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	<title>Sherman, Paul J.</title>	<link>http://tc.eserver.org/authors/Sherman,_Paul_J.</link>
	<description>A bibliography of works by Sherman, Paul J. in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
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		<title>Sherman, Paul J.</title>
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		<title>The User Experience of Enterprise Software Matters: Part 1</title>
		<link>http://tc.eserver.org/34095.html</link>
		<guid>http://tc.eserver.org/34095.html</guid>
		<description>There’s one area that I believe user experience has lagged behind: the enterprise software space. I can’t tell you how many frustratingly unusable enterprise Web applications I’ve encountered during my 12 plus years in corporate America. As important as the user experience of enterprise software is to a business’s success, why isn’t its assessment usually a factor in technology selection?</description>
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	<item>
		<title>The User Experience of Enterprise Software Matters, Part 2: Strategic User Experience</title>
		<link>http://tc.eserver.org/34096.html</link>
		<guid>http://tc.eserver.org/34096.html</guid>
		<description>In this column, I’ll provide a technology selection framework that can help enterprises better assess the usability and appropriateness of enterprise applications they’re considering purchasing, with the goal of ensuring their IT (Information Technology) investments deliver fully on their value propositions.</description>
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		<title>The User Experience of Enterprise Software Matters</title>
		<link>http://tc.eserver.org/33657.html</link>
		<guid>http://tc.eserver.org/33657.html</guid>
		<description>I can’t tell you how many frustratingly unusable enterprise Web applications I’ve encountered during my 12 plus years in corporate America. As important as the user experience of enterprise software is to a business’s success, why isn’t its assessment usually a factor in technology selection?</description>
	</item>
	<item>
		<title>The User Experience of Enterprise Software Matters</title>
		<link>http://tc.eserver.org/33478.html</link>
		<guid>http://tc.eserver.org/33478.html</guid>
		<description>Over the past twenty years, the field of user experience has been fortunate. Software and hardware product organizations increasingly have adopted user-centered design methods such as contextual user research, usability testing, and iterative interaction design. In large part, this has occurred because the market has demanded it. More than ever, good interaction design and high usability are part of the price of entry to markets.</description>
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		<title>Malware: Whether on the Desktop or the Web, It’s a Perception Thing</title>
		<link>http://tc.eserver.org/32591.html</link>
		<guid>http://tc.eserver.org/32591.html</guid>
		<description>In this column, I’ll explore the user experience of malicious software, or malware. My position is that, like many qualitative attributes, malware is in the eye of the beholder. And, I’ll suggest a method that product or service developers can use to assess the risk that their users, the media, or the market at large might perceive their offerings as malware.</description>
	</item>
	<item>
		<title>The Perpetual Super-Novice</title>
		<link>http://tc.eserver.org/30824.html</link>
		<guid>http://tc.eserver.org/30824.html</guid>
		<description>The problem of the perpetual super-novice is the tendency of people to stop learning about a digital product--whether it&apos;s an operating system, desktop application, Web site, or hardware device.</description>
	</item>
	<item>
		<title>How Do Users Really Feel About Your Design?</title>
		<link>http://tc.eserver.org/29925.html</link>
		<guid>http://tc.eserver.org/29925.html</guid>
		<description>The user experience field has been trying to move beyond mere usability and utility for years. So far, no one seems to have developed easy-to-implement, non-retrospective, valid, and reliable measures for gauging users&apos; emotional reactions to a system, application, or Web site. In this column, I&apos;ll introduce you to a promising method that just might solve this problem.</description>
	</item>
	<item>
		<title>User Experience in Brazil - USIHC 2007</title>
		<link>http://tc.eserver.org/29448.html</link>
		<guid>http://tc.eserver.org/29448.html</guid>
		<description>Brazil was the site of the seventh International Conference of Ergonomics and Usability, Interface Design, and Human Computer Interaction. Held in the seaside city of Balneario Camboriu in the southern Brazil state of Santa Caterina, the conference was hosted by the Universidade do Valle do Itajai (UNIVALI). I was fortunate to be invited to participate in the conference.</description>
	</item>
	<item>
		<title>Your Design Is Infringing On My Patent: The Case Against User Interface and Interaction Model Patents and Intellectual Property</title>
		<link>http://tc.eserver.org/29290.html</link>
		<guid>http://tc.eserver.org/29290.html</guid>
		<description>Companies often file for and the US government actually grants patents for user interface and interaction design &apos;innovations&apos; that are either strikingly obvious or have appeared before in other systems.</description>
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	<item>
		<title>Connecting Cultures, Changing Organizations: The User Experience Practitioner As Change Agent</title>
		<link>http://tc.eserver.org/28664.html</link>
		<guid>http://tc.eserver.org/28664.html</guid>
		<description>Every time we reach across discipline boundaries to keep a product team focused on users, drive changes to products or services based on user data we&apos;ve collected, or design interactions with a clear focus on the target user, we are functioning as agents of change within our organizations.</description>
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	<item>
		<title>Envisioning the Future of User Experience</title>
		<link>http://tc.eserver.org/28655.html</link>
		<guid>http://tc.eserver.org/28655.html</guid>
		<description>Perspectives on the role UX professionals will play in the future and a few forward-looking predictions about the field of user experience.</description>
	</item>
	<item>
		<title>The Most Non-Boring Article About The UPA Board Ever</title>
		<link>http://tc.eserver.org/28055.html</link>
		<guid>http://tc.eserver.org/28055.html</guid>
		<description>A quick overview of the Usability Professionals Association Board--what functions it performs, how it&apos;s structured, and who&apos;s currently performing what role.</description>
	</item>
	<item>
		<title>UPA Member and Salary Survey (2005)</title>
		<link>http://tc.eserver.org/27792.html</link>
		<guid>http://tc.eserver.org/27792.html</guid>
		<description>During 2005 the Usability Professionals&apos; Association surveyed members of the user experience field to learn: who our respondents are, where they work and what they do; how much they are paid; their satisfaction with UPA.</description>
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