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This is an experiment in design education. The idea is to explode the process of design by forcing insane time constraints, and asking teams of designers to work together in front of a live audience. From what we've seen, it forces the discussion of design process, teamwork, and organization, and asks important questions about how designers do what they do. Below are summaries of previous events, and information about how to organize your own Interactionary. View all 54 works by Berkun, Scott View all 27 works published by UIWeb |
 INTERACTIONARY: Sports for Design Training and Team Building http://www.uiweb.com/dsports/
Berkun, Scott UIWeb 2001
Abstract: This is an experiment in design education. The idea is to explode the process of design by forcing insane time constraints, and asking teams of designers to work together in front of a live audience. From what we've seen, it forces the discussion of design process, teamwork, and organization, and asks important questions about how designers do what they do. Below are summaries of previous events, and information about how to organize your own Interactionary.
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