Strategies for Student Chapter Success 
Students from the Cedarville College chapter of STC present seven factors that make their chapter successful. The Cedarville College chapter of STC received a Chapter Achievement Award at the 46th Annual Conference in Cincinnati, Ohio.
Overturf, Jason and Sarah Flenar. STC Proceedings (2000). Articles>Collaboration>Management>STC
Strategies for Winning Recognition: Building a Visible, Viable, and Valuable Documentation Team 
Technical writing teams can improve their standing within their organizations. The purpose of this presentation is to share our experiences at Mirant where we've achieved recognition and respect as a vital internal service to the IT department and, increasingly, to the rest of the company.
Harkness, Holly E. STC Proceedings (2003). Articles>Documentation>Collaboration>Technical Writing
Strategies for Working with Authors: How to Foster Productive Author-Editor Relationships 
Learning to be a good editor requires much more than learning the rules of grammar, diction, spelling, and punctuation. Editing requires a complex skill set, including an eye for document design, an awareness of how different document features affect readability, an understanding of how to manage the document development process, including the role of an editor in that process, and the ability to work with a variety of not just documents, but the creators of those documents--the authors. This paper discusses strategies to enable editors to develop productive, collaborative relationships with authors. Within the context of a capstone course in technical editing, students describe various strategies they used to develop editing plans, negotiate levels of edit and conduct editor/author conferences, and how they managed editing projects involving real authors and their documents.
Grady, Helen M., Ericka T. Mayweather, Brian W. Davis and Andrea M. LaPlume. STC Proceedings (2004). Articles>Editing>Collaboration
Strategies of Influence for Interaction Designers
Unless you have the power to make business and development decisions for your project, some of your energy will be spent influencing those that do. Experienced usability engineers or interaction designers may have limited skill in influence, despite how significantly it can effect their ability to contribute to projects. It’s the smartest and most effective designers that work to understand the human to human interaction within their project teams, as part of their work towards better human to computer interaction.
Berkun, Scott. ScottBerkun.com (2001). Articles>Collaboration>Interaction Design
Streamlining the Decision Cycle Through Collaborative Decision Management 
Over the last 20 years, management philosophy has shifted from 'command and control' to a more distributed and enabled management philosophy.
Frid, Randy and Randall Eckel. KMworld (2001). Articles>Management>Collaboration
A Structured Approach to Selling
High-value goods and services are not impulse purchases. Both the purchaser and vendor may need to invest significant time in the purchasing process. When I first started working for myself, I wasted much time. Now I make the process as efficient as possible, both for myself, and for enquirers.
Unwalla, Mike. IEEE PCS (2008). Articles>Project Management>Collaboration
Student Collaboration: The Ups and Downs of a Real Life Project 
Many people disagree on whether collaboration is an effective tool in the workplace. Pros and cons exist on either side of the argument. This paper does not attempt to solve the argument or to suggest that every situation calls for the same solution. Instead, it relates the ups and downs of a real life project and the valuable lessons those involved have learned.
Beheler, Tiffany M. and Jill Malar. STC Proceedings (1995). Articles>Education>Collaboration
There’s no question that developers need version control when working on an app. But what about designers? In this article Chris Nagele, founder of Beanstalk, talks about the benefits and basics of Subversion for designers.
Nagele, Chris. Vitamin (2008). Articles>Web Design>Collaboration>Software
Sustaining Communities of Practice in the Workplace: A Case Study 
The expanding definition of technical communication requires an organization with a multidisciplinary set of skills (ranging from editing to visual design to user interface design to usability testing to programming) to meet the new demands. While the members of such a multidisciplinary organization have common goals, they also have unique and specialized needs for education, communication, and shared practices based on their specific skills. Nurturing, developing, and sustaining these distinct skills requires an infrastructure that supports divergent communities of practice, yet still encourages cross-pollination of ideas and integration of processes toward a common goal.
