Added by Geoff Sauer on May 23, 2008.
Average rating: 3.50/5.00 (n=2, std dev: 0.71)
 


Elements of persuasion are important to creating winning content. To help safeguard content from becoming manipulation, we need to understand its distinction from persuasion. As a step toward that understanding, this article: provides basic definitions of persuasion and manipulation; explores the key differences between them; and describes some consequences for UX content.
 
  View all 13 works by Jones, Colleen  
  View all 213 works published by UXmatters  

Please share your rating/opinion of "Winning Content Persuades, Not Manipulates".
 PoorExcellent 
The link to this work seems to be broken.

Copyright © 2001-09 by the EServer. All rights reserved.Add a Work | Update this Work | Discussion Forum | Habitués