Access to Current and Next-Generation Information Systems by People with Disabilities
The purpose of this document is to provide information and resources for those interested in learning more about accessibility issues and current and next-generation information systems. The current focus of this document is on the National Information Infrastructure (NII), sometimes known as the 'information superhighway.' This document contains both information presented at a very introductory level and information which is more technical in nature. Wherever possible, all of the technical discussions are broken out and presented separately, so that readers may course through the material at a level which is comfortable to them, and which meets their information needs. This is a living document which will be continually revised and added to as more information is collected and as the efforts in the area of research, development, and public policy continue to evolve. The most recent form of this document can be found on the Internet via our ftp, gopher, or WWW servers. All of these are located at: trace.wisc.edu The document can be viewed on-line or downloaded in one of several forms to facilitate accessibility.
University of Wisconsin. Articles>Editing>Accessibility>Usability
Accessibility and Usability for All
An article discussing how the needs of all users must be addressed, including the varying level of computer literacy and competence. It is conjectured that building sites which address the specific needs of these audiences will benefit the general public as a whole.
Nevett, Fraser. Mercurytide (2006). Articles>Accessibility>Usability
This paper identifies challenges for a user–centered design process with respect to infusing accessible design practices into electronic and information technology product development. Initially, it emphasizes that when user–centered design is paramount and concurrent with accessible design, electronic and information technology can be accessible for all. Next, it provides an overview of the Americans with Disabilities Act (ADA) Section 508. Last, it provides basic accessible design heuristics that can be integrated into the design process. It concludes with recommendations for a paramount and concurrent user–centered design approach to product development.
Reece, Gloria A. STC Proceedings (2002). Articles>User Centered Design>Accessibility>Usability
Accessibility Meets Usability: Designing for Multimedia Using Digital Storytelling 
Initially, this article provides an overview of digital storytelling that describes its uses, technology, a methodology for creating a digital story, tips for creating a digital story, assessment strategies for digital stories, and links to current examples of digital stories. Next, this article recounts the third author's first experience with digital story-telling, in the context of helping children with hearing loss adopt a more positive frame of reference toward their disability. It describes the storyboarding process, explains how writing is still a primary concern, and gives some valuable advice concerning the pros and cons of dabbling in high- technology. Last it discusses accessibility and usability requirements for digital stories.
Reece, Gloria A. and Judy Vinegar. STC Proceedings (2004). Articles>Accessibility>Multimedia>Usability
Accommodating Mobility Impaired Users on the Web
Worldwide, there are more than 750 million people with disabilities and this number is increasing. It is critical that the Web be usable by anyone, regardless of individual capabilities and disabilities since the World Wide Web is supposed to be a place where everyone has the ability to find information or shop. Website designers should be sure that the web pages can be accessible by everyone no matter who or where. Accessibility, a category of usability, is a software product's ability to be used by people with disabilities, such as motion impairment.
Deng, Yu. Universal Usability (2001). Articles>Usability>Accessibility
Universal Design can be thought of as a contemporary philosophical movement that addresses trends in the growth of the aging population and diversification of user abilities around the world. Stakeholders rely on designers, planners and managers as decision makers leading the drive to create non-segregated environments that help users and eliminate the stigma of disability. However, it seems necessary that everyone involved in the design process becomes aware and willing to bring about change. Therefore, the preparation of design students as well as users to understand the scope of Universal Design must be based on strategies that counteract the continuation of the stigma of disability in the mindset of designers and others who can bring about the changes required to create a more inclusive world.
Guimaraes, Marcelo. uiGarden (2008). Articles>Usability>Accessibility>Universal Usability
The Internet today is a part of kids' natural environment. Most children have access to the Internet at school and/or at home. In 2000 there were 55,475,000 U.S. households with personal computers. 99 percent of public schools have access to the Internet. The number of Internet users worldwide is expected to grow to 300 million by 2005, from roughly 150 million currently, according to an estimate by IDC. The greatest growth will be in Asia and South America. The number of online users will rise 61 percent to 95 million in the US, more than double to 88 million in Europe and quadruple to 118 million in the rest of the world. NUA Internet Survey, on the other hand, estimated total number of people online to be 407.1 million in November 2000. In November 2000 almost 20 percent of all digital media users were children. A recent National School Boards Foundation telephone survey of 1,735 randomly-chosen households showed that children predominantly use Internet at home and in school. In a survey of 10,000 students aged 12 to 24, from 16 countries, Ipsos-Reid Group found Internet to be widely available to Swedish and Canadian students. 78 percent of students in Sweden and 74 percent in Canada are able to go online at school. 80 percent of Swedish children and 71 percent of Canadian students have web access at home. Taiwan ranked third, with 63 percent accessibility at school, followed by the UK, US, Netherlands, Australia, South Korea, Mexico, Japan, Italy, Spain, Germany, France, Brazil, and Urban China.
Demner, Dina. Universal Usability (2001). Articles>Usability>Accessibility>Children
Creating a Universal Usability Agenda
How do you keep usability, accessibility, and user experience requirements on track while developing standards? It is part of the very nature of standards to focus on details--and in the process, to sometimes lose sight of the real goals. This is especially true when a standards-making process goes on for a long time, a situation is highly political, or most people are focused on technology issues.
Quesenbery, Whitney. UXmatters (2006). Articles>Usability>Accessibility>Universal Usability
It is hard to make a hat that fits all heads. If one were made, most people would find it uncomfortable. This fact could be the realistic of the web sites design. Web developers face the same issue creating web pages for more general usage. For those deaf and hearing-impaired people, some special technologies should be applied to ease their web browsing and searching. This report will focus on such disabled characteristics.
