The Anti-Mac: Violating the Macintosh Human Interface Guidelines
Graphical computer interfaces have become the norm. They are based on a number of principles such as metaphor, see-and-point, direct manipulation, user control, and WYSIWIG. The Anti-Mac project explored alternative interfaces that might result from violating the principles behind conventional graphical interfaces. What emerges is a human-computer interface based on language, a richer representation of objects, expert users, skilled agents, and shared control.
Nielsen, Jakob. ACM SIGCHI (1995). Articles>Human Computer Interaction>User Interface>Standards
UPA Supports Maintaining Human Engineering Standard
Standards give very specific details about all varieties of design and give insight into the best practices of an item or process.
Sachs, Baruch. Usability Professionals Association (2005). Articles>Human Computer Interaction>Standards
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