Added by Geoff Sauer on Nov 04, 2009.
Average rating: 3.00/5.00 (n=1)
 


The usefulness of personas in defining and designing interactive products has become more widely accepted in the last few years, but a lack of published information has, unfortunately, left room for a lot of misconceptions about how personas are created, and about what information actually comprises a persona. Although space does not permit a full treatment of persona creation in this article, I hope to highlight a few essential points.
 
  View all eight works by Goodwin, Kim  
  View all 8 works published by Cooper Journal  

Please share your rating/opinion of "Getting from Research to Personas: Harnessing the Power of Data".
 PoorExcellent 
The link to this work seems to be broken.

Copyright © 2001-09 by the EServer. All rights reserved.Add a Work | Update this Work | Discussion Forum | Habitués