Fisher, Lori H. STC Proceedings (2004). Articles>Collaboration>Management>Workplace
I was shocked today when I realized I hadn't ever written a post on tagging. At the ASTD TechKnowledge conference, when I explained Web 2.0 to a group, tagging was an integral part of the conversation. But tagging requires you to take a step back from the web, and consider how you think.
Lentz, Michelle. Write Technology (2007). Articles>Information Design>Metadata>Collaboration
Un blog essencialment d'opinió de temes generals i d'informació de l'actualitat de Tarragona i de Catalunya, a més d'oferir un seguit d'enllaços ciutadans i de serveis i utilitats per als blocs i webs.
Nosolousabilidad.com (2002). (Spanish) Articles>Usability>Accessibility>Collaboration
Task Analysis, User-Centered Design, and Group Decision Making 
Task analysis information is gathered from present and future customers within a clearly specified domain. Participants in the session are carefully selected to be representative of the target market. Information is gathered in a way to reduce the potential for bias. Participants provide information in their own words, group data in ways meaningful to them, prioritize tasks according to their business needs, and provide extensive detail on their most important tasks. By session end, there is group consensus defining the most important user tasks. And, through use of our meeting software, we have captured all the information for ready analysis.
Rauch, Thyra L., Candace Soderston and Rick LaRose. STC Proceedings (1996). Articles>User Centered Design>Collaboration
Tasks and Operational Areas of Technical Illustrators
Technical illustrators are the link between the design engineer and the user. An illustrator is able to visualize technical issues in orientation to a specific target group and to prepare them for various media. This article will address how they do this, where their operational areas are, what tools they use, and what you can expect of a technical illustrator.
Kahl, Gabi. ITEDO Software (2002). Articles>Collaboration>Workflow>Technical Illustration
Teaching a Visual Subject and Facilitating Interaction 
This panel segment focuses on facilitating interactivity and teaching a visual subject matter in a distance (satellite) learning environment.
Keyes, Elizabeth. STC Proceedings (1995). Articles>Education>Visual Rhetoric>Collaboration
Teaching and Practicing Teamwork in Industry and Academia 
The purpose of this paper is to help educators and trainers design realistic working environments for team writing assignments and, thus, to prepare students to function on high-performance teams in the workplace. This paper describes differences and similarities between academic and industrial team working environments. It focuses on the kinds of tasks teams are asked to perform, the time and other constraints under which teams operate, the types of considerations that go into selecting people to participate in a team, the members' expectations about teamwork, the rewards used to recognize effective teamwork, and the role of the manager or course instructor. This paper offers suggestions to address some of the key challenges.
Kleid, Naomi A. STC Proceedings (2004). Articles>Education>Collaboration>Workplace
Teaching Online Workspace Collaboration 
This article provides a review and analysis of asynchronous chat sessions used by students to produce a collaborative formal proposal in an undergraduate technical communication service course at Bowling Green State University. The author/investigator reviewed archived chat sessions of the two most successful student groups and compared their experience to the conclusions drawn by a previous study on collaborative writing in the virtual classroom. The current study represents an initial exploratory attempt to replicate and/or refute the results of the prior study.
Edminster, Jude R. STC Proceedings (2004). Articles>Education>Collaboration>Online
Teaching Students the Persuasive Message Through Small Group Activity

Teaching students to write persuasive messages is a critical feature of any undergraduate business communications course. For the persuasive writing module in my course, students write a persuasive message on the basis of the four-part indirect pattern often used for sales or fund-raising messages. The course text I use identifies these four components by their rhetorical functions: gain attention, build interest, reduce resistance, and motivate action.
Creelman, Valerie. Business Communication Quarterly (2008). Articles>Education>Rhetoric>Collaboration
Teaching Students to Work Together 
Successful classroom collaboration requires teaching students about collaboration, having them read articles on collaboration, assigning project managers and guiding their management, and having all students evaluate and report on their teams and the collaborative experience.
