A directory of resources inthe field of technical communication.

Activity Theory

7 found.

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Activity theory is a psychological meta-theory, paradigm, or framework, with its roots in the Soviet psychologist Vygotsky's cultural-historical psychology. It seeks to understand human activities as complex, socially-situated phenomena and go beyond paradigms of psychoanalysis and behaviorism.

 

1.
#31378

Activity Theory and Its Implications for Writing Instruction   (Word)   (peer-reviewed)

Proposes that educational institutions continue to improve the uses of writing in society in two ways: extend writing across the curriculum efforts and raise the awareness of students, the university community, and the public to the role of writing in society by having those who study writing teach an introductory liberal arts course on it. Both are important steps toward removing the remedial stigma attached to writing and its teaching, and toward combating the myth of autonomous literacy that reinforces the remedial stigma.

Russell, David R. Iowa State University (1995). Articles>Education>Writing>Activity Theory

2.
#19837

Activity Theory: A Versatile Framework for Workplace Research   (PDF)

During the past decade activity theory has attracted a small but influential group of researchers in two fields that contribute to theory and research in technical communication: human-computer interaction and composition studies. In my STC-sponsored research into electronic editing in technical communication, I am applying activity theory to provide a coherent explanatory perspective on the findings of the qualitative portion of my study. This paper provides a brief introduction to activity theory and applies its analytical framework to help make sense of the qualitative data I gathered on electronic editing practices and attitudes in three different technical communication workplaces.

Dayton, David. STC Proceedings (2000). Articles>Rhetoric>Theory>Activity Theory

3.
#31376

Looking Beyond the Interface: Activity Theory and Distributed Learning   (Word)

Activity theory (AT) has for many years been used in studies of human computer interaction, such as computer interface design and computer-supported cooperative work (CSCW) (Nardi, 1996). In the last five years it has begun to be used to understand distributed learning, as technological innovations in education have often "seemed to be designed to exploit the capabilities of the technology rather than to meet an instructional need," to be technology-driven rather than theory-driven.

Russell, David R. Iowa State University (2001). Articles>Education>Theory>Activity Theory

4.
#31377

Rethinking Genre in School and Society: An Activity Theory Analysis   (peer-reviewed)

This article attempts to expand and elaborate theories of social "context" and formal schooling, to understand the stakes involved in writing. It first sketches ways Russian activity theory in the tradition of A. N. Leont'ev may expand Bakhtinian dialogism, then elaborates the theory in terms of North American genre research, with examples drawn from research on writing in the disciplines in higher education. By tracing the relations of disciplinary genre systems to educational genre systems, through the boundary of the classroom genre system, the analyst/reformer can construct a model of the interactions of classroom practices with wider social practices. Activity theory analysis of genre systems may offer a theoretical bridge between the sociology of education and Vygotskian social psychology of classroom interaction, and contribute toward resolving the knotty problem of the relation of macro- and microstructure in literacy research based on various social theories of "context."

Russell, David R. Written Communication (1997). Articles>Education>Genre>Activity Theory

5.
#31375

What Is Not Institutionally Visible Does Not Count: The Problem of Making Activity Assessable, Accountable, and Plannable   (PDF)

This hypertext examines from an activity theory perspective the vexed problem of assessment and its relation to planning, accountability, curriculum, and learning. Assessment although only part of the educational process has implications for almost all of education. Local, state, and federal policies that have put great weight and high stakes on a battery of assessment tools that stand outside the daily life of the classroom but are intended to hold classrooms, teachers, and schools accountable for results. While situated evaluation is an aspect of most human practices, institution-wide testing creates substantial difficulties for the local practices of each class, and particularly creates tensions between student-centered classroom practice and subject-centered expectations. Such tensions have been a continuing puzzle for progressive education. Dewey and his followers regularly preferred to keep evaluation and decision-making local, but for various institutional reasons had to seek larger ways of assessing student achievement without ever being able to develop fully appropriate assessment tools. The teaching of writing has faced a similar dilemma, with standardized forms of writing assessment setting reductionist definitions and expectations of writing, and not directing students towards the highest levels of accomplishment. This study considers genre and activity analysis as the basis for defining and assessing writing tasks through analysis of materials collected from a complex sequence of social studies writing assignments on the Maya from a sixth grade class.

Bazerman, Charles. WAC Clearinghouse (2003). Articles>Education>Assessment>Activity Theory

6.
#33008

Human-Centered Design Considered Harmful

Human-Centered Design has become such a dominant theme in design that it is now accepted by interface and application designers automatically, without thought, let alone criticism. That’s a dangerous state – when things are treated as accepted wisdom. The purpose of this essay is to provoke thought, discussion, and reconsideration of some of the fundamental principles of Human-Centered Design. These principles, I suggest, can be helpful, misleading, or wrong. At times, they might even be harmful. Activity-Centered Design is superior.

Norman, Donald A. uiGarden (2005). Articles>Human Computer Interaction>User Centered Design>Activity Theory

7.
#33009

以人为中心的设计是有害的

在设计界,以人为中心的设计已经成为一个占统治地位的主题,以至于它经常被界面和应用设计人员不加思考地加以采用,更不要说是用一种带有批判的眼光加以采用。这是一种危险的状态――当某些事情被当作是被广泛认可的知识来对待时。这篇文章的目的就是要引起人们对于以人为中心设计方法的基本原理的重新思考和讨论。我认为,这些原理可能是有益的,有误导性的,或是是错误的。有时候,它们甚至可能是有害的。以活动为中心的设计是更好的一种方法。

Norman, Donald A. uiGarden (2005). (Chinese) Articles>Human Computer Interaction>User Centered Design>Activity Theory

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