Added by Geoff Sauer on Aug 13, 2001.
Average rating: 3.00/5.00 (n=3, std dev: 1.73)
 


The central goal of this book is to teach the reader how to design user interfaces that will enable people to learn computer systems quickly and use them effectively, efficiently, and comfortably. The interface issues addressed are primarily cognitive, that is, having to do with mental activities such as perception, memory, learning, and problem solving. Physical ergonomic issues such as keyboard height or display contrast are covered only briefly.
 
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