Added by Geoff Sauer on Jan 13, 2004.
Average rating: 3.00/5.00 (n=5, std dev: 1.58)
 


Four of your fellow development team members, all trying to do their specific jobs to the best of their abilities, have the power to sink your best effort at interaction design. As an interaction designer, it is your job to see they don't do so. (If you are not an interaction designer, read on anyway; you may be surprised to learn that you may be part of the problem.)
 
  View all 23 works by Tognazzini, Bruce  
  View all 25 works published by Nielsen Norman Group  

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