Added by Geoff Sauer on Oct 24, 2010.
Average rating: 3.00/5.00 (n=1)
 


Screen sizes seem to be diverging more and more, with huge desktop monitors coexisting with tiny mobile phone screens—meaning an app’s available screen space is difficult to know. The elements on these screens are evolving, too—especially with new gear like the iPad—and there are new interaction models like touch. How do you design for such a wide and varying range of screen sizes and available space?
 
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