Added by Karen Kurt Teal on Jun 06, 2002.
Average rating: 4.00/5.00 (n=1)
 


One of the general themes in ubiquitous computing is the construction of devices and applications to support the automated capture of live experiences and the future access of those records. Over the past five years, our research group has developed over half a dozen different capture and access applications. In this paper, we present an overview of eight of these applications. We discuss the different design issues encountered while creating each of these applications.
 
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