Added by Geoff Sauer on Jan 10, 2004.
Average rating: 3.50/5.00 (n=2, std dev: 0.71)
 


In the first of a continuing series, Dan Brown will seek to elaborate on the preparation of deliverables, a crucial component in the maturation of Interactive Design. He will regularly explore the nuances of artifacts and share techniques that can help make your deliverables more valuable to other team members and clients.
 
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