Added by Geoff Sauer on Jan 13, 2004.
Average rating: 2.75/5.00 (n=4, std dev: 1.71)
 


The single best indicator as to the overall competence of an interaction design team is their plan for user testing. If you are presented with no plan or a sort of vague 'and we'll eventually do some user testing,' you may want to back off and look at other resources. If, on the other hand, you are given a proposal outlining repeated design and test cycles, you are dealing with people who know exactly what they are doing.
 
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