplace practices should inform academic research and education. However, as many researchers have noted, a gap often exists between academia and industry. This article begins to bridge that gap by reporting the results of a small-scale study at Microsoft in which 12 individuals were interviewed about their views on usability education and research. This study addressed two questions: (1) What knowledge, skills, and abilities should technical communication teachers stress in teaching usability and (2) how can academic research in usability benefit practitioners? The results indicate that usability education needs to be expanded to include additional usability evaluation methods and that students need strong critical assessment and communication skills when they enter the workplace. The results also reveal that usability research in the areas of return-on-investment, online help, and cognition would be of great use to practitioners.

Cooke, L. and S. Mings. IEEE Transactions on Professional Communication (2005). Articles>Usability>Research>Publishing

3.
#25722

Crafting a User Research Plan, Part II

The most difficult part of setting up a schedule for your user research plan is integrating it into the existing development system.

Kuniavsky, Mike. Adaptive Path (2003). Articles>Usability>Research

4.
#31092

Extreme User Research

What is the biggest problem I face almost every time a client hires me to do something about a web project going awry? They don't know a thing about their users. They don't have a clue, whatsoever. Unbelievable but true!

Lafreniere, Daniel. Boxes and Arrows (2008). Articles>User Centered Design>Research>Usability

5.
#34537

Guesses vs. Data as Basis for Design Recommendations

Even the tiniest amount of empirical facts (say, observing 2 users) vastly improves the probability of making correct UI design decisions.

Nielsen, Jakob. Alertbox (2009). Articles>Web Design>Usability>Research

6.
#33581

Jared Spool on User Research Methods

Adaptive Path’s Peter Merholz recently talked to the founder of User Interface Engineering Jared Spool about user research.

Merholz, Peter. Adaptive Path (2005). Articles>Research>Usability>User Centered Design

7.
#32940

Making Decisions About User Research

We know that we should do user research for projects. All the user-centred design material says so, we talk about it at conferences, we put it in proposals. We just know that it is a good thing to do. But when I talk to people about their actual projects, I find that very few people actually do user research. There are many many reasons (no time, no money, already know what users need etc etc etc). I think that part of the reason it doesn’t happen is also that we don’t have good tools to tell us just how much research to do, and even when it isn’t necessary at all to do research.

Spencer, Donna. DonnaM (2008). Articles>Research>Usability>User Centered Design

8.
#26247

Making Use of User Research

Designing or redesigning a product often feels like a risky proposition, especially in today's business climate.

Anderson, Gretchen. uiGarden (2005). Articles>Usability>Research

9.
#34941

Meta-Usability: When the Method is Not the Message

There is a necessary connection between theory and practice. But there is also a difference between the two. And that difference, as van de Snepscheut said, is larger in practice than it is in theory.

Straub, Kathleen. UI Design Newsletter (2007). Articles>Usability>Research>Publishing

10.
#38244

Organizing an Analysis for a Review of Published Literature

This handout explains the features and functions of a talk that reviews published literature.

conneXions (2008). Articles>Presentations>Research>Usability

11.
#27028

Planning for User Research Success

Planning is crucial if you want your user research efforts to be effective. You need to think about what information you need to gather, and why, before embarking on any research. Good planning, well communicated to the client or project, and followed by careful implementation will ensure your research is effective.

Szuc, Daniel and Gerry Gaffney. Apogee (2005). Articles>Usability>Research

12.
#30286

Research And Technology Stem Overview   (PDF)

The Research and Technology stem offers 47 sessions in the areas of usability, online documentation, hypertext and multimedia, the Internet, advancing technology, and academic research--including a few miscellaneous topics. As much as possible, the sessions in each area have been scheduled in different time slots.

Dean, Morris. STC Proceedings (1994). Articles>Usability>Research>Education

13.
#34467

So What IS User Requirements Gathering?

Requirements gathering is all about aiming at the right target. It doesn't matter how accurate you are, if you aim at the wrong target, you miss.

Frontend Infocentre (2009). Articles>Usability>Research>Functional Specifications

14.
#37328

So, You Want to Do User Research: Characteristics of Great Researchers

To be effective, there are certain personal characteristics a user researcher should have. Whether you are a dedicated user researcher, a student who is considering a career path in user research, a UX designer or software engineer who sometimes gets called upon to do user research, or a stakeholder looking for research support, this column will help you to understand the personal characteristics that really make a difference to a user researcher’s success.

