Agile methodologies have had a lot of press in recent years. To listen to some people, agile methodologies are the answer to all the ailments that have ever plagued software development from the beginning of the computer age. But what are they, really? And do they really deliver on that promise? The answer is: (drumroll, please) it depends.
Little, Karen. BA Collective (2007). Articles>Project Management>Agile>Methods
Getting Started with Performance Management 
What are some ways to effectively track and manage a group’s performance? Wiley examines a way to do so using specific requirements designed to measure the success of an STC SIG.
Wiley, Ann L. Intercom (2006). Articles>Project Management>Collaboration>Methods
Information Metrics: Keeping Your Writing Projects On Track 
Keeping information metrics for documentation projects gives managers the ability to more accurately estimate future projects. Publications departments can develop their own tools or they can use existing tools to track such things as page size, hours-per-page spent writing, illustrating, editing, and producing manuals; and the dependencies of each manual. This kind of information can help to determine development schedules, show how late changes affect the documentation process, and accurately determine what it will take to complete quality documentation on time and within budget.
Gordon, Judy L. STC Proceedings (1993). Articles>Documentation>Project Management>Methods
Tools and Models for Managing Project 
Project management is as much art as science. But even artists follow recognized approaches to creating their work, and they rely on practical tools to do so. Three elements of project management--regardless ofproject size or scope--will determine success: creative estimating; project planning; and effective tracking. These three elements don't need to be complex, and they don't need to be time consuming. Building a standard approach and simple, reusable tools can streamline the project management process with minimal overhead while assuring the necessary control.
Bierbower, James G. and Kate Hayden. STC Proceedings (1997). Articles>Project Management>Methods
Components, Patterns, and Frameworks! Oh My!
In our research, we've found that teams that build out a re-use strategy see tangible benefits: They are more likely to get a completed design sooner, with all the little nuances and details that make for a great experience. Their designs are more likely to meet users expectations by behaving consistently across the entire functionality. Plus, the teams iterate faster (always a good thing), giving them a chance to play with the design while it's still malleable.
Spool, Jared M. User Interface Engineering (2009). Articles>Project Management>Collaboration>Methods
Hunkering: Putting Disorientation into the Design Process
After talking to several dozen craftspeople about why they hunker, we think we have a pretty good idea what's happening here. As they're building their design, they have a solid picture in their mind of what they are creating. However, when they put the physical pieces into the basic form, things aren't quite right. In essence, it's disorienting. Once the craftsperson has disoriented themself, they go through a process of reconciliation. Either the work-in-progress needs correction or the design in their head needs adjustment.
Spool, Jared M. User Interface Engineering (2009). Articles>Project Management>Methods
Create Effective Project Milestone Sheets
The project milestone sheet is an incredibly important document for freelancers and their clients. It defines all the most important tasks, who is assigned to them, and when they are due. In other words, it serves as the map for your entire work process.
Roque, Celine. Web Worker Daily (2009). Articles>Project Management>Planning>Methods
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