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	<title>Articles&gt;Usability&gt;Methods&gt;Contextual Inquiry</title>	<link>http://tc.eserver.org/dir/Articles/Usability/Methods/Contextual-Inquiry</link>
	<description>A listing of the most recently indexed works about Articles and Usability and Methods and Contextual Inquiry in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
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		<title>Articles&gt;Usability&gt;Methods&gt;Contextual Inquiry</title>
		<link>http://tc.eserver.org/dir/Articles/Usability/Methods/Contextual-Inquiry</link>
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	<item>
		<title>Gorilla Usability</title>
		<link>http://tc.eserver.org/33446.html</link>
		<guid>http://tc.eserver.org/33446.html</guid>
		<description>Gorilla usability is about getting out from behind the video camera, the reports, the stats and all the guru commandments and actually getting to know your users.</description>
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		<title>Analyse Context of Use</title>
		<link>http://tc.eserver.org/33301.html</link>
		<guid>http://tc.eserver.org/33301.html</guid>
		<description>Who are the intended offsiteuser and what are their offsitetask? (Why will they use the system? What is their experience and expertise?) What are the offsitetechnical and offsiteenvironmental constraints? (What types of hardware will be used in what organisational, technical and physical environments?)</description>
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		<title>Remote Contextual Inquiry: A Technique to Improve Enterprise Software</title>
		<link>http://tc.eserver.org/23042.html</link>
		<guid>http://tc.eserver.org/23042.html</guid>
		<description>Enterprise software usability is difficult to evaluate because the standard product shipped on a CD is almost always customized when it is implemented. How then can we learn about the design issues that actual users encounter with customized software?</description>
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		<title>Contextual Inquiry</title>
		<link>http://tc.eserver.org/18617.html</link>
		<guid>http://tc.eserver.org/18617.html</guid>
		<description>Contextual inquiry is basically a structured field interviewing method, based on a few core principles that differentiate this method from plain, journalistic interviewing. Contextual inquiry is more a discovery process than an evaluative process; more like learning than testing. &#xD;Contextual inquiry is based on three core principles: that understanding the context in which a product is used (the work being performed) is essential for elegant design, that the user is a partner in the design process, and that the usability design process, including assessment methods like contextual inquiry and usability testing, must have a focus. &#xD;&#xD;For example, suppose you need to assess the usability of a wrench for automotive repair. Using contextual inquiry, you&apos;d visit mechanics at auto repair shops and see how they work. You&apos;d take in not only physical arrangements such as the location of the tool chests, or cramped conditions inside engine compartments, but also environmental concerns, such as the level of cleanliness of their hands, or the noise level in the shop, or the tight schedules imposed by their bosses. All of these would help define a context for their work--and thus a context for the usage of your product, the wrench. &#xD;&#xD;You&apos;d also listen to their gripes about your product; how it slips out of their hands if they&apos;ve been working on greasy stuff, how it gnaws the corners off stubborn bolts. You&apos;d ask them what would make their jobs easier; what design changes would help them. They&apos;re a partner in the design process. &#xD;&#xD;Of course, you&apos;d conduct all this research centering on the one thing you&apos;re analyzing: the wrench. This focus is important--it sets the goals for the visit (&apos;We need to know how they store their wrenches&apos;). Once you&apos;re done with your site visit, you can assess from your notes whether you found out what you needed to know.</description>
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		<title>Ethnographic Study / Field Observation</title>
		<link>http://tc.eserver.org/18618.html</link>
		<guid>http://tc.eserver.org/18618.html</guid>
		<description>Observing users in the field is often the best way to determine their usability requirements. Traditional usability testing, while providing a laboratory environment that makes data collection and recording easy, also removes the user and the product from the context of the workplace. Sometimes, it&apos;s best to see exactly how things are done in the real world.</description>
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		<title>Driving Innovation and Creativity through Customer Data</title>
		<link>http://tc.eserver.org/14208.html</link>
		<guid>http://tc.eserver.org/14208.html</guid>
		<description>This article explores the foundations of designing for innovation. Karen Holtzblatt has created contextual inquiry, a practical, customer-centered approach that helps designers develop creative solutions that dominate the competition.</description>
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		<title>Anthropologists Go Native in the Corporate Village</title>
		<link>http://tc.eserver.org/13967.html</link>
		<guid>http://tc.eserver.org/13967.html</guid>
		<description>Anthropologist Elizabeth Briody earned her PhD studying communities of Mexican-American farm workers and Catholic nuns. For the past 11 years, though, she&apos;s been studying a different community -- the men and women of General Motors. As GM&apos;s &apos;industrial anthropologist,&apos; Briody explores the intricacies of life at the company. It&apos;s not all that different from her previous work. &apos;Anthropologists help elicit the cultural patterns of an organization,&apos; she says. &apos;What rules do people have about appropriate and inappropriate behavior? How do they learn those rules and pass them on to others?&apos; &#xD;&#xD;Briody is a pioneer in a growing and influential field -- corporate anthropology. What began as an experiment in a handful of companies such as GM has become an explosion. In recent years, some of the biggest names in business have recruited highly trained anthropologists to understand their workers and customers better, and to help design products that better reflect emerging cultural trends. These companies are convinced that the tools of ethnographic research -- minute observation, subtle interviewing, systematic documentation -- can answer questions about organizations and markets that traditional research tools can&apos;t.</description>
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