Madrigal, Demetrius and Bryan McClain. UXmatters (2010). Articles>User Centered Design>Research>Usability

15.
#36505

SPSS: Statistics for the Mathematically Challenged

Many people enjoy behavioural research, whether it's running a usability test, fielding a survey or observing people doing their jobs. Finding things out and making new discoveries excites our natural human curiosity. But when faced with the task of analysing the data behind the research, many people feel their excitement drain away. So how can you overcome a fear of maths to learn how to use statistics?

Viki, Tendayi. UserFocus (2008). Articles>Usability>Statistics>Research

16.
#37082

Sustainable User Research

Although lack of time and money for travel have always been barriers to conducting in-person user research, the current recession and concerns about global warming and wasted resources have pressured businesses to cut back on business travel and conduct more business remotely. Should user research be any different?

Ross, Jim. UXmatters (2010). Articles>Usability>Research>Environmental

17.
#20154

Theory and Research Stem Overview   (PDF)

In its second year the Theory and Research stem has grown in scope and subject matter. We welcome a myriad of Usability sessions into this stem - new this year! We think you’ll find a natural link between the latest research, new theory, and their application with a focus on the user. Research and its implementation are essential to improving our methods, tools, and response to users’ needs. From planning, to prototyping, to collaborative design, to usability testing, through production, you’ll find topics to pique your interest. This stem provides a forum for discussing fresh ideas and new results, assessing trends, and evaluating research that confirms or revises the way we work.

Logan, Leanne. STC Proceedings (1997). Articles>Usability>Research

18.
#20820

Usability Laboratories: A 1994 Survey

This article provides a table with summary statistics for the thirteen usability laboratories described in the papers in this special issue. It also gives an introduction to the main uses of usability laboratories in usability engineering and surveys some of the issues related to practical use of user testing and CAUSE tools for computer-aided usability engineering.

Nielsen, Jakob. Alertbox (1994). Articles>Usability>Research

19.
#28676

User Research: Subjectivity and Objectivity in Practice

A discussion of concerns about the actual quality of the user research companies are undertaking and the validity of any conclusions they have drawn from the resulting data.

Baty, Steve. UXmatters (2006). Articles>Usability>Research

20.
#37395

The Value of Education in Research and Human Factors

In the course of our work, we’ve met very few user researchers who have had the formal training in research we’ve had. We’ve met qualified and experienced researchers with backgrounds in fine art, finance, human-computer interaction, communication, political science, and many other fields. All of these researchers were able to do their jobs effectively, but our training has provided us with resources they were unable leverage in the same way. Therefore, this month, we’ll discuss some of the strengths we’ve gained from our education in two areas: research and human factors.

Madrigal, Demetrius and Bryan McClain. UXmatters (2010). Articles>Usability>Research>Education

21.
#39084

Your Playbook for Demand Validation

There is no shortage of methods for gathering user data that can generate all sorts of qualitative and quantitative insight throughout the product development lifecycle. However, many of the available techniques were designed by market research firms and may not be optimal for product managers.
 This is especially true in the context of demand validation, which my colleague Steve Cohn of Validately defines as the bridge between the “problem space” and the “solution space.” Simply put, it is the process of going from 0 to 1—beginning with nothing and then identifying and crafting a solution for which there is at least a single user. It is not about scale or about market size, nor is it primarily about gauging user experience or profitability for a completed product, which is the purview of most market research firms.


Frome, Nis. UX Magazine (2015). Articles>Usability>Research>Methods

22.
#27181

掌握用户研究

设计或者重新设计一种产品经常会感觉像是一种冒险的建议,尤其是在现在的商业氛围中。负责产品规划和销售的人需要可靠的、量化的数据,来确定整体和阶段性的成功。

Anderson, Gretchen. uiGarden (2005). (Chinese) Articles>Usability>Research

23.
#34901

デザインアドバイスの根拠としての、推測 vs. データ

ごくごく小規模な経験的な事実(例えば、観察対象のユーザが2人)からでも、そこから得られる事実はUIデザインに対して、正しい判断ができる確率を大きく高めてくれる。

Nielsen, Jakob. Usability.gr.jp (2009). (Japanese) Articles>Web Design>Usability>Research

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