Added by Geoff Sauer on Feb 07, 2009.
Average rating: 3.00/5.00 (n=1)
 


Using patterns has become a well-known design practice and is also considered best practice in the software development community. While UX teams can and should constantly promote best practice, we can also approach tackling poor design practice from the other side: antipatterns. Antipatterns are approaches to common problems that might appear obvious, but are less than optimal in practice.
 
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