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Articles>Usability>Methods>Eye Tracking

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1.
#27596

The Best of Eyetrack III: What We Saw When We Looked Through Their Eyes

In Eyetrack III, we observed 46 people for one hour as their eyes followed mock news websites and real multimedia content. In this article we'll provide an overview of what we observed.

Outing, Steve and Laura Ruel. Eyetrack III. Articles>Usability>Methods>Eye Tracking

2.
#28896

Eye Gaze Tracking Techniques for Interactive Applications  (link broken)   (members only)

This paper presents a review of eye gaze tracking technology and focuses on recent advancements that might facilitate its use in general computer applications. Early eye gaze tracking devices were appropriate for scientific exploration in controlled environments. Although it has been thought for long that they have the potential to become important computer input devices as well, the technology still lacks important usability requirements that hinders its applicability. We present a detailed description of the pupil/corneal reflection technique due to its claimed usability advantages, and show that this method is still not quite appropriate for general interactive applications. Finally, we present several recent techniques for remote eye gaze tracking with improved usability. These new solutions simplify or eliminate the calibration procedure and allow free head motion.

Morimoto, Carlos H. and Marcio R.M. Mimica. Computer Vision and Image Understanding (2005). Articles>Usability>Methods>Eye Tracking

3.
#28130

Eye Tracking

Eye tracking is a technique used in cognitive science, psychology (notably psycholinguistics), human-computer interaction (HCI), marketing research, medical research, and other areas. The most widely used current designs are video based eye trackers. A camera focuses on one or both eyes and records their movement as the viewer looks at some kind of stimulus. Most modern eye-trackers use contrast to locate the center of the pupil and use infrared and near-infrared non-collumnated light to create a corneal reflection (CR). The vector between these two features can be used to compute gaze intersection with a surface after a simple calibration for an individual.

Wikipedia. Articles>Usability>Methods>Eye Tracking

4.
#27404

Eye-Tracking Studies: Usability Holy Grail?

The reality is that eye-tracking, while valuable, doesn't make usability testing any more powerful. It's what you do with the observations and the usability test data that counts.

Spillers, Frank. Demystifying Usability (2004). Articles>Usability>Methods>Eye Tracking

5.
#28892

The Hunt for Usability: Tracking Eye Movements   (peer-reviewed)   (members only)

Usability testing methods have not changed significantly since the origins of the practice. Usability studies typically address human performance at a readily observable task-level, including measures like time to complete a task, percentage of participants succeeding, type and number of errors, and subjective ratings of ease of use. Certain types of questions are difficult to answer efficiently with these techniques.

Karn, Keith S., Steve Ellis and Cornell Juliano. Conference on Human Factors in Computing Systems (1999). Articles>Usability>Methods>Eye Tracking

6.
#29623

An Orientation to Eye Tracking in Usability Studies   (PDF)

Eye tracking (ET) is a technique for capturing eye movements as a person looks at a computer interface. It provides insight into where a person is looking, for how long, and in what order. In usability testing, ET can help testers evaluate the quality of a website or software design based on the user’s eye activity. In this paper, we introduce you to ET and its application in usability. We identify questions that ET can answer, describe how it works, summarize some of the research in ET, and discuss its benefits and drawbacks in usability testing. with an eye tracker for usability testing. This process is specific to the ET hardware (ERICA) and software (GazeTracker) used in the Laboratory of Usability Testing in the Department of Technical Communication at the University of Washington (UWTC LUTE).

Chin, Crystal, Shirley Lee, and Judith Ramey. STC Proceedings (2005). Articles>Usability>Methods>Eye Tracking

7.
#28895

Trials and Tribulations of Using an Eye-Tracking System   (peer-reviewed)   (members only)

This paper's focus is on the challenges associated with collecting eye-tracking data. Despite operator training conducted by the manufacturer, one year of experience with eye-tracking and extensive calibration, the data collection success rate in the current investigation was very low; only six out of sixteen participants (37.5%) were successfully eye-tracked. We discuss possible explanations for this low success rate, and why we do not currently believe that eye-tracking is ready to be employed in usability laboratories.

Schnipke, Susan K. and Marc W. Todd. Conference on Human Factors in Computing Systems (2000). Articles>Usability>Methods>Eye Tracking

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