
Concrete Methods that Promote Active Learning in Software Manuals
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Bringhurst, Robert G.
STC Proceedings
1993
Abstract:
To learn software, passive users prefer to have concepts and procedures clearly spelled out for them, while active learners prefer experimenting with the program. When designing a manual, writers should keep both types of users in mind. Writers at WordPerfect are currently experimenting with minimalist design models that encourage active learning. One such model is an “On Your Own” section which guides users through creating a document. Another model is a visually oriented “Applications” section which provides tips on how to create a document.