
Multimedia localization is a slow process. It's complicated and, technically, very challenging. It can also be very costly.
Based upon the size of the applet, it costs five times as much as routine localization. It is also subject to mavericks,
which means no two companies do the same thing; and no two developers in the same company do the same thing.
That means every time you take the puzzle apart, it's a brand new task. A company which produced numerous products
and had them developed by third-party developers or different teams within its own company, creates a different puzzle
each time for you to take apart. View all 13 works published by SDL International |