Deming, Lynn H. STC Proceedings (1995). Articles>Education>Collaboration
Teaching Technical Writing Through Student Peer-Evaluation

Individual students in two different sections of an undergraduate civil engineering laboratory were tasked with preparing three professional-quality laboratory reports. The teaching assistant and/or instructor used established criteria to grade the first two reports prepared by students in one section. The first two reports prepared by students in the other section were peer evaluated by assigned fellow students within the same laboratory section using identical grading criteria. The peer evaluated section had a higher class average than the teaching assistant/instructor graded section on the fist two reports. The third report prepared by students from both sections was graded by a professional educator/architect without knowledge of a student's class section. The peer evaluation students also had a higher class average on the third report, suggesting that the peer evaluation process may have positively contributed to those students' writing skills.
Jensen, Wayne and Bruce Fischer. Journal of Technical Writing and Communication (2005). Articles>Education>Technical Writing>Collaboration
The Team Approach to Writing Policies and Procedures 
Although many companies claim to have working teams within their corporate structure, it may be difficult to use the same approach for writing documentation. With the demands for controlled documentation to meet quality standards, involvement in policy/procedure writing is an important factor in developing a sense of ownership and commitment to maintaining a document control system. A team approach to writing procedures may involve more time, but the results are operations consensus, improved writing skills, and a boost of professional confidence.
Whitmer, Diane L. STC Proceedings (1996). Articles>Documentation>Technical Writing>Collaboration
Team Conflict in ICT-Rich Environments: Roles of Technologies in Conflict Management

This study looks at how an information and communication technologies (ICT) rich environment impacts team conflict and conflict management strategies. A case study research method was used. Three teams, part of a graduate class in instructional design, participated in the study. Data were collected through observations of team meetings, interviews with individual members, plus analysis of electronic documents exchanged among team members. Findings indicate that all teams experienced conflict at some level and that conflict management strategies evolved over time. ICT played a dual role in the conflict management of teams. These technologies seemed to facilitate conflict management by offering a formal means of communication, making communication more effective, with minimal wasted or unnecessary efforts; and creating opportunities for more thoughtful reactions, with chances for reflection on the content. However, ICT also aggravated conflict, specifically when strategies for use were imposed, when team members became blunt and forthright, and when misinterpretations occurred because of differing sense of urgency in replying to emails.
Correia, Ana-Paula. Iowa State University (2007). Articles>Collaboration>Technology>Case Studies
Team Meeting, January 12, 2010 
Imagines a high-tech conference call in the future.
Reed, Dian Duchin. Intercom (2000). Articles>Collaboration
Team Meets Dream: Successful Online Documentation 
This paper chronicles the development of an online program that is in use and thriving today - a process which has spanned two years and two different companies. The presenters share the encouragement and pitfalls they met along the way, with emphasis on the elements they found most important in making their efforts a success. Selection of the most appropriate tools and methodologies play an important part. But just as important are team member skills, willingness of others to share their experience, high-level sponsorship, an environment that supports innovative solutions, and plain old persistence.
Piacenza, Alexandra and Sandra Pirghaibi. STC Proceedings (1998). Articles>Documentation>Collaboration
Most companies want to be recognized for producing usable products, for the quality of products must be high if they are to be accepted into today's competitive market. However, usability planning relies on interaction with other departments and their members. In other words, the most successful way to ensure product usability is to set up a test team consisting of representatives from various departments. This paper details the members of that test team and discusses their overall responsibilities in the testing process.
Dorazio, Patti A. STC Proceedings (1993). Articles>Usability>Collaboration>SMEs
Teambuilding Insights from the Newsroom
To the uninitiated, a newsroom on deadline may seem more like a scene of chaos than a smoothly functioning team. Having spent the early part of my career in newsrooms and the rest in corporate settings, I can say that the closest I have ever come to the high-performing teams executives struggle to create has been in the world of daily news.
Dunsavage, Jeff. Communication World Bulletin (2006). Articles>Collaboration>Journalism>Workflow
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