Interaction Designers: What We Are, What We Do, & What We Need to Know 
A 2001 presentation by Robert Reimann and Jodi Forlizzi titled Interaction Designers: What We Are, What We Do, & What We Need to Know (ppt) provides a good overview of interaction design.
Reimann, Robert and Jodi Forlizzi. IxDA Resource Library (2005). Presentations>User Centered Design>Interaction Design
Personas, Goals, and Emotional Design
When Don Norman's most recent book, Emotional Design, hit the shelves in early 2004, it sent a ripple through the user experience world. Norman introduced the idea that product design should address three different levels of cognitive and emotional processing: visceral, behavioral, and reflective. This idea seemed like old news to some and a revelation to others in the UX community. In either case, Norman's ideas, based on years of cognitive research, provide an articulated structure for modeling user responses to product and brand and a rational context for many intuitions long held by professional designers.
Reimann, Robert. UXmatters (2005). Articles>User Centered Design>Emotions>Personas
So You Want to be an Interaction Designer
We get a lot of email from students and usability professionals asking how one goes about becoming an interaction designer, and what background one needs to get into the field. What are good interaction design programs? What real-world skills and experience are required? What, exactly, do interaction designers do on a day-to-day basis?
Reimann, Robert. Cooper Interaction Design (2001). Careers>Web Design>Interaction Design
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