A directory of resources inthe field of technical communication.

Rundle, Mike

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1.
#32002

How C.R.A.P is Your Site Design?

Eons ago when I was taking the Freshman web design course in college (okay, it was only 4 years ago) I was taught about the acronym of all acronyms, the one by which all other web design acronyms were judged. We learned that good design is based on the C.R.A.P. principles where C.R.A.P. stands for Contrast Repetition Alignment Proximity, and when Creative Directors tell you that your design is crap, they’re actually giving you positive reinforcement. Okay, that last part was made up, sorry. “Crappy work” is probably not a term of endearment but rather an indication that your pixels smell.

Rundle, Mike. Vitamin (2008). Articles>Web Design>Assessment

2.
#28591

User Experience Group Development and Integration

When a company wants to make a certain segment of the organization better, usually they 'throw more money at it' and hire more employees. The problem with doing this for a UX team is that people with overlapping skills and ideas usually end up hindering user-centered design rather than helping. Conflicting design decisions will soon turn into a design by committee situation that won't help the consumer nor expose individual expertise (Brown 2004). User experience groups need to be flexible, agile, and scalable, and should only expand if the projects they work on are sufficiently large. The following is an overview of skills and disciplines needed for a successful user experience group.

Rundle, Mike. uiGarden (2007). Careers>Project Management>User Experience

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