Digital Divide: The Three Stages
The 'digital divide' refers to the fact that certain parts of the population have substantially better opportunities to benefit from the new economy than other parts of the population. Most commentators view this in purely economic terms. However, two other types of divide will have much greater impact in the years to come.
Nielsen, Jakob. Alertbox (2006). Articles>Usability>Accessibility>Online
Setting legal standards for making websites 'accessible' to all won't help web designers, or users.
Perks, Martyn. Spiked Online (2004). Articles>Web Design>Accessibility>Usability
Evaluating Web Sites for Accessibility
This document outlines approaches for preliminary review Web site accessibility, and for evaluation of conformance to the Web Content Accessibility Guidelines 1.0. While it does not provide checkpoint-by-checkpoint testing techniques it does include general procedures and tips for evaluation during development of Web sites, and for monitoring of established Web sites. Other resources will be developed for in-depth compliance testing. The measures described here are intended to supplement an organization's existing procedures for content management and quality assurance on their Web sites. For information about why making Web sites accessible is important read the Introductions on the WAI Resources page.
Integrating Usability and Accessibility 
Usability is a concept that we intuitively know when we experience it. The notion of usability can refer to ease of use, ease of learning, efficiency and usefulness. To render a satisfying user experience, a well-designed product should have a combination of these features.
Johannesen, Leila, Joe Sacco, Tim Hogan and Marc Boegner. IBM (2004). Articles>Usability>Accessibility
A Journey Through Accessibility
Identifies web accessibility problems throughout the web generations, and summarises where we are now, and what we can expect for the future.
Scano, Roberto. Juicy Studio (2006). Articles>Web Design>Accessibility>Usability
List Provides Way for Developers to Reach Testers with Visual Impairment
A mailing list now connects users with visual impairments willing to act as testers and website developers concerned with accessibility.
Light, Ann. Usability News (2003). Articles>Usability>Accessibility
New Plasma Screens Fail London's Commuters
Although the new screens at Waterloo station use the latest screen technology and look very impressive, they have not been designed with the hassled and hurried commuter in mind.
Usability by Design (2005). Articles>User Interface>Accessibility>Usability
Overcoming Environmental Barriers
On May 3, 2008, something extraordinary happened: the United Nations Convention on the Rights of Persons with Disabilities went into effect. The goals of the Convention are lofty: it insists that all persons with all types of disabilities must enjoy all human rights and fundamental freedoms and sets out eight guiding principles and obligations to meet them.
Quesenbery, Whitney. Usability Professionals Association (2008). Articles>Usability>Accessibility>International
The presenter describes a long series of technological assistive devices she has used to overcome a double disability--—blindness and deafness—--over the past 30 years in pursuing a highly successful career in technical communication. She also demonstrates the equipment and shows how it makes it possible for her to do her job.
Hogg, Maureen. STC Proceedings (2005). Articles>TC>Accessibility>Universal Usability
Un blog essencialment d'opinió de temes generals i d'informació de l'actualitat de Tarragona i de Catalunya, a més d'oferir un seguit d'enllaços ciutadans i de serveis i utilitats per als blocs i webs.
Nosolousabilidad.com (2002). (Spanish) Articles>Usability>Accessibility>Collaboration
UK Accessibility Investigation of 1,000 Web Sites - Results Released
An investigation of 1000 UK Web sites carried out on behalf of the Disability Rights Commission (DRC) reveals unacceptably poor (in fact woeful) accessibility. At least 81% of sites failed to meet the minimum accessibility standard, and this figure is likely to be much higher.
Dodd, Jon. Usability Professionals Association (2004). Articles>Web Design>Accessibility>Usability
Universal Design – The Time is Now
The time for universal design is now because, as the Designing for the 21st Century III Conference website states “This is an extraordinary moment. We are more diverse now in ability and age than ever before. It is time for design to catch up. There is an urgent need to exchange ideas about the design of places, things, information, policies and programs that demonstrate the power of design to shape a 21st century world that works for all of us.”
Tauke, Beth. uiGarden (2008). Articles>Usability>Accessibility>Universal Usability
Universal Design in Education: What Is It? 
Universal design in education (UDE) means that physical, social, and learning environments are designed so that individuals with a wide range of abilities can have meaningful access and participation in general education. Universal design in education is built in and involves flexibility of materials, strategies, approaches, and technology. Universal design should guide developers, educators, users, and others in developing and implementing environments that support diverse users, regardless of their abilities.
ALLTech (2004). Articles>Accessibility>Education>Universal Usability
An early definition of universal usability.
Schneiderman, Ben. Communications of the ACM (2000). Articles>Usability>Accessibility>Universal Usability
Universal Usability: Introduction and Definition
The goal of universal access to information and communications services is compelling. Enthusiastic networking innovators, business leaders, and government policy makers see opportunities and benefits from widespread usage. But even if they succeed and the economies of scale bring low costs, computing researchers will still have much work to do. They will have to deal with the difficult question: How can information and communications services be made usable for every citizen? Designing for experienced frequent users is difficult enough, but designing for a broad audience of unskilled users is a far greater challenge. Scaling up from a listserv for 100 software engineers to 100,000 schoolteachers to 100,000,000 registered voters will take inspiration and perspiration.
Shneiderman, Ben. Universal Usability. Articles>Usability>Accessibility>Universal Usability
Usability and Accessibility of PDAs in Education
This report is targeted towards students, teachers and educational technology specialists in order to help them understand the practical issues of Personal Digital Assistants, also known as Palmtops or Handheld PCs.
Rainger, Peter. TechDis (2002). Articles>Education>Accessibility>Usability
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