Added by Geoff Sauer on Mar 01, 2003.
Average rating: 3.00/5.00 (n=6, std dev: 1.55)
 


Director, which hit the scene way back in 1988, was always considered the ultimate multimedia authoring tool. Then the Web came along and Shockwave, a format that translated Director projects for the Web, was born. It was pretty wowie in its day (circa 1995), but the size of Shockwave files, along with the browser plugin users needed to see them, really slowed Shockwave down. Enter Flash's SWF format, which was designed solely for the Web so it was faster and easier to use than Shockwave. And the rest is history: Flash is everywhere, and whipper-snapper Web developers are all, 'Shockwave who?' But Shockwave has its uses. Flash may be better than ever these days, but you can still outgrow it. Say you need better video performance, or you want to create a game or educational tool that uses a joy stick. Or maybe you're looking for the depth of 3D animation. When it comes to interactive projects in the non-Web world (yes, it's true, there is life outside the Web) — such as CD-ROM games, educational materials, reference books, and presentations — sometimes Flash just isn't enough. If you're tackling a big-league, off-Web project, or a particularly intricate website, then perhaps it's time to take another look at Macromedia's Director MX.
 
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