Foundations of Interaction Design
Interaction Design is distinct from the other design disciplines. It's not Information Architecture, Industrial Design or even User Experience Design. It also isn't user interface design. Interaction design is not about form or even structure, but is more ephemeral--about why and when rather than about what and how.
Malouf, David Heller. Boxes and Arrows (2007). Design>User Centered Design>Interaction Design
Foundations of Interaction Design
An interview with David Malouf on his article, Foundations of Interaction Design. We discuss several foundations of Interaction design including time, metaphor, abstraction, and negative space. David also provides greater detail to comments posted on his article from readers from around the world.
Malouf, David Heller and Jeff Parks. Boxes and Arrows (2007). Articles>User Interface>Interaction Design>Podcasts
The Place for Standards in Interaction Design (IxD) and UI Design (UID)
'Standards': the word strikes fear in designers around the globe, and makes engineers lives so much easier that they bow at its alter. (Yes, this is an exaggeration for affect, but an important one.) But before we can dig a big deeper into standards for designers, we need to do some definition work.
Malouf, David Heller. uiGarden (2006). Design>User Interface>Standards>Interaction Design
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