How to Succeed As a First-Time UX Manager
In my last column, I suggested that being a manager of UX is no better—and no worse—than being a great designer or user researcher, but the roles are very different. In fact, as the book The First 90 Days [1] points out, the skills that make you successful as an individual contributor are not the same skills you need as a leader.
Nieters, Jim. UXmatters (2008). Articles>User Experience>Management>Collaboration
In Search of Strategic Relevance for UX Teams
Although our UX management peers have shared many tactics with us that have made their groups more strategically relevant, we’re presenting just a few here. We’ll highlight what we feel are the most salient factors in getting you to the strategy table.
Nieters, Jim and Laurie Pattison. UXmatters (2008). Articles>Management>User Experience>Collaboration
The UX Designer’s Place in the Ensemble: Directing the Vision
What does directing have to do with creating a user interface design? Well, we know a director is responsible for the strategic vision of creative work. That’s a given. But, did you know he is also responsible for ensuring a successful outcome that both meets his vision and is in line with the producer’s desires and budget? To make that happen, a director works with the cast, crew, costume and set designers, and everyone else who contributes to a successful theatrical production to pull together a cohesive product, without losing site of his vision. It’s a complicated job.
Lepore, Traci. UXmatters (2008). Articles>User Experience>Collaboration>Project Management
Design Partners: Passing on the Knowledge of UX
The two main drivers for a successful relationship were to respect each other’s opinion and to use active listening to understand what the other was saying.
Richkus, Rebecca. Designing the User Experience at Autodesk (2009). Articles>Knowledge Management>User Experience>Collaboration
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