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	<title>Kreitzberg, Charles B.</title>	<link>http://tc.eserver.org/authors/Kreitzberg,_Charles_B.</link>
	<description>A bibliography of works by Kreitzberg, Charles B. in the field of technical communication.</description>
	<language>en-us</language>
	<copyright>Copyright (c) 2005-08 by the EServer. All rights reserved.</copyright>
	<managingEditor>tclib-editorial@eserver.org (TC Library Editorial Board)</managingEditor>
	<webMaster>webmaster@eserver.org (Geoffrey Sauer)</webMaster>
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		<title>Kreitzberg, Charles B.</title>
		<link>http://tc.eserver.org/dir/Kreitzberg,_Charles_B.</link>
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		<title>Usability in Practice: The Human Face Of Software</title>
		<link>http://tc.eserver.org/33590.html</link>
		<guid>http://tc.eserver.org/33590.html</guid>
		<description>Welcome to Usability In Practice. This is the first in a series of columns that will focus on the design of the user experience (UX). In the past, user experience was not a high priority for most development projects, but that&apos;s changed. Today, end users have a lot of experience with the Web and with software. They want design that&apos;s easy to learn and use and that fits their workflow. This column will show you how to deliver such designs.</description>
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		<title>Can Collaboration Help Redefine Usability?</title>
		<link>http://tc.eserver.org/33357.html</link>
		<guid>http://tc.eserver.org/33357.html</guid>
		<description>There are countless usability blogs, message boards and listservers. But to my knowledge, no one has attempted to integrate all this information into a single, collaborative knowledge space. I believe that creating such a knowledge space would be of immense benefit to the usability profession and would be a wonderful platform on which to refine our understanding of social computing and knowledge management.</description>
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		<title>Web 2.0 and You</title>
		<link>http://tc.eserver.org/30627.html</link>
		<guid>http://tc.eserver.org/30627.html</guid>
		<description>Examines Charlie Kreitzberg&apos;s models for understanding Web 2.0, and explores the vast opportunities for professionals who define and design new software and websites. The slides from the presentation are also available.</description>
	</item>
	<item>
		<title>Can Collaboration Help Redefine Usability?</title>
		<link>http://tc.eserver.org/28014.html</link>
		<guid>http://tc.eserver.org/28014.html</guid>
		<description>A collaborative knowledge space would provide great value to the usability community. In particular it would: Help define the field and give it a presence that provides professionals and the public with a single source for theoretical, practical and speculative information about usability; encourage the integration of research and practice; invite colleagues in related fields to participate and share their perspectives; serve as a platform to advance our understanding of collaboration and knowledge management tools. Most of the tools needed to implement a collaborative knowledge space are already available and there are a number of related activities already underway that could feed into this project. It would be a great deal of work but I believe it would also yield a great deal of benefit.</description>
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	<item>
		<title>Entering the New Millennium</title>
		<link>http://tc.eserver.org/21098.html</link>
		<guid>http://tc.eserver.org/21098.html</guid>
		<description>OK, it&apos;s trite, arbitrary, western-centric and perhaps even politically incorrect.  But the flipping of the calendar from the year 1999 to Y2K is compelling.  Y2K:  For how many of the past 1000 years would such a term have been meaningful?  That it is, shows how central information technology has become in our thinking.</description>
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	<item>
		<title>Usability as Therapy</title>
		<link>http://tc.eserver.org/20650.html</link>
		<guid>http://tc.eserver.org/20650.html</guid>
		<description>Underneath the carnival excitement of the information revolution I hear a quiet but persistent murmur warning of an emerging technology crisis. Not everything is right in the information economy.</description>
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	<item>
		<title>Crisis in the Profession</title>
		<link>http://tc.eserver.org/14939.html</link>
		<guid>http://tc.eserver.org/14939.html</guid>
		<description>There are fewer projects in development and that means less work for us. That issue will resolve itself as the recession eases and will reduce some of the pain. I do not believe, as some have suggested, that our work has become irrelevant because programmers have learned how to design usable interfaces. That just isnâ*™t the case. True there are more models to imitate, but every day I see miserably-designed products fielded. And user frustration is hardly a thing of the past.&#xD;&#xD;At the core of the problem, I believe, is a truth we must face: we have failed to establish our value to the business community. And if we want to survive and prosper, we must correct that. I doubt that there is a member of this profession who does not believe passionately that the work we do is a major facilitator of success in technology development projects.</description>
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