Added by Geoff Sauer on Dec 12, 2008.
Average rating: 3.00/5.00 (n=1)
 


We love stories, recognise patterns in fractions of a second and have a set of highly developed social behaviours. In "Persuasive Design" Mike will be running through a collection of these hard-wired influence points and exploring how they can be used in the design of products, interfaces and experiences.
 
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