Added by Geoff Sauer on Dec 12, 2002.
Average rating: 4.25/5.00 (n=4, std dev: 0.96)
 


Whether it is for a help system, a multimedia training product, or a software application, there are two key elements needed for good screen design: knowledge of the applicable research, and the ability to balance aesthetic appeal with functionality. This paper focuses on research into the specific human factors that affect how users interact with the visual display of information, and provides guidelines for how to apply the research results. The author adds information from his own interface design and usability testing experiences at Microsoft.